Player Matchup

Thor
Thor
Bucnasty504
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Cowumbo
Neith
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 65L
1,500 Elo+
Party 3
Osiris
Osiris
MarblesXGOAT
Osiris
Level 147
God Stats
4W - 1L
1,348 SR
Queue Stats
142W - 117L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
SgtPuddin
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
SuckMeToSleep
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,563 Elo+
Party 2
Team Averages
Level 130
1,470 SR
1,526 Elo+

VS

Team Averages
Level 137
1,609 SR
1,604 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Orthho
Sun Wukong
Level 156
God Stats
12W - 3L
1,827 SR
Queue Stats
238W - 156L
1,781 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Salsajuice
Tsukuyomi
Level 109
God Stats
3W - 0L
1,669 SR
Queue Stats
112W - 91L
1,589 Elo+
Party 1
Athena
Athena
SilverGlint
Athena
Level 128
God Stats
5W - 5L
1,546 SR
Queue Stats
65W - 73L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
StonerSenpai
Danzaburou
Level 139
God Stats
11W - 13L
1,502 SR
Queue Stats
113W - 117L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,191
519
1,765
5,086
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Cowumbo
Neith
8
1 / 4 / 2
5,065
507
4,515
5,263
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Osiris
10
0 / 3 / 0
5,135
514
2,392
7,803
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SgtPuddin
Baron Samedi
7
0 / 4 / 2
4,798
480
3,177
6,232
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,186
519
2,500
3,578
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 1 / 2
5,089
509
2,382
4,628
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Orthho
Sun Wukong
11
4 / 1 / 2
6,279
628
6,126
6,682
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Salsajuice
Tsukuyomi
10
3 / 0 / 8
5,741
574
4,378
4,160
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
3 / 1 / 5
5,393
539
4,326
7,245
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
StonerSenpai
Danzaburou
11
4 / 0 / 3
6,746
675
2,913
4,912
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
15
15
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
2
2
L
2
2
0
1
L
Neith
Cowumbo
Neith
1
4
2
0.5
L
Osiris
0
3
0
0
W
Sun Wukong
Orthho
Sun Wukong
4
1
2
5
W
Tsukuyomi
Salsajuice
Tsukuyomi
3
0
8
7
L
Baron Samedi
SgtPuddin
Baron Samedi
0
4
2
0.25
W
Athena
3
1
5
5.5
W
Danzaburou
StonerSenpai
Danzaburou
4
0
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
20,125
27,962
Taken
27,627
12,693
Mitigated
11,180
8,637
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,382
1,611
0
1,108
4,628
1,353
115
1,162
3,466
0
21,476
L
1,765
507
0
1,646
5,086
1,607
0
417
4,669
0
23,138
L
Neith
Cowumbo
Neith
4,515
1,739
0
1,066
5,263
1,478
197
1,923
3,340
0
17,435
L
Osiris
2,392
953
0
3,014
7,803
3,777
0
0
7,803
0
26,488
W
Sun Wukong
Orthho
Sun Wukong
6,126
1,988
0
2,290
6,682
2,979
515
552
6,050
0
32,139
W
Tsukuyomi
Salsajuice
Tsukuyomi
4,378
1,119
0
2,586
4,160
1,213
1,143
303
3,817
0
23,073
L
Baron Samedi
SgtPuddin
Baron Samedi
3,177
569
321
2,140
6,232
4,814
0
1,986
4,246
16,281
0
W
Athena
4,326
1,549
0
410
7,245
4,012
501
1,813
5,432
12,769
0
W
Danzaburou
StonerSenpai
Danzaburou
2,913
1,185
0
2,084
4,912
1,623
0
1,583
3,185
0
31,173
L
2,500
187
0
450
3,578
1,017
0
0
3,578
23,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
29,248
221
Minions Killed
267
0
Camps Cleared
0
850,781
Distance Traveled
1,012,674
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,089
509
52
5
0
167,099
3
L
Thor
5,191
519
50
5
0
190,685
0
L
Neith
5,065
507
44
4
0
138,776
0
L
Osiris
5,135
514
48
5
0
176,016
0
W
Sun Wukong
6,279
628
73
7
0
198,766
4
W
Tsukuyomi
5,741
574
48
5
0
246,638
0
L
Baron Samedi
4,798
480
25
3
0
171,586
3
W
Athena
5,393
539
18
2
0
214,751
3
W
Danzaburou
6,746
675
76
8
0
185,420
4
L
Janus
5,186
519
54
5
0
173,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role