Player Matchup

Pele
Pele
Daniela HS8934
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Hindery
Jing Wei
Level 25
God Stats
5W - 8L
1,339 SR
Queue Stats
83W - 101L
1,430 Elo+
Solo
Ra
Ra
KBx3
Ra
Level 17
God Stats
5W - 10L
1,395 SR
Queue Stats
6W - 12L
1,322 Elo+
Solo
Cabrakan
Cabrakan
Poison1285
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,102 Elo+
Solo
Hel
Hel
pgframos
Hel
Level 12
God Stats
4W - 4L
1,618 SR
Queue Stats
10W - 14L
1,360 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,327 Elo+

VS

Team Averages
Level 19
1,542 SR
1,408 Elo+
Danzaburou
Danzaburou
ASAPxFOGLEx34
Danzaburou
Level 21
God Stats
30W - 25L
1,547 SR
Queue Stats
45W - 45L
1,491 Elo+
Solo
Fenrir
Fenrir
Cheziit
Fenrir
Level 27
God Stats
17W - 12L
1,497 SR
Queue Stats
17W - 14L
1,385 Elo+
Solo
Agni
Agni
Jhon_Scretwar-
Agni
Level 15
God Stats
7W - 4L
1,661 SR
Queue Stats
52W - 38L
1,376 Elo+
Solo
Hachiman
Hachiman
Nejionai
Hachiman
Level 4
God Stats
2W - 4L
1,218 SR
Queue Stats
2W - 4L
1,174 Elo+
Solo
Jormungandr
Jormungandr
Sesman777
Jormungandr
Level 28
God Stats
6W - 2L
1,787 SR
Queue Stats
145W - 90L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 9
13,554
904
15,742
23,434
10,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Hindery
Jing Wei
20
11 / 9 / 12
16,125
1,075
39,037
28,431
14,049
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
KBx3
Ra
20
4 / 7 / 8
14,473
965
12,244
17,745
8,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Poison1285
Cabrakan
18
0 / 16 / 8
12,140
809
8,504
30,077
36,461
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 5 / 15
15,556
1,037
17,082
17,881
8,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASAPxFOGLEx34
Danzaburou
20
12 / 5 / 18
15,593
1,040
28,556
18,947
9,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Cheziit
Fenrir
20
18 / 8 / 15
17,153
1,144
21,997
25,717
21,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 26
15,073
1,005
20,245
17,975
8,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Nejionai
Hachiman
18
0 / 9 / 13
11,942
796
5,113
14,077
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Sesman777
Jormungandr
20
9 / 0 / 24
17,386
1,159
31,404
23,679
38,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
142
27
Kills
46
46
Deaths
27
52
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ASAPxFOGLEx34
Danzaburou
12
5
18
4.2
W
Fenrir
Cheziit
Fenrir
18
8
15
3.19
L
6
9
9
1.17
L
Jing Wei
Hindery
Jing Wei
11
9
12
1.89
W
7
5
26
4
L
Ra
KBx3
Ra
4
7
8
1.14
W
Hachiman
Nejionai
Hachiman
0
9
13
0.72
L
Cabrakan
Poison1285
Cabrakan
0
16
8
0.25
W
Jormungandr
Sesman777
Jormungandr
9
0
24
21
L
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,609
Damage
107,315
117,568
Taken
100,395
78,570
Mitigated
85,230
18,676
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ASAPxFOGLEx34
Danzaburou
28,556
19,307
0
582
18,947
9,979
0
6,826
12,121
0
48,674
W
Fenrir
Cheziit
Fenrir
21,997
6,345
0
931
25,717
21,217
0
10,367
15,350
0
29,748
L
15,742
1,894
0
1,349
23,434
10,576
0
10,727
12,603
0
38,700
L
Jing Wei
Hindery
Jing Wei
39,037
32,990
0
2,683
28,431
14,049
0
13,457
14,974
0
52,847
W
20,245
6,519
0
0
17,975
8,930
0
5,636
12,186
40,591
0
L
Ra
KBx3
Ra
12,244
1,035
3,174
1,633
17,745
8,781
0
7,674
10,071
63,947
0
W
Hachiman
Nejionai
Hachiman
5,113
2,944
0
1,170
14,077
6,656
0
5,752
8,325
0
12,147
L
Cabrakan
Poison1285
Cabrakan
8,504
2,174
0
0
30,077
36,461
0
13,115
16,962
22,584
0
W
Jormungandr
Sesman777
Jormungandr
31,404
8,943
0
1,030
23,679
38,448
0
9,096
14,583
75,531
0
L
17,082
741
4,462
5,375
17,881
8,703
0
6,676
11,205
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,848
Gold Earned
77,147
275
Minions Killed
213
6
Camps Cleared
2
1,305,254
Distance Traveled
1,135,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,593
1,040
25
2
0
221,150
0
W
Fenrir
17,153
1,144
26
2
1
262,016
0
L
Pele
13,554
904
38
3
1
281,087
0
L
Jing Wei
16,125
1,075
32
2
1
309,905
0
W
Agni
15,073
1,005
53
4
1
250,653
1
L
Ra
14,473
965
128
9
0
258,156
1
W
Hachiman
11,942
796
19
1
0
127,129
0
L
Cabrakan
12,140
809
16
1
1
186,230
0
W
Jormungandr
17,386
1,159
90
6
0
274,659
1
L
Hel
15,556
1,037
61
4
3
269,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role