Player Matchup

Cupid
Cupid
AngleHook
Cupid
Level 67
God Stats
7W - 5L
1,787 SR
Queue Stats
506W - 483L
1,502 Elo+
Party 2
Hercules
Hercules
CyrooHS
Hercules
Level 48
God Stats
3W - 6L
1,377 SR
Queue Stats
91W - 95L
1,429 Elo+
Solo
Anubis
Anubis
Fathershaan
Anubis
Level 66
God Stats
2W - 3L
1,761 SR
Queue Stats
163W - 185L
1,430 Elo+
Party 2
Nemesis
Nemesis
HampterDoggo
Nemesis
Level 43
God Stats
3W - 3L
1,582 SR
Queue Stats
187W - 211L
1,396 Elo+
Party 2
Ymir
Ymir
SingularCabbage
Ymir
Level 77
God Stats
8W - 4L
1,828 SR
Queue Stats
185W - 173L
1,479 Elo+
Party 2
Team Averages
Level 60
1,667 SR
1,447 Elo+

VS

Team Averages
Level 69
1,583 SR
1,612 Elo+
Raijin
Raijin
DevIsLove
Raijin
Level 119
God Stats
4W - 2L
1,716 SR
Queue Stats
144W - 100L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
Felrynbtw
Heimdallr
Level 66
God Stats
11W - 7L
1,531 SR
Queue Stats
231W - 215L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
TimeCrisis3
Gilgamesh
Level 49
God Stats
2W - 3L
1,670 SR
Queue Stats
244W - 261L
1,405 Elo+
Solo
Bacchus
Bacchus
Uhuh
Bacchus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 25L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Vynlendurf
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AngleHook
Cupid
9
0 / 2 / 0
4,803
534
1,403
6,504
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
CyrooHS
Hercules
1
0 / 0 / 0
1,674
186
0
0
0
Anubis
9
0 / 4 / 0
4,846
538
2,987
5,037
2,400
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
HampterDoggo
Nemesis
6
0 / 1 / 0
4,164
463
1,455
5,461
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,584
620
1,487
3,457
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DevIsLove
Raijin
11
5 / 0 / 0
6,292
699
3,466
2,978
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Felrynbtw
Heimdallr
9
0 / 0 / 0
5,312
590
1,365
3,078
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TimeCrisis3
Gilgamesh
7
0 / 0 / 2
4,531
503
905
4,160
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Uhuh
Bacchus
7
0 / 0 / 4
4,914
546
1,435
3,440
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Vynlendurf
Danzaburou
9
2 / 0 / 1
5,435
604
5,046
4,349
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
AngleHook
Cupid
0
2
0
0
L
Hercules
CyrooHS
Hercules
0
0
0
0
W
Raijin
DevIsLove
Raijin
5
0
0
5
L
Anubis
0
4
0
0
W
Heimdallr
Felrynbtw
Heimdallr
0
0
0
0
L
Nemesis
HampterDoggo
Nemesis
0
1
0
0
L
0
0
0
0
W
Gilgamesh
TimeCrisis3
Gilgamesh
0
0
2
1
W
Bacchus
Uhuh
Bacchus
0
0
4
2
W
Danzaburou
Vynlendurf
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,332
Damage
12,217
20,459
Taken
18,005
7,022
Mitigated
5,707
7,216
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AngleHook
Cupid
1,403
851
0
2,737
6,504
1,471
0
511
5,993
0
24,576
L
Hercules
CyrooHS
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
DevIsLove
Raijin
3,466
339
0
1,309
2,978
742
177
1,182
1,796
39,228
0
L
Anubis
2,987
286
0
1,044
5,037
2,400
0
3,487
1,550
30,243
0
W
Heimdallr
Felrynbtw
Heimdallr
1,365
650
0
1,030
3,078
954
0
1,190
1,802
0
22,520
L
Nemesis
HampterDoggo
Nemesis
1,455
357
0
1,824
5,461
1,731
0
903
4,558
0
19,273
L
1,487
361
0
1,611
3,457
1,420
0
0
3,457
32,861
0
W
Gilgamesh
TimeCrisis3
Gilgamesh
905
386
0
2,037
4,160
1,253
0
499
3,639
0
18,797
W
Bacchus
Uhuh
Bacchus
1,435
78
0
552
3,440
1,614
283
1,495
1,945
8,390
0
W
Danzaburou
Vynlendurf
Danzaburou
5,046
2,004
0
1,917
4,349
1,144
72
0
4,349
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
26,484
250
Minions Killed
265
0
Camps Cleared
0
691,592
Distance Traveled
875,206
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,803
534
57
6
0
152,096
1
L
Hercules
1,674
186
0
0
0
0
0
W
Raijin
6,292
699
85
9
0
170,713
3
L
Anubis
4,846
538
64
7
0
146,048
3
W
Heimdallr
5,312
590
64
7
0
156,738
1
L
Nemesis
4,164
463
42
5
0
204,418
2
L
Ymir
5,584
620
87
10
0
189,030
3
W
Gilgamesh
4,531
503
42
5
0
186,266
1
W
Bacchus
4,914
546
16
2
0
184,310
0
W
Danzaburou
5,435
604
58
6
0
177,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role