Player Matchup

Hou Yi
Hou Yi
ArkhamWraiths
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Pele
Pele
KwakuAnanse99
Pele
Level 26
God Stats
12W - 10L
1,682 SR
Queue Stats
257W - 268L
1,487 Elo+
Solo
Zeus
Zeus
Masti Fox 59
Zeus
Level 28
God Stats
23W - 15L
1,599 SR
Queue Stats
33W - 24L
1,487 Elo+
Solo
Nemesis
Nemesis
Weird_Shakky
Nemesis
Level 6
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
nViuS-ChaMaLoW
Bellona
Level 23
God Stats
4W - 3L
1,702 SR
Queue Stats
144W - 117L
1,493 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,494 Elo+

VS

Team Averages
Level 23
1,712 SR
1,572 Elo+
Hades
Hades
COD_AKAGAMI
Hades
Level 25
God Stats
20W - 6L
1,732 SR
Queue Stats
137W - 98L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
FuuRaX-1
Danzaburou
Level 22
God Stats
19W - 7L
1,641 SR
Queue Stats
94W - 59L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Mikax93
Gilgamesh
Level 15
God Stats
28W - 10L
1,813 SR
Queue Stats
59W - 29L
1,590 Elo+
Party 1
Bastet
Bastet
SlayinKitty
Bastet
Level 27
God Stats
45W - 42L
1,472 SR
Queue Stats
183W - 188L
1,502 Elo+
Solo
Ganesha
Ganesha
scarface38550
Ganesha
Level 26
God Stats
6W - 3L
1,901 SR
Queue Stats
137W - 89L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 11
11,065
922
8,771
16,208
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 8 / 9
12,498
1,042
16,917
18,319
5,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 6 / 10
11,292
941
13,690
10,998
3,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Weird_Shakky
Nemesis
18
0 / 13 / 12
10,924
910
6,624
22,149
9,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 9 / 7
13,104
1,092
13,379
24,284
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 20
12,625
1,052
20,888
16,040
10,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
FuuRaX-1
Danzaburou
20
14 / 2 / 20
13,975
1,165
21,939
11,803
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Mikax93
Gilgamesh
19
21 / 5 / 13
14,806
1,234
15,370
14,772
11,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
19
1 / 2 / 24
11,417
951
7,554
7,086
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
20
1 / 4 / 39
13,980
1,165
18,192
16,691
19,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
161
19
Kills
45
45
Deaths
19
49
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
9
11
0.83
W
8
6
20
3
W
Danzaburou
FuuRaX-1
Danzaburou
14
2
20
12
L
6
8
9
1.31
L
3
6
10
1.33
W
Gilgamesh
Mikax93
Gilgamesh
21
5
13
5.5
W
Bastet
1
2
24
6.5
L
Nemesis
Weird_Shakky
Nemesis
0
13
12
0.46
L
8
9
7
1.28
W
Ganesha
1
4
39
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,381
Damage
83,943
91,958
Taken
66,392
36,159
Mitigated
49,869
4,493
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,771
4,796
604
1,374
16,208
4,389
0
7,206
9,002
0
20,186
W
20,888
729
374
3,229
16,040
10,823
0
1,973
14,067
36,380
0
W
Danzaburou
FuuRaX-1
Danzaburou
21,939
11,947
0
2,355
11,803
4,819
0
2,276
9,527
0
37,343
L
16,917
3,856
0
389
18,319
5,896
0
9,632
8,687
0
37,270
L
13,690
402
0
3
10,998
3,410
0
4,478
6,520
38,988
0
W
Gilgamesh
Mikax93
Gilgamesh
15,370
3,704
0
606
14,772
11,056
0
4,444
10,328
267
25,324
W
Bastet
7,554
1,452
0
0
7,086
4,006
0
1,183
5,903
0
33,018
L
Nemesis
Weird_Shakky
Nemesis
6,624
2,759
0
898
22,149
9,784
0
8,602
13,547
0
28,968
L
13,379
4,736
0
1,225
24,284
12,680
0
9,429
14,855
0
31,514
W
Ganesha
18,192
855
0
1,973
16,691
19,165
0
3,814
12,104
36,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
66,803
199
Minions Killed
184
7
Camps Cleared
5
978,862
Distance Traveled
1,164,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,065
922
28
2
1
165,246
0
W
Hades
12,625
1,052
46
4
2
203,257
0
W
Danzaburou
13,975
1,165
38
3
2
253,823
0
L
Pele
12,498
1,042
51
4
2
226,600
0
L
Zeus
11,292
941
40
3
1
135,789
2
W
Gilgamesh
14,806
1,234
32
3
1
226,395
1
W
Bastet
11,417
951
68
6
0
247,716
1
L
Nemesis
10,924
910
46
4
2
218,319
2
L
Bellona
13,104
1,092
34
3
1
232,908
0
W
Ganesha
13,980
1,165
0
0
0
233,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role