Player Matchup

Vulcan
Vulcan
Otterpoison
Vulcan
Level 107
God Stats
3W - 0L
1,830 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
Slippery Owl
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,548 Elo+
Party 1
Rama
Rama
SyruppedWaffles
Rama
Level 157
God Stats
2W - 1L
1,725 SR
Queue Stats
125W - 122L
1,516 Elo+
Party 1
Zeus
Zeus
Treeezuss
Zeus
Level 106
God Stats
2W - 0L
1,788 SR
Queue Stats
72W - 58L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
ash33
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,669 SR
1,535 Elo+

VS

Team Averages
Level 101
1,442 SR
1,453 Elo+
Sun Wukong
Sun Wukong
DFA BISHOP
Sun Wukong
Level 138
God Stats
1W - 3L
1,200 SR
Queue Stats
387W - 377L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
DFA Rook
Nu Wa
Level 156
God Stats
3W - 2L
1,755 SR
Queue Stats
165W - 153L
1,444 Elo+
Party 2
Apollo
Apollo
Darth0biWan
Apollo
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 233L
1,503 Elo+
Party 2
Rama
Rama
TheRedDeimos
Rama
Level 41
God Stats
0W - 3L
1,285 SR
Queue Stats
51W - 54L
1,384 Elo+
Solo
Cerberus
Cerberus
fifty5delta
Cerberus
Level 65
God Stats
11W - 11L
1,472 SR
Queue Stats
421W - 469L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 3 / 16
10,010
910
13,747
7,842
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Slippery Owl
Ah Puch
17
3 / 1 / 23
10,199
927
11,926
10,701
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 19
9,075
825
10,899
8,244
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
18
13 / 2 / 15
10,792
981
18,929
7,762
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ash33
Danzaburou
16
5 / 4 / 15
9,503
864
12,970
10,763
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DFA BISHOP
Sun Wukong
15
1 / 9 / 8
8,873
807
9,544
24,712
15,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
DFA Rook
Nu Wa
14
0 / 6 / 4
7,109
646
8,721
10,169
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
4 / 6 / 4
9,333
848
5,900
11,080
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
7,615
692
6,368
10,987
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
fifty5delta
Cerberus
16
4 / 7 / 6
9,012
819
10,422
19,008
17,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
32
Kills
11
12
Deaths
34
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DFA BISHOP
Sun Wukong
1
9
8
0.56
L
Nu Wa
DFA Rook
Nu Wa
0
6
4
0.33
L
Apollo
4
6
4
1
W
Vulcan
7
3
16
5
W
Ah Puch
Slippery Owl
Ah Puch
3
1
23
14.5
W
4
2
19
6.75
L
2
6
1
0.42
W
Zeus
13
2
15
10.25
W
Danzaburou
ash33
Danzaburou
5
4
15
3.13
L
Cerberus
fifty5delta
Cerberus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,471
Damage
40,955
45,312
Taken
75,956
20,383
Mitigated
47,683
20,328
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DFA BISHOP
Sun Wukong
9,544
2,047
1,047
5,421
24,712
15,301
0
14,328
10,384
0
16,219
L
Nu Wa
DFA Rook
Nu Wa
8,721
1,113
1,083
2,162
10,169
4,020
0
6,480
3,689
19,466
0
L
Apollo
5,900
2,256
1,468
1,738
11,080
5,559
703
5,884
5,196
0
22,480
W
Vulcan
13,747
7,070
320
2,473
7,842
3,184
363
4,536
3,306
28,083
0
W
Ah Puch
Slippery Owl
Ah Puch
11,926
1,137
173
4,041
10,701
6,582
454
3,960
6,741
25,593
0
W
10,899
6,387
3,153
2,803
8,244
3,009
1,317
3,652
4,592
0
19,221
L
6,368
4,634
1,032
1,708
10,987
4,828
684
7,712
3,275
0
14,794
W
Zeus
18,929
2,892
705
2,572
7,762
3,346
409
3,217
4,545
38,447
0
W
Danzaburou
ash33
Danzaburou
12,970
7,838
815
3,273
10,763
4,262
1,142
3,778
6,985
0
19,711
L
Cerberus
fifty5delta
Cerberus
10,422
394
942
3,352
19,008
17,975
81
10,198
8,810
19,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
41,942
140
Minions Killed
144
0
Camps Cleared
0
999,793
Distance Traveled
888,462
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,873
807
5
0
0
169,929
0
L
Nu Wa
7,109
646
18
2
0
185,449
1
L
Apollo
9,333
848
57
5
0
164,827
2
W
Vulcan
10,010
910
29
3
0
218,660
0
W
Ah Puch
10,199
927
36
3
0
219,563
1
W
Rama
9,075
825
19
2
0
187,917
0
L
Rama
7,615
692
35
3
0
172,070
0
W
Zeus
10,792
981
37
3
0
187,048
0
W
Danzaburou
9,503
864
19
2
0
186,605
0
L
Cerberus
9,012
819
29
3
0
196,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role