Player Matchup

Tsukuyomi
Tsukuyomi
AceRivera
Tsukuyomi
Level 129
God Stats
32W - 28L
1,586 SR
Queue Stats
769W - 880L
1,581 Elo+
Solo
Discordia
Discordia
TheForestGod
Discordia
Level 120
God Stats
3W - 7L
1,616 SR
Queue Stats
27W - 31L
1,644 Elo+
Solo
Bacchus
Bacchus
z Daisher
Bacchus
Level 85
God Stats
12W - 14L
1,537 SR
Queue Stats
118W - 143L
1,587 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,604 Elo+

VS

Team Averages
Level 115
1,428 SR
1,630 Elo+
Freya
Freya
Kaijitsuno
Freya
Level 63
God Stats
6W - 4L
1,416 SR
Queue Stats
297W - 325L
1,540 Elo+
Solo
Cthulhu
Cthulhu
WaxierMojo79
Cthulhu
Level 127
God Stats
2W - 2L
1,369 SR
Queue Stats
118W - 89L
1,656 Elo+
Party 1
Ne Zha
Ne Zha
Yugiit0
Ne Zha
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
154W - 110L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceRivera
Tsukuyomi
11
3 / 6 / 0
8,527
656
6,148
10,553
8,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
TheForestGod
Discordia
10
0 / 4 / 2
7,407
570
7,580
7,158
1,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
z Daisher
Bacchus
11
0 / 2 / 3
8,370
644
6,113
10,024
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 1 / 7
9,265
713
6,158
7,265
2,702
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WaxierMojo79
Cthulhu
14
6 / 0 / 5
10,230
787
7,779
9,937
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Yugiit0
Ne Zha
12
2 / 2 / 6
8,777
675
9,316
10,018
4,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AceRivera
Tsukuyomi
3
6
0
0.5
W
Freya
4
1
7
7.5
L
Discordia
TheForestGod
Discordia
0
4
2
0.25
W
Cthulhu
WaxierMojo79
Cthulhu
6
0
5
8.5
W
Ne Zha
Yugiit0
Ne Zha
2
2
6
2.5
L
Bacchus
z Daisher
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
23,253
27,735
Taken
27,220
20,282
Mitigated
15,569
6,375
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AceRivera
Tsukuyomi
6,148
1,133
0
220
10,553
8,969
0
5,151
5,402
0
30,293
W
Freya
6,158
1,674
0
1,945
7,265
2,702
405
3,922
3,343
33,535
0
L
Discordia
TheForestGod
Discordia
7,580
376
0
1,460
7,158
1,961
0
3,262
3,896
28,846
0
W
Cthulhu
WaxierMojo79
Cthulhu
7,779
125
118
0
9,937
8,819
0
5,294
4,643
30,015
0
W
Ne Zha
Yugiit0
Ne Zha
9,316
946
0
2,205
10,018
4,048
0
4,544
5,474
0
43,686
L
Bacchus
z Daisher
Bacchus
6,113
255
795
3,900
10,024
9,352
0
5,587
4,437
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
28,272
124
Minions Killed
160
0
Camps Cleared
0
720,353
Distance Traveled
731,449
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,527
656
44
3
0
240,180
5
W
Freya
9,265
713
56
4
0
211,891
4
L
Discordia
7,407
570
50
4
0
222,282
2
W
Cthulhu
10,230
787
41
3
0
275,870
3
W
Ne Zha
8,777
675
63
5
0
243,688
5
L
Bacchus
8,370
644
30
2
0
257,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role