Player Matchup

Medusa
Medusa
Aresa_One
Medusa
Level 22
God Stats
28W - 27L
1,444 SR
Queue Stats
119W - 129L
1,334 Elo+
Solo
Bacchus
Bacchus
HardyDrwal
Bacchus
Level 29
God Stats
9W - 5L
1,795 SR
Queue Stats
161W - 172L
1,390 Elo+
Party 1
Merlin
Merlin
Laborobjekt
Merlin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,257 Elo+
Solo
Thanatos
Thanatos
lackofnicks
Thanatos
Level 29
God Stats
12W - 7L
1,553 SR
Queue Stats
143W - 160L
1,390 Elo+
Party 1
Apollo
Apollo
ze_makako
Apollo
Level 17
God Stats
22W - 24L
1,418 SR
Queue Stats
23W - 27L
1,294 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,333 Elo+

VS

Team Averages
Level 22
1,401 SR
1,300 Elo+
Anubis
Anubis
HOLLAND 11 PSV
Anubis
Level 18
God Stats
1W - 4L
1,387 SR
Queue Stats
18W - 27L
1,291 Elo+
Solo
Ares
Ares
NovaGames03
Ares
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 209L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
fadingcube_
Gilgamesh
Level 16
God Stats
21W - 33L
1,500 SR
Queue Stats
50W - 73L
1,364 Elo+
Party 2
Neith
Neith
fe3inho
Neith
Level 7
God Stats
16W - 36L
1,197 SR
Queue Stats
35W - 72L
1,160 Elo+
Party 2
Bakasura
Bakasura
kingworld014
Bakasura
Level 27
God Stats
24W - 26L
1,424 SR
Queue Stats
85W - 129L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aresa_One
Medusa
20
10 / 6 / 8
13,496
519
15,427
18,806
9,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
HardyDrwal
Bacchus
17
1 / 1 / 26
13,033
501
13,493
22,016
35,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
6 / 8 / 9
11,681
449
15,108
15,413
5,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lackofnicks
Thanatos
19
7 / 5 / 8
12,660
487
12,315
23,256
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
ze_makako
Apollo
20
14 / 4 / 8
14,728
566
28,496
18,180
8,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,779
376
12,997
20,474
10,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 6 / 3
9,883
380
11,517
24,284
19,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
fadingcube_
Gilgamesh
17
6 / 11 / 2
11,815
454
10,627
25,399
11,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
fe3inho
Neith
15
4 / 5 / 2
10,040
386
6,942
13,459
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
kingworld014
Bakasura
19
9 / 6 / 5
12,914
497
18,190
20,637
11,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
38
Kills
24
24
Deaths
38
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aresa_One
Medusa
10
6
8
2.33
L
1
10
3
0.25
W
Bacchus
HardyDrwal
Bacchus
1
1
26
14
W
Merlin
6
8
9
1.31
L
4
6
3
0.92
L
Gilgamesh
fadingcube_
Gilgamesh
6
11
2
0.64
L
Neith
fe3inho
Neith
4
5
2
1
L
Bakasura
kingworld014
Bakasura
9
6
5
1.92
W
Thanatos
lackofnicks
Thanatos
7
5
8
2.2
W
Apollo
ze_makako
Apollo
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,839
Damage
60,273
97,671
Taken
104,253
70,776
Mitigated
57,325
30,414
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aresa_One
Medusa
15,427
9,948
0
4,918
18,806
9,010
5,988
748
17,708
0
102,379
L
12,997
655
0
5,806
20,474
10,374
476
8,734
11,740
56,077
0
W
Bacchus
HardyDrwal
Bacchus
13,493
1,133
332
4,603
22,016
35,926
697
7,446
14,235
29,488
0
W
Merlin
15,108
1,358
0
657
15,413
5,990
943
6,253
8,883
49,938
0
L
11,517
1,156
219
3,496
24,284
19,030
363
3,816
20,468
34,377
0
L
Gilgamesh
fadingcube_
Gilgamesh
10,627
3,056
0
393
25,399
11,323
451
6,836
18,563
0
54,028
L
Neith
fe3inho
Neith
6,942
2,156
0
1,421
13,459
4,667
672
4,701
8,758
0
37,286
L
Bakasura
kingworld014
Bakasura
18,190
12,328
0
2,416
20,637
11,931
305
4,514
16,123
0
65,595
W
Thanatos
lackofnicks
Thanatos
12,315
4,875
746
16,793
23,256
10,874
2,157
4,426
17,978
0
81,865
W
Apollo
ze_makako
Apollo
28,496
18,055
0
2,365
18,180
8,976
3,954
5,641
12,539
0
86,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,598
Gold Earned
54,431
520
Minions Killed
383
0
Camps Cleared
0
2,122,892
Distance Traveled
2,088,678
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,496
519
143
6
0
375,352
0
L
Anubis
9,779
376
82
3
0
405,485
4
W
Bacchus
13,033
501
32
1
0
428,639
1
W
Merlin
11,681
449
57
2
0
388,066
0
L
Ares
9,883
380
45
2
0
350,049
0
L
Gilgamesh
11,815
454
77
3
0
427,189
0
L
Neith
10,040
386
57
2
0
383,230
1
L
Bakasura
12,914
497
122
5
0
522,725
2
W
Thanatos
12,660
487
135
5
0
462,835
2
W
Apollo
14,728
566
153
6
0
468,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role