Player Matchup

Scylla
Scylla
AndroidDucky
Scylla
Level 96
God Stats
5W - 8L
1,452 SR
Queue Stats
193W - 154L
1,543 Elo+
Party 1
Serqet
Serqet
Blahfizz13
Serqet
Level 43
God Stats
24W - 13L
1,500 SR
Queue Stats
168W - 131L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
LightninBlade
Gilgamesh
Level 37
God Stats
4W - 4L
1,527 SR
Queue Stats
104W - 73L
1,618 Elo+
Party 1
Ra
Ra
Pollin980
Ra
Level 26
God Stats
7W - 4L
1,806 SR
Queue Stats
49W - 22L
1,685 Elo+
Party 1
Hachiman
Hachiman
WeeklyDock937
Hachiman
Level 126
God Stats
2W - 3L
1,331 SR
Queue Stats
68W - 49L
1,525 Elo+
Party 1
Team Averages
Level 66
1,523 SR
1,589 Elo+

VS

Team Averages
Level 58
1,604 SR
1,629 Elo+
Scylla
Scylla
CarryForTheMEME
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CuckSuave69
Thanatos
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 50L
1,724 Elo+
Party 2
Geb
Geb
Gristlykarma2
Geb
Level 68
God Stats
21W - 16L
1,606 SR
Queue Stats
67W - 57L
1,616 Elo+
Party 2
Apollo
Apollo
ImBitties
Apollo
Level 67
God Stats
5W - 10L
1,648 SR
Queue Stats
316W - 282L
1,566 Elo+
Party 2
Horus
Horus
XxBoBixX
Horus
Level 47
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 0L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 6 / 2
11,478
522
13,172
12,786
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Blahfizz13
Serqet
15
4 / 9 / 6
10,130
460
6,122
18,175
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LightninBlade
Gilgamesh
16
2 / 6 / 9
10,484
477
9,987
18,094
14,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 4 / 8
11,756
534
15,801
11,091
7,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
WeeklyDock937
Hachiman
18
6 / 3 / 4
11,370
517
12,705
13,144
5,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 9
13,156
598
19,643
16,645
8,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
CuckSuave69
Thanatos
19
9 / 4 / 6
12,418
564
9,446
18,460
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 14
10,702
486
7,212
17,329
12,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ImBitties
Apollo
18
2 / 4 / 8
11,733
533
8,211
14,845
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
XxBoBixX
Horus
16
2 / 5 / 11
10,728
488
6,523
16,155
13,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
20
Kills
28
28
Deaths
20
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
2
1
L
Serqet
Blahfizz13
Serqet
4
9
6
0.78
W
12
4
9
4.13
W
Thanatos
CuckSuave69
Thanatos
9
4
6
3
W
3
3
14
3.33
W
Apollo
ImBitties
Apollo
2
4
8
1.5
L
Gilgamesh
LightninBlade
Gilgamesh
2
6
9
1.08
L
3
4
8
1.75
L
Hachiman
WeeklyDock937
Hachiman
6
3
4
2.67
W
Horus
XxBoBixX
Horus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
51,035
73,290
Taken
83,434
38,212
Mitigated
47,543
17,433
Healing
35,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,172
863
0
821
12,786
4,443
497
8,301
4,485
65,982
0
L
Serqet
Blahfizz13
Serqet
6,122
722
0
4,948
18,175
6,885
353
5,615
12,560
0
55,707
W
19,643
2,372
606
4,207
16,645
8,329
2,133
8,128
8,123
98,284
0
W
Thanatos
CuckSuave69
Thanatos
9,446
2,519
0
18,054
18,460
7,794
1,733
4,347
13,900
0
99,215
W
7,212
931
820
1,389
17,329
12,800
442
7,188
9,951
18,866
0
W
Apollo
ImBitties
Apollo
8,211
5,078
0
5,495
14,845
5,250
4,010
3,429
11,104
0
92,368
L
Gilgamesh
LightninBlade
Gilgamesh
9,987
2,139
0
3,701
18,094
14,051
578
5,125
12,969
472
45,834
L
15,801
2,176
2,381
2,148
11,091
7,573
203
5,346
5,745
48,644
0
L
Hachiman
WeeklyDock937
Hachiman
12,705
7,416
0
3,434
13,144
5,260
1,301
2,468
10,676
0
70,342
W
Horus
XxBoBixX
Horus
6,523
3,552
1,169
3,355
16,155
13,370
684
6,551
9,495
0
37,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
58,737
508
Minions Killed
563
0
Camps Cleared
0
1,918,983
Distance Traveled
2,202,560
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,478
522
132
6
0
369,067
8
L
Serqet
10,130
460
101
5
0
401,250
2
W
Scylla
13,156
598
158
7
0
411,071
0
W
Thanatos
12,418
564
130
6
0
448,866
3
W
Geb
10,702
486
15
1
0
476,149
3
W
Apollo
11,733
533
178
8
0
424,836
1
L
Gilgamesh
10,484
477
84
4
0
353,047
2
L
Ra
11,756
534
73
3
0
415,074
8
L
Hachiman
11,370
517
118
5
0
380,545
5
W
Horus
10,728
488
82
4
0
441,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role