Player Matchup

Ne Zha
Ne Zha
Diamond I
King Oceanss
Ne Zha
Diamond I
Level 160
God Stats
38W - 44L
1,666 SR
Queue Stats
719W - 573L
2,378 MMR
Party 1
Athena
Athena
Diamond I
MacroMonarchs
Athena
Diamond I
Level 151
God Stats
1W - 1L
1,812 SR
Queue Stats
367W - 271L
2,402 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
MutantPolarBear
Cu Chulainn
Diamond I
Level 157
God Stats
26W - 13L
1,770 SR
Queue Stats
170W - 133L
2,446 MMR
Solo
The Morrigan
The Morrigan
Diamond I
QuiΙ
The Morrigan
Diamond I
Level 146
God Stats
51W - 16L
2,032 SR
Queue Stats
427W - 280L
2,944 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
TheReturnOfGarry
Heimdallr
Diamond I
Level 148
God Stats
31W - 20L
1,866 SR
Queue Stats
467W - 387L
2,801 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,829 SR
2,594 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,592 SR
2,600 MMR
Janus
Janus
Diamond I
Bacon Diff
Janus
Diamond I
Level 159
God Stats
11W - 25L
1,593 SR
Queue Stats
940W - 752L
2,747 MMR
Solo
Artio
Artio
Diamond II
Degiii
Artio
Diamond II
Level 155
God Stats
2W - 4L
1,561 SR
Queue Stats
108W - 84L
2,390 MMR
Solo
Skadi
Skadi
Diamond II
Essentiall
Skadi
Diamond II
Level 160
God Stats
27W - 12L
1,850 SR
Queue Stats
337W - 315L
2,444 MMR
Solo
Achilles
Achilles
Diamond I
QuinXDeci
Achilles
Diamond I
Level 157
God Stats
0W - 2L
1,351 SR
Queue Stats
138W - 73L
2,931 MMR
Solo
Sobek
Sobek
Diamond I
UncleLeedle
Sobek
Diamond I
Level 156
God Stats
17W - 13L
1,605 SR
Queue Stats
183W - 166L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 5 / 2
10,173
598
6,740
12,390
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 8
10,368
610
10,564
13,764
10,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
MutantPolarBear
Cu Chulainn
18
4 / 2 / 0
11,292
664
11,157
12,911
7,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
QuiΙ
The Morrigan
17
3 / 1 / 6
10,605
624
12,319
4,567
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
18
4 / 1 / 4
11,742
691
11,599
12,074
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshSetLokiTiamatTsukuyomi

VS

Bans
Guan YuNemesisAnhurSusanoFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 4 / 3
9,589
564
6,249
12,651
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Degiii
Artio
14
1 / 3 / 1
7,893
464
7,582
14,152
9,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
15
0 / 3 / 1
8,718
513
4,596
8,770
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
QuinXDeci
Achilles
14
5 / 6 / 3
8,659
509
8,579
16,313
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
8,624
507
4,218
15,217
11,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
10
10
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
3
4
3
1.13
L
Artio
Degiii
Artio
1
3
1
0.5
L
Skadi
0
3
1
0.17
W
Ne Zha
4
5
2
1
W
4
1
8
8
W
Cu Chulainn
MutantPolarBear
Cu Chulainn
4
2
0
2
L
Achilles
QuinXDeci
Achilles
5
6
3
1.08
W
The Morrigan
QuiΙ
The Morrigan
3
1
6
6
W
Heimdallr
4
1
4
6
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
31,224
55,706
Taken
67,103
30,155
Mitigated
35,025
12,156
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,249
406
0
3,158
12,651
4,097
63
6,480
6,171
64,770
0
L
Artio
Degiii
Artio
7,582
854
549
6,813
14,152
9,999
0
1,724
12,428
45,761
0
L
Skadi
4,596
2,334
0
1,881
8,770
2,812
642
1,397
7,369
0
70,711
W
Ne Zha
6,740
1,978
0
1,434
12,390
5,331
0
2,594
9,640
0
78,398
W
10,564
3,445
0
950
13,764
10,229
807
4,462
8,558
27,442
0
W
Cu Chulainn
MutantPolarBear
Cu Chulainn
11,157
2,638
0
3,600
12,911
7,756
1,362
5,712
6,773
0
79,166
L
Achilles
QuinXDeci
Achilles
8,579
3,698
0
1,995
16,313
6,851
0
5,452
10,861
0
63,889
W
The Morrigan
QuiΙ
The Morrigan
12,319
1,690
0
188
4,567
1,503
1,461
932
3,597
74,599
5,265
W
Heimdallr
11,599
8,386
0
5,984
12,074
5,336
3,384
2,901
9,089
0
87,932
L
4,218
192
0
3,951
15,217
11,266
0
5,511
9,706
22,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
43,483
637
Minions Killed
529
0
Camps Cleared
0
1,771,933
Distance Traveled
1,698,310
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,589
564
141
8
0
330,049
2
L
Artio
7,893
464
107
6
0
349,479
3
L
Skadi
8,718
513
152
9
0
334,308
6
W
Ne Zha
10,173
598
129
8
0
362,303
1
W
Athena
10,368
610
28
2
0
401,421
3
W
Cu Chulainn
11,292
664
158
9
0
357,313
2
L
Achilles
8,659
509
106
6
0
340,819
3
W
The Morrigan
10,605
624
151
9
0
344,842
5
W
Heimdallr
11,742
691
171
10
0
306,054
5
L
Sobek
8,624
507
23
1
0
343,655
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role