Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Benjymon
Da Ji
Level 101
God Stats
5W - 6L
1,403 SR
Queue Stats
404W - 405L
1,555 Elo+
Party 1
Athena
Athena
MaRiToOP
Athena
Level 23
God Stats
29W - 42L
1,328 SR
Queue Stats
30W - 48L
1,293 Elo+
Party 1
Chernobog
Chernobog
RashScorpion325
Chernobog
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
686W - 736L
1,533 Elo+
Party 1
Scylla
Scylla
black_dem0n_1901
Scylla
Level 86
God Stats
16W - 18L
1,413 SR
Queue Stats
243W - 237L
1,459 Elo+
Party 1
Team Averages
Level 91
1,429 SR
1,468 Elo+

VS

Team Averages
Level 94
1,535 SR
1,505 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bryan01
Rama
Level 29
God Stats
11W - 3L
1,698 SR
Queue Stats
111W - 91L
1,551 Elo+
Party 2
Thanatos
Thanatos
GabrielHDelRe
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mystø
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
drook76
Bacchus
Level 107
God Stats
2W - 1L
1,475 SR
Queue Stats
400W - 429L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
6,080
608
4,628
9,955
4,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Benjymon
Da Ji
10
2 / 2 / 1
5,908
591
3,346
6,588
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
MaRiToOP
Athena
7
0 / 3 / 0
4,392
439
1,249
5,625
1,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
RashScorpion325
Chernobog
8
2 / 5 / 1
5,319
532
5,603
6,949
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,707
371
256
2,074
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 1
6,077
608
7,098
6,582
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Bryan01
Rama
8
1 / 2 / 2
4,976
498
2,243
5,596
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
GabrielHDelRe
Thanatos
10
5 / 1 / 4
6,045
605
4,033
6,928
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Mystø
Kukulkan
11
3 / 1 / 3
6,346
635
2,982
3,271
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
drook76
Bacchus
9
3 / 1 / 5
5,840
584
3,807
5,603
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
14
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Osiris
 
Osiris
2
1
1
2.5
L
Da Ji
Benjymon
Da Ji
2
2
1
1.25
W
Rama
Bryan01
Rama
1
2
2
1
W
Thanatos
GabrielHDelRe
Thanatos
5
1
4
7
L
Athena
MaRiToOP
Athena
0
3
0
0
W
Kukulkan
Mystø
Kukulkan
3
1
3
4.5
L
Chernobog
RashScorpion325
Chernobog
2
5
1
0.5
L
0
3
0
0
W
Bacchus
drook76
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
20,163
31,191
Taken
27,980
11,107
Mitigated
11,218
8,586
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,628
1,010
0
3,874
9,955
4,720
0
489
9,466
0
32,090
W
Osiris
 
Osiris
7,098
3,149
0
2,484
6,582
4,117
0
0
6,582
0
33,004
L
Da Ji
Benjymon
Da Ji
3,346
1,032
0
2,470
6,588
2,070
0
1,606
4,982
0
28,336
W
Rama
Bryan01
Rama
2,243
1,707
222
2,269
5,596
1,081
695
421
5,175
0
21,235
W
Thanatos
GabrielHDelRe
Thanatos
4,033
1,103
0
6,801
6,928
2,000
0
128
6,780
0
21,718
L
Athena
MaRiToOP
Athena
1,249
235
0
1,070
5,625
1,863
100
1,393
4,232
12,298
0
W
Kukulkan
Mystø
Kukulkan
2,982
322
0
449
3,271
1,158
377
136
3,105
37,352
0
L
Chernobog
RashScorpion325
Chernobog
5,603
2,530
0
1,172
6,949
1,901
170
2,294
4,655
0
25,037
L
256
34
0
0
2,074
553
0
1,007
1,067
3,033
0
W
Bacchus
drook76
Bacchus
3,807
1,007
0
2,640
5,603
2,862
0
770
4,833
16,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
29,284
208
Minions Killed
270
0
Camps Cleared
0
816,064
Distance Traveled
974,276
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,080
608
73
7
0
196,534
0
W
Osiris
6,077
608
65
7
0
195,162
2
L
Da Ji
5,908
591
64
6
0
204,452
1
W
Rama
4,976
498
48
5
0
169,625
1
W
Thanatos
6,045
605
48
5
0
228,920
4
L
Athena
4,392
439
24
2
0
183,549
0
W
Kukulkan
6,346
635
89
9
0
187,442
1
L
Chernobog
5,319
532
43
4
0
177,256
0
L
Scylla
3,707
371
4
0
0
54,273
0
W
Bacchus
5,840
584
20
2
0
193,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role