Player Matchup

Mercury
Mercury
Diamond II
DunkMasterIvan
Mercury
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Riiggs
Cu Chulainn
Platinum II
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
46W - 27L
2,287 MMR
Party 1
Hachiman
Hachiman
Platinum II
VesperalLamb
Hachiman
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,961 MMR
Solo
Hel
Hel
Diamond I
christianbtw
Hel
Diamond I
Level 155
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 56L
2,359 MMR
Solo
Sobek
Sobek
Diamond II
warhatespeace
Sobek
Diamond II
Level 160
God Stats
8W - 7L
1,678 SR
Queue Stats
164W - 150L
2,308 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,589 SR
2,083 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,760 SR
2,254 MMR
Tyr
Tyr
Diamond V
KalaniKai
Tyr
Diamond V
Level 118
God Stats
27W - 25L
1,695 SR
Queue Stats
448W - 423L
1,922 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Klenzi
Ah Muzen Cab
Masters
Level 61
God Stats
47W - 9L
1,987 SR
Queue Stats
93W - 26L
3,062 MMR
Solo
Ra
Ra
Diamond IV
LilSooub
Ra
Diamond IV
Level 153
God Stats
2W - 1L
1,937 SR
Queue Stats
145W - 131L
1,895 MMR
Solo
Loki
Loki
Diamond IV
NortexGanyuSimp
Loki
Diamond IV
Level 152
God Stats
10W - 11L
1,670 SR
Queue Stats
359W - 359L
2,222 MMR
Solo
Bacchus
Bacchus
Diamond V
TheSmiteGodder
Bacchus
Diamond V
Level 147
God Stats
62W - 88L
1,511 SR
Queue Stats
652W - 653L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,207
521
2,284
7,333
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Riiggs
Cu Chulainn
10
0 / 2 / 3
5,770
577
6,717
7,763
3,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
VesperalLamb
Hachiman
8
0 / 4 / 0
4,864
486
862
5,418
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 1
6,226
623
4,643
4,681
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
4,356
436
2,594
7,439
3,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TiamatGilgameshSetAthenaGuan Yu

VS

Bans
TsukuyomiApolloYmirKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,974
597
3,795
8,833
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Klenzi
Ah Muzen Cab
12
7 / 0 / 1
7,439
744
7,615
6,566
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
6,246
625
5,141
3,428
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 1
6,010
601
4,339
6,353
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 0 / 6
5,365
537
2,800
4,162
2,046
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
1
2
3
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
7
0
1
7.5
W
2
1
2
3
W
4
3
1
1.5
L
Cu Chulainn
Riiggs
Cu Chulainn
0
2
3
0.75
W
1
0
6
4
L
Hachiman
VesperalLamb
Hachiman
0
4
0
0
L
4
3
1
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
23,690
32,634
Taken
29,342
12,564
Mitigated
10,972
8,056
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,284
1,157
0
270
7,333
2,223
0
1,082
6,251
0
27,850
W
3,795
617
0
4,532
8,833
3,323
0
771
8,018
0
29,919
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
7,615
4,708
0
5,213
6,566
2,081
164
450
6,116
0
47,949
W
5,141
939
263
1,039
3,428
1,089
0
1,851
1,443
36,825
0
W
4,339
1,683
0
430
6,353
2,433
0
1,827
4,422
0
34,680
L
Cu Chulainn
Riiggs
Cu Chulainn
6,717
1,161
0
2,416
7,763
3,773
0
786
6,977
0
30,004
W
2,800
554
0
230
4,162
2,046
0
1,912
2,106
7,950
0
L
Hachiman
VesperalLamb
Hachiman
862
296
0
951
5,418
1,126
0
573
4,845
0
20,763
L
4,643
324
596
1,678
4,681
1,724
0
3,268
1,413
37,048
0
L
2,594
65
0
2,145
7,439
3,718
0
2,232
5,207
9,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
31,034
292
Minions Killed
343
0
Camps Cleared
0
982,681
Distance Traveled
1,039,458
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,207
521
59
6
0
213,713
1
W
Tyr
5,974
597
76
8
0
211,167
1
W
Ah Muzen Cab
7,439
744
89
9
0
191,012
1
W
Ra
6,246
625
89
9
0
218,084
3
W
Loki
6,010
601
76
8
0
201,436
1
L
Cu Chulainn
5,770
577
71
7
0
200,768
3
W
Bacchus
5,365
537
13
1
0
217,759
6
L
Hachiman
4,864
486
52
5
0
148,338
3
L
Hel
6,226
623
93
9
0
192,193
2
L
Sobek
4,356
436
17
2
0
227,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role