Player Matchup

Pele
Pele
DinkaDunker
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 71L
1,409 Elo+
Party 1
Athena
Athena
Lil_Schmusi_Vert
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 147L
1,397 Elo+
Party 1
Raijin
Raijin
Lukas-162001
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NooOffence
Ah Muzen Cab
Level 14
God Stats
9W - 8L
1,268 SR
Queue Stats
30W - 29L
1,302 Elo+
Party 1
Zeus
Zeus
Weedow69
Zeus
Level 16
God Stats
6W - 7L
1,593 SR
Queue Stats
147W - 100L
1,597 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,402 Elo+

VS

Team Averages
Level 22
1,572 SR
1,491 Elo+
Scylla
Scylla
A HungryBurrito
Scylla
Level 4
God Stats
2W - 2L
1,684 SR
Queue Stats
8W - 8L
1,603 Elo+
Solo
Izanami
Izanami
Anbuelite18
Izanami
Level 22
God Stats
25W - 22L
1,502 SR
Queue Stats
78W - 85L
1,373 Elo+
Solo
Tiamat
Tiamat
Marvies7
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
SufferingIsReal
Gilgamesh
Level 26
God Stats
17W - 2L
1,819 SR
Queue Stats
51W - 34L
1,664 Elo+
Solo
Hel
Hel
U_V_Tron
Hel
Level 27
God Stats
3W - 4L
1,356 SR
Queue Stats
3W - 4L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,675
468
2,137
5,595
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,434
443
1,728
5,974
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
7
0 / 4 / 1
4,780
478
814
5,167
1,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
NooOffence
Ah Muzen Cab
7
0 / 7 / 0
4,021
402
3,390
6,642
1,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Zeus
11
4 / 0 / 0
6,235
624
3,173
3,397
834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,885
589
2,539
3,025
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Anbuelite18
Izanami
9
0 / 3 / 0
5,350
535
354
4,154
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Marvies7
Tiamat
7
1 / 1 / 1
4,767
477
1,309
3,700
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
SufferingIsReal
Gilgamesh
9
5 / 0 / 4
6,190
619
5,178
8,146
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 8
6,188
619
6,416
5,015
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Izanami
Anbuelite18
Izanami
0
3
0
0
L
0
3
1
0.17
L
0
1
0
0
L
Raijin
0
4
1
0.13
W
Tiamat
Marvies7
Tiamat
1
1
1
1.5
L
Ah Muzen Cab
NooOffence
Ah Muzen Cab
0
7
0
0
W
Gilgamesh
SufferingIsReal
Gilgamesh
5
0
4
7
W
4
0
8
8
L
Zeus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
15,796
26,775
Taken
24,040
7,906
Mitigated
8,893
6,176
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,539
284
0
483
3,025
800
168
203
2,822
25,242
0
W
Izanami
Anbuelite18
Izanami
354
354
0
538
4,154
1,369
924
2,605
1,549
0
25,779
L
2,137
724
0
1,714
5,595
1,472
0
1,082
4,473
0
18,891
L
1,728
334
0
2,239
5,974
2,313
206
2,570
3,364
10,120
0
L
Raijin
814
52
0
214
5,167
1,480
0
2,797
2,250
14,265
0
W
Tiamat
Marvies7
Tiamat
1,309
195
0
1,058
3,700
1,578
336
960
2,740
13,217
0
L
Ah Muzen Cab
NooOffence
Ah Muzen Cab
3,390
1,567
0
788
6,642
1,807
598
3,512
3,130
0
14,223
W
Gilgamesh
SufferingIsReal
Gilgamesh
5,178
1,555
0
3,577
8,146
3,766
809
1,595
6,551
0
22,973
W
6,416
375
2,395
3,561
5,015
1,380
418
352
4,663
27,677
0
L
Zeus
3,173
475
0
1,221
3,397
834
124
103
3,294
30,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
28,380
185
Minions Killed
212
0
Camps Cleared
0
845,968
Distance Traveled
977,239
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,885
589
46
5
0
178,750
0
W
Izanami
5,350
535
52
5
0
176,989
2
L
Pele
4,675
468
43
4
0
212,130
0
L
Athena
4,434
443
20
2
0
172,958
0
L
Raijin
4,780
478
32
3
0
143,539
0
W
Tiamat
4,767
477
27
3
0
205,938
1
L
Ah Muzen Cab
4,021
402
17
2
0
176,492
0
W
Gilgamesh
6,190
619
23
2
0
213,746
0
W
Hel
6,188
619
64
6
0
201,816
1
L
Zeus
6,235
624
73
7
0
140,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role