Player Matchup

Pele
Pele
DRG Trust
Pele
Level 8
God Stats
15W - 12L
1,575 SR
Queue Stats
21W - 21L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
GotFuzzybunny
Zhong Kui
Level 108
God Stats
39W - 24L
1,630 SR
Queue Stats
534W - 566L
1,542 Elo+
Party 2
Hercules
Hercules
JR97
Hercules
Level 26
God Stats
8W - 7L
1,638 SR
Queue Stats
71W - 49L
1,595 Elo+
Solo
Hel
Hel
Jkingv
Hel
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 48L
1,578 Elo+
Solo
Kukulkan
Kukulkan
KankerDoge
Kukulkan
Level 5
God Stats
2W - 4L
1,332 SR
Queue Stats
109W - 125L
1,327 Elo+
Solo
Team Averages
Level 31
1,535 SR
1,500 Elo+

VS

Team Averages
Level 17
1,684 SR
1,512 Elo+
Hachiman
Hachiman
DJBabyHades
Hachiman
Level 24
God Stats
1W - 2L
1,516 SR
Queue Stats
36W - 43L
1,563 Elo+
Party 1
Fafnir
Fafnir
FancyDoggi
Fafnir
Level 28
God Stats
12W - 18L
1,435 SR
Queue Stats
42W - 49L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Reaper6704
Cthulhu
Level 5
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
SariCat25
Neith
Level 12
God Stats
10W - 2L
1,802 SR
Queue Stats
14W - 13L
1,446 Elo+
Solo
Thoth
Thoth
minoots
Thoth
Level 17
God Stats
1W - 2L
1,956 SR
Queue Stats
55W - 50L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
4 / 2 / 9
12,510
962
13,120
11,603
5,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
GotFuzzybunny
Zhong Kui
20
11 / 1 / 15
14,254
1,096
31,899
17,465
12,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
JR97
Hercules
20
12 / 0 / 17
14,570
1,121
27,032
21,745
30,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Jkingv
Hel
19
6 / 4 / 20
12,534
964
20,821
14,944
7,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
KankerDoge
Kukulkan
19
5 / 2 / 16
12,957
997
25,903
11,501
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

256

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJBabyHades
Hachiman
18
2 / 5 / 4
12,051
927
15,803
22,658
18,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
FancyDoggi
Fafnir
17
1 / 3 / 3
11,995
923
8,442
28,100
39,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Reaper6704
Cthulhu
17
1 / 17 / 5
10,939
841
11,231
31,546
18,198
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
SariCat25
Neith
17
1 / 7 / 3
11,034
849
10,394
19,212
8,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
minoots
Thoth
18
4 / 6 / 4
12,508
962
21,470
25,911
10,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
38
Kills
9
9
Deaths
38
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DJBabyHades
Hachiman
2
5
4
0.8
W
Pele
4
2
9
4.25
L
Fafnir
FancyDoggi
Fafnir
1
3
3
0.83
W
Zhong Kui
GotFuzzybunny
Zhong Kui
11
1
15
18.5
W
Hercules
JR97
Hercules
12
0
17
20.5
W
Hel
Jkingv
Hel
6
4
20
4
W
Kukulkan
KankerDoge
Kukulkan
5
2
16
6.5
L
Cthulhu
Reaper6704
Cthulhu
1
17
5
0.21
L
Neith
SariCat25
Neith
1
7
3
0.36
L
Thoth
minoots
Thoth
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,775
Damage
67,340
77,258
Taken
127,427
60,060
Mitigated
95,306
31,101
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DJBabyHades
Hachiman
15,803
7,840
147
895
22,658
18,776
0
13,348
8,787
0
27,906
W
Pele
13,120
4,250
0
340
11,603
5,785
0
5,148
6,455
0
28,072
L
Fafnir
FancyDoggi
Fafnir
8,442
3,297
0
4,188
28,100
39,421
0
14,904
12,142
18,559
0
W
Zhong Kui
GotFuzzybunny
Zhong Kui
31,899
2,254
813
6,564
17,465
12,394
0
7,379
10,086
53,219
0
W
Hercules
JR97
Hercules
27,032
8,314
0
6,790
21,745
30,132
0
10,951
10,794
487
31,986
W
Hel
Jkingv
Hel
20,821
3,118
8,832
6,706
14,944
7,213
0
9,716
5,228
30,548
0
W
Kukulkan
KankerDoge
Kukulkan
25,903
4,716
331
725
11,501
4,536
0
7,949
3,552
51,140
0
L
Cthulhu
Reaper6704
Cthulhu
11,231
1,371
0
0
31,546
18,198
0
22,308
8,097
16,005
0
L
Neith
SariCat25
Neith
10,394
5,051
243
2,041
19,212
8,870
0
10,591
8,299
0
29,807
L
Thoth
minoots
Thoth
21,470
1,175
0
396
25,911
10,041
0
16,841
8,700
52,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,825
Gold Earned
58,527
201
Minions Killed
179
8
Camps Cleared
3
1,235,849
Distance Traveled
1,061,018
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,051
927
24
2
2
207,872
2
W
Pele
12,510
962
29
2
4
258,907
0
L
Fafnir
11,995
923
15
1
0
205,078
0
W
Zhong Kui
14,254
1,096
51
4
4
248,644
0
W
Hercules
14,570
1,121
14
1
0
280,754
0
W
Hel
12,534
964
33
3
0
234,696
0
W
Kukulkan
12,957
997
74
6
0
212,848
0
L
Cthulhu
10,939
841
20
2
0
207,765
0
L
Neith
11,034
849
50
4
1
198,400
0
L
Thoth
12,508
962
70
5
0
241,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role