Player Matchup

Bacchus
Bacchus
IGHades
Bacchus
Level 76
God Stats
3W - 10L
1,347 SR
Queue Stats
79W - 90L
1,457 Elo+
Party 3
Hercules
Hercules
Imcrazyniels
Hercules
Level 39
God Stats
1W - 2L
1,508 SR
Queue Stats
76W - 83L
1,464 Elo+
Party 3
Tsukuyomi
Tsukuyomi
McCrum
Tsukuyomi
Level 16
God Stats
12W - 9L
1,796 SR
Queue Stats
27W - 32L
1,412 Elo+
Party 4
Ra
Ra
MichaelSkoonFBI
Ra
Level 57
God Stats
2W - 2L
1,665 SR
Queue Stats
270W - 168L
1,537 Elo+
Party 4
Apollo
Apollo
Scooberino
Apollo
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
358W - 240L
1,479 Elo+
Party 4
Team Averages
Level 49
1,563 SR
1,470 Elo+

VS

Team Averages
Level 65
1,602 SR
1,561 Elo+
Poseidon
Poseidon
ChIsPoLaS
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Keanstar
Bellona
Level 28
God Stats
6W - 3L
1,636 SR
Queue Stats
71W - 46L
1,616 Elo+
Party 1
Apollo
Apollo
Kimkiriyo
Apollo
Level 14
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 2
Khepri
Khepri
SeshMoth98
Khepri
Level 34
God Stats
9W - 3L
1,747 SR
Queue Stats
130W - 93L
1,647 Elo+
Party 1
Awilix
Awilix
TheyCallMeGinge
Awilix
Level 103
God Stats
6W - 1L
1,855 SR
Queue Stats
294W - 223L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IGHades
Bacchus
13
1 / 7 / 10
9,198
460
5,585
14,762
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Imcrazyniels
Hercules
16
6 / 5 / 1
10,296
515
8,170
17,660
15,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
McCrum
Tsukuyomi
15
3 / 9 / 1
9,242
462
4,811
18,991
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 2
11,995
600
12,124
12,114
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Scooberino
Apollo
17
6 / 6 / 7
10,821
541
14,541
17,998
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChIsPoLaS
Poseidon
19
3 / 4 / 9
12,270
614
11,674
10,315
4,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Keanstar
Bellona
17
1 / 5 / 6
10,966
548
12,576
16,489
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Kimkiriyo
Apollo
15
1 / 8 / 7
9,991
500
8,159
11,824
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SeshMoth98
Khepri
15
3 / 4 / 12
10,870
544
4,119
12,111
7,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
20 / 0 / 3
14,137
707
17,504
11,569
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
21
Kills
28
29
Deaths
21
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ChIsPoLaS
Poseidon
3
4
9
1.88
L
Bacchus
IGHades
Bacchus
1
7
10
0.86
L
Hercules
Imcrazyniels
Hercules
6
5
1
1.3
W
Bellona
Keanstar
Bellona
1
5
6
0.8
W
Apollo
Kimkiriyo
Apollo
1
8
7
0.56
L
Tsukuyomi
McCrum
Tsukuyomi
3
9
1
0.39
L
5
2
2
3
L
Apollo
Scooberino
Apollo
6
6
7
1.58
W
Khepri
SeshMoth98
Khepri
3
4
12
2.25
W
20
0
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
54,032
81,525
Taken
62,308
48,015
Mitigated
33,414
22,487
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ChIsPoLaS
Poseidon
11,674
2,071
0
2,412
10,315
4,228
0
5,732
4,268
106,055
0
L
Bacchus
IGHades
Bacchus
5,585
697
0
1,823
14,762
13,214
975
3,365
11,397
22,225
0
L
Hercules
Imcrazyniels
Hercules
8,170
2,104
0
2,623
17,660
15,140
569
2,856
14,804
0
46,279
W
Bellona
Keanstar
Bellona
12,576
3,776
0
5,360
16,489
11,428
2,747
4,048
12,361
0
58,786
W
Apollo
Kimkiriyo
Apollo
8,159
3,227
0
1,603
11,824
4,278
2,370
1,384
10,440
503
53,074
L
Tsukuyomi
McCrum
Tsukuyomi
4,811
1,144
0
6,211
18,991
7,095
0
2,610
16,381
0
56,914
L
12,124
917
1,531
5,131
12,114
5,380
243
5,696
6,418
108,734
0
L
Apollo
Scooberino
Apollo
14,541
10,174
0
5,168
17,998
7,186
726
1,869
16,129
0
73,378
W
Khepri
SeshMoth98
Khepri
4,119
868
0
1,423
12,111
7,203
96
4,346
7,683
16,717
0
W
17,504
9,514
0
2,050
11,569
6,277
0
3,095
8,326
0
113,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
58,234
588
Minions Killed
566
0
Camps Cleared
0
1,787,390
Distance Traveled
1,998,897
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,270
614
197
10
0
409,685
6
L
Bacchus
9,198
460
32
2
0
343,470
13
L
Hercules
10,296
515
112
6
0
354,062
0
W
Bellona
10,966
548
111
6
0
405,196
8
W
Apollo
9,991
500
82
4
0
316,705
1
L
Tsukuyomi
9,242
462
101
5
0
333,324
0
L
Ra
11,995
600
213
11
0
418,143
4
L
Apollo
10,821
541
130
7
0
338,391
4
W
Khepri
10,870
544
28
1
0
390,208
0
W
Awilix
14,137
707
148
7
0
477,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role