Player Matchup

Horus
Horus
Crivfam
Horus
Level 27
God Stats
16W - 33L
1,251 SR
Queue Stats
72W - 125L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
Kryokoi
Kukulkan
Level 4
God Stats
3W - 1L
1,715 SR
Queue Stats
14W - 29L
1,405 Elo+
Party 2
Fenrir
Fenrir
LoboKindred
Fenrir
Level 24
God Stats
4W - 4L
1,508 SR
Queue Stats
83W - 88L
1,334 Elo+
Solo
Anhur
Anhur
jgallup78
Anhur
Level 19
God Stats
3W - 6L
1,437 SR
Queue Stats
120W - 196L
1,103 Elo+
Party 2
Skadi
Skadi
scrappytea
Skadi
Level 21
God Stats
5W - 7L
1,098 SR
Queue Stats
47W - 102L
1,032 Elo+
Party 2
Team Averages
Level 19
1,402 SR
1,231 Elo+

VS

Team Averages
Level 6
1,409 SR
1,413 Elo+
Kukulkan
Kukulkan
Eviiltripleslash
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Not_Physiczz
Kumbhakarna
Level 12
God Stats
2W - 3L
1,273 SR
Queue Stats
17W - 18L
1,282 Elo+
Party 1
Ares
Ares
Shane610
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XeZ jtr2610
Danzaburou
Level 13
God Stats
3W - 6L
1,273 SR
Queue Stats
17W - 18L
1,282 Elo+
Party 1
Thor
Thor
ijjjh
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crivfam
Horus
13
5 / 0 / 8
8,035
536
5,059
9,747
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Kryokoi
Kukulkan
14
4 / 0 / 5
8,828
589
5,222
7,005
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
13 / 2 / 5
9,684
646
8,866
10,918
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
jgallup78
Anhur
12
4 / 1 / 10
7,733
516
5,268
6,585
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
14
4 / 1 / 0
8,949
597
1,977
4,825
2,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,027
402
6,246
9,329
2,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Not_Physiczz
Kumbhakarna
8
0 / 5 / 1
5,378
359
3,751
8,980
5,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
3
0 / 4 / 0
4,597
306
122
3,022
783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
XeZ jtr2610
Danzaburou
9
3 / 7 / 0
6,540
436
6,632
9,092
2,470
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
ijjjh
Thor
8
0 / 8 / 1
5,598
373
2,206
10,820
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
30
Kills
3
4
Deaths
32
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Crivfam
Horus
5
0
8
9
L
0
8
1
0.06
W
Kukulkan
Kryokoi
Kukulkan
4
0
5
6.5
W
Fenrir
13
2
5
7.75
L
Kumbhakarna
Not_Physiczz
Kumbhakarna
0
5
1
0.1
L
Ares
0
4
0
0
L
Danzaburou
XeZ jtr2610
Danzaburou
3
7
0
0.43
L
Thor
ijjjh
Thor
0
8
1
0.06
W
Anhur
jgallup78
Anhur
4
1
10
9
W
Skadi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
18,957
39,080
Taken
41,243
16,523
Mitigated
13,886
12,100
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Crivfam
Horus
5,059
3,170
820
4,325
9,747
4,808
881
2,242
7,465
0
27,635
L
6,246
1,523
0
236
9,329
2,785
556
3,173
6,156
21,660
0
W
Kukulkan
Kryokoi
Kukulkan
5,222
1,771
0
714
7,005
2,584
1,530
3,762
2,931
39,695
0
W
Fenrir
8,866
1,060
0
4,596
10,918
4,952
1,015
1,401
9,475
0
55,308
L
Kumbhakarna
Not_Physiczz
Kumbhakarna
3,751
341
0
0
8,980
5,199
0
1,326
7,654
11,868
0
L
Ares
122
74
0
0
3,022
783
69
0
3,022
5,672
0
L
Danzaburou
XeZ jtr2610
Danzaburou
6,632
3,117
0
424
9,092
2,470
0
355
8,737
0
21,819
L
Thor
ijjjh
Thor
2,206
502
0
1,898
10,820
2,649
152
368
10,452
0
17,917
W
Anhur
jgallup78
Anhur
5,268
2,548
0
1,645
6,585
2,083
1,840
1,693
4,838
0
25,978
W
Skadi
1,977
1,199
0
0
4,825
2,096
3,183
573
4,252
0
38,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
28,140
354
Minions Killed
111
0
Camps Cleared
0
1,256,474
Distance Traveled
1,054,032
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,035
536
43
3
0
260,531
4
L
Kukulkan
6,027
402
36
2
0
220,756
3
W
Kukulkan
8,828
589
78
5
0
187,885
0
W
Fenrir
9,684
646
98
7
0
309,853
0
L
Kumbhakarna
5,378
359
19
1
0
228,103
2
L
Ares
4,597
306
5
0
0
126,220
0
L
Danzaburou
6,540
436
29
2
0
248,368
0
L
Thor
5,598
373
22
1
0
230,585
1
W
Anhur
7,733
516
42
3
0
253,049
0
W
Skadi
8,949
597
93
6
0
245,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role