Player Matchup

Neith
Neith
Bronze III
MissPrincely
Neith
Bronze III
Level 147
God Stats
0W - 3L
1,621 SR
Queue Stats
5W - 8L
1,346 MMR
Solo
Poseidon
Poseidon
Bronze III
XxJMoney44xX
Poseidon
Bronze III
Level 55
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 9L
1,401 MMR
Solo
Bellona
Bellona
Gold V
cornyskate18
Bellona
Gold V
Level 129
God Stats
4W - 10L
1,380 SR
Queue Stats
207W - 209L
1,378 MMR
Solo
Mercury
Mercury
Gold IV
elcuak11
Mercury
Gold IV
Level 104
God Stats
7W - 8L
1,567 SR
Queue Stats
81W - 81L
1,348 MMR
Solo
Cthulhu
Cthulhu
Silver III
pappasriver
Cthulhu
Silver III
Level 65
God Stats
10W - 5L
1,869 SR
Queue Stats
33W - 50L
1,407 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,555 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,496 SR
1,375 MMR
Khepri
Khepri
Gold V
EdsonGGJ
Khepri
Gold V
Level 88
God Stats
7W - 5L
1,608 SR
Queue Stats
118W - 125L
1,391 MMR
Solo
Guan Yu
Guan Yu
Gold V
JGqW
Guan Yu
Gold V
Level 140
God Stats
1W - 3L
1,260 SR
Queue Stats
96W - 100L
1,388 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Miwolves13
Erlang Shen
Silver I
Level 64
God Stats
3W - 0L
1,558 SR
Queue Stats
20W - 25L
1,410 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SoyBlaster
Danzaburou
Gold IV
Level 117
God Stats
10W - 11L
1,556 SR
Queue Stats
571W - 564L
1,470 MMR
Party 1
Chronos
Chronos
Gold V
nelsonsmirfnof
Chronos
Gold V
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
439W - 441L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,841
434
19,212
20,184
8,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
XxJMoney44xX
Poseidon
13
2 / 14 / 2
9,577
383
6,612
17,326
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
cornyskate18
Bellona
16
3 / 8 / 3
11,280
451
17,083
24,111
25,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
elcuak11
Mercury
19
7 / 7 / 4
12,685
507
15,056
18,919
8,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
pappasriver
Cthulhu
14
1 / 6 / 7
10,044
402
7,839
23,640
21,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Cu ChulainnBastetAthenaScyllaApollo

VS

Bans
GilgameshSetTiamatSkadiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EdsonGGJ
Khepri
17
4 / 3 / 26
11,178
447
12,893
23,329
28,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
JGqW
Guan Yu
18
9 / 1 / 13
12,468
499
17,165
23,345
27,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Miwolves13
Erlang Shen
18
8 / 5 / 13
12,269
491
13,691
21,304
13,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SoyBlaster
Danzaburou
19
11 / 5 / 12
13,154
526
19,086
21,223
11,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 5
13,532
541
19,266
24,150
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
15
Kills
42
42
Deaths
17
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Khepri
EdsonGGJ
Khepri
4
3
26
5.67
W
Guan Yu
JGqW
Guan Yu
9
1
13
15.5
L
2
7
6
0.71
W
Erlang Shen
Miwolves13
Erlang Shen
8
5
13
2.9
W
Danzaburou
SoyBlaster
Danzaburou
11
5
12
3.4
L
Poseidon
XxJMoney44xX
Poseidon
2
14
2
0.21
L
Bellona
cornyskate18
Bellona
3
8
3
0.56
L
Mercury
elcuak11
Mercury
7
7
4
1.29
W
10
3
5
4.17
L
Cthulhu
pappasriver
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
82,101
104,180
Taken
113,351
69,698
Mitigated
93,779
12,973
Healing
41,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EdsonGGJ
Khepri
12,893
1,376
656
4,768
23,329
28,549
458
7,768
15,561
30,677
0
W
Guan Yu
JGqW
Guan Yu
17,165
1,708
2,395
9,951
23,345
27,192
179
3,252
20,093
16,394
58,347
L
19,212
8,917
0
6,903
20,184
8,411
958
8,185
11,849
0
76,713
W
Erlang Shen
Miwolves13
Erlang Shen
13,691
7,629
0
5,959
21,304
13,144
409
6,911
14,393
0
75,796
W
Danzaburou
SoyBlaster
Danzaburou
19,086
8,260
0
6,733
21,223
11,174
4,044
3,286
17,937
0
92,180
L
Poseidon
XxJMoney44xX
Poseidon
6,612
1,137
0
700
17,326
5,978
0
6,627
10,639
33,103
0
L
Bellona
cornyskate18
Bellona
17,083
6,463
0
1,927
24,111
25,849
572
5,572
17,756
9,418
57,838
L
Mercury
elcuak11
Mercury
15,056
6,076
0
250
18,919
8,341
0
6,051
12,778
0
91,921
W
19,266
7,684
0
11,033
24,150
13,720
1,970
2,834
21,316
108,456
7,426
L
Cthulhu
pappasriver
Cthulhu
7,839
471
330
2,863
23,640
21,119
0
8,475
15,012
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
62,601
460
Minions Killed
538
0
Camps Cleared
0
2,058,667
Distance Traveled
2,233,432
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,178
447
30
1
0
467,014
3
W
Guan Yu
12,468
499
108
4
0
451,183
0
L
Neith
10,841
434
115
5
0
383,751
2
W
Erlang Shen
12,269
491
117
5
0
463,742
7
W
Danzaburou
13,154
526
115
5
0
400,450
3
L
Poseidon
9,577
383
56
2
0
344,405
0
L
Bellona
11,280
451
120
5
0
409,280
9
L
Mercury
12,685
507
115
5
0
498,625
3
W
Chronos
13,532
541
168
7
0
451,043
0
L
Cthulhu
10,044
402
54
2
0
422,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role