Player Matchup

Athena
Athena
Baby_Funeral
Athena
Level 40
God Stats
17W - 19L
1,645 SR
Queue Stats
85W - 95L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
Mexican-Jalupa
Erlang Shen
Level 66
God Stats
3W - 1L
1,608 SR
Queue Stats
77W - 92L
1,347 Elo+
Party 3
Kukulkan
Kukulkan
Shi_ToP-_zL3GenD
Kukulkan
Level 46
God Stats
8W - 2L
1,500 SR
Queue Stats
271W - 336L
1,392 Elo+
Party 1
Nemesis
Nemesis
Zadmooy
Nemesis
Level 38
God Stats
1W - 2L
1,238 SR
Queue Stats
95W - 101L
1,282 Elo+
Solo
Izanami
Izanami
ses11sas12
Izanami
Level 48
God Stats
8W - 11L
1,489 SR
Queue Stats
321W - 406L
1,394 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,369 Elo+

VS

Team Averages
Level 57
1,479 SR
1,430 Elo+
Cthulhu
Cthulhu
BlingBling3740
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,484 Elo+
Party 2
Hachiman
Hachiman
HeightChaser
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anubis
Anubis
LuMamkhammergeil
Anubis
Level 61
God Stats
36W - 54L
1,395 SR
Queue Stats
238W - 255L
1,329 Elo+
Party 2
Persephone
Persephone
SPAWN OF REAPER
Persephone
Level 106
God Stats
12W - 16L
1,500 SR
Queue Stats
1,222W - 1,618L
1,336 Elo+
Solo
Mercury
Mercury
Sciencemath4
Mercury
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 10
8,764
548
5,540
15,939
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Mexican-Jalupa
Erlang Shen
14
5 / 1 / 0
8,317
520
5,808
9,048
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 2
7,995
500
5,779
8,757
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Zadmooy
Nemesis
13
3 / 1 / 4
7,225
452
3,125
8,500
4,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ses11sas12
Izanami
14
8 / 5 / 3
9,477
592
10,021
10,714
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,673
542
8,362
11,021
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HeightChaser
Hachiman
5
0 / 4 / 1
5,191
324
2,769
3,948
568
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
0 / 4 / 1
8,196
512
7,735
8,975
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
SPAWN OF REAPER
Persephone
14
3 / 1 / 1
8,611
538
9,701
8,648
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sciencemath4
Mercury
12
3 / 7 / 4
7,346
459
5,602
12,410
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
10
10
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
10
6
L
4
3
3
1.83
L
Hachiman
HeightChaser
Hachiman
0
4
1
0.13
L
0
4
1
0.13
W
Erlang Shen
Mexican-Jalupa
Erlang Shen
5
1
0
5
L
Persephone
SPAWN OF REAPER
Persephone
3
1
1
3.5
L
Mercury
Sciencemath4
Mercury
3
7
4
0.71
W
2
2
2
1.5
W
Nemesis
Zadmooy
Nemesis
3
1
4
5
W
Izanami
ses11sas12
Izanami
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
34,169
52,958
Taken
45,002
23,486
Mitigated
19,404
15,807
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,540
1,843
0
5,005
15,939
8,281
514
8,269
7,670
28,774
0
L
8,362
419
87
2,299
11,021
8,022
0
2,333
8,688
42,550
0
L
Hachiman
HeightChaser
Hachiman
2,769
2,134
0
500
3,948
568
0
625
3,323
0
8,538
L
7,735
217
0
3,567
8,975
4,137
526
2,012
6,963
60,406
0
W
Erlang Shen
Mexican-Jalupa
Erlang Shen
5,808
2,006
0
4,354
9,048
4,056
0
2,899
6,149
0
48,924
L
Persephone
SPAWN OF REAPER
Persephone
9,701
659
183
3,908
8,648
2,935
0
3,924
4,723
53,265
0
L
Mercury
Sciencemath4
Mercury
5,602
3,439
0
2,286
12,410
3,742
0
2,425
9,985
0
25,853
W
5,779
378
378
825
8,757
3,305
359
5,855
2,902
45,445
0
W
Nemesis
Zadmooy
Nemesis
3,125
1,271
0
2,330
8,500
4,073
0
4,952
3,548
0
20,904
W
Izanami
ses11sas12
Izanami
10,021
7,184
261
2,654
10,714
3,771
5,500
3,823
6,861
0
54,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
38,017
370
Minions Killed
325
0
Camps Cleared
0
1,468,192
Distance Traveled
1,171,126
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,764
548
44
3
0
330,494
6
L
Cthulhu
8,673
542
75
5
0
276,906
0
L
Hachiman
5,191
324
10
1
0
96,465
0
L
Anubis
8,196
512
106
7
0
227,505
1
W
Erlang Shen
8,317
520
88
6
0
299,697
5
L
Persephone
8,611
538
89
6
0
284,740
1
L
Mercury
7,346
459
45
3
0
285,510
0
W
Kukulkan
7,995
500
97
6
0
287,372
3
W
Nemesis
7,225
452
38
2
0
311,691
8
W
Izanami
9,477
592
103
6
0
238,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role