Player Matchup

Nemesis
Nemesis
IReissI
Nemesis
Level 23
God Stats
32W - 48L
1,373 SR
Queue Stats
190W - 251L
1,339 Elo+
Party 3
Chernobog
Chernobog
Ur A Shmuk2
Chernobog
Level 47
God Stats
3W - 0L
1,516 SR
Queue Stats
44W - 51L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
Ur A Shmuk7
Amaterasu
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
56W - 54L
1,350 Elo+
Party 2
Janus
Janus
V1perZ8977
Janus
Level 36
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 41L
1,340 Elo+
Party 2
Athena
Athena
destroyer2110
Athena
Level 49
God Stats
17W - 22L
1,406 SR
Queue Stats
134W - 188L
1,331 Elo+
Party 3
Team Averages
Level 44
1,542 SR
1,341 Elo+

VS

Team Averages
Level 57
1,592 SR
1,410 Elo+
Heimdallr
Heimdallr
CokiberMaster
Heimdallr
Level 25
God Stats
9W - 13L
1,420 SR
Queue Stats
83W - 100L
1,347 Elo+
Party 1
Geb
Geb
SSBO_VeRoX
Geb
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 248L
1,422 Elo+
Party 1
Mercury
Mercury
WoHoW-
Mercury
Level 126
God Stats
2W - 4L
1,801 SR
Queue Stats
254W - 240L
1,462 Elo+
Party 4
Gilgamesh
Gilgamesh
ariielsan73
Gilgamesh
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 108L
1,292 Elo+
Solo
Janus
Janus
initial-cork2
Janus
Level 18
God Stats
6W - 2L
1,737 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IReissI
Nemesis
20
11 / 11 / 9
19,709
458
24,357
38,642
28,451
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Ur A Shmuk2
Chernobog
20
6 / 11 / 14
17,362
404
18,351
43,822
24,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Ur A Shmuk7
Amaterasu
20
11 / 4 / 18
20,876
485
28,946
61,687
98,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
20
10 / 15 / 14
19,695
458
43,182
38,510
18,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 23
23,446
545
25,415
65,448
126,151
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CokiberMaster
Heimdallr
20
0 / 15 / 8
16,248
378
22,337
35,409
22,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 7 / 18
20,410
475
22,568
48,934
75,211
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
WoHoW-
Mercury
20
17 / 15 / 9
23,724
552
48,392
47,808
31,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
ariielsan73
Gilgamesh
6
0 / 3 / 0
11,539
268
842
3,287
630
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
26 / 7 / 9
24,719
575
91,308
44,472
26,024
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
88
47
Kills
44
45
Deaths
47
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CokiberMaster
Heimdallr
0
15
8
0.27
W
Nemesis
IReissI
Nemesis
11
11
9
1.41
L
1
7
18
1.43
W
Chernobog
Ur A Shmuk2
Chernobog
6
11
14
1.18
W
Amaterasu
Ur A Shmuk7
Amaterasu
11
4
18
5
W
Janus
10
15
14
1.13
L
Mercury
WoHoW-
Mercury
17
15
9
1.43
L
Gilgamesh
ariielsan73
Gilgamesh
0
3
0
0
W
9
4
23
5.13
L
26
7
9
4.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,251
Damage
185,447
248,109
Taken
179,910
295,322
Mitigated
155,313
70,239
Healing
39,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CokiberMaster
Heimdallr
22,337
13,945
0
5,691
35,409
22,070
184
15,390
20,019
0
101,337
W
Nemesis
IReissI
Nemesis
24,357
12,422
0
6,253
38,642
28,451
4,251
14,999
23,511
0
132,398
L
22,568
1,317
1,427
6,164
48,934
75,211
735
20,825
28,109
49,205
0
W
Chernobog
Ur A Shmuk2
Chernobog
18,351
10,729
1,695
15,872
43,822
24,242
3,189
21,744
21,835
0
114,899
W
Amaterasu
Ur A Shmuk7
Amaterasu
28,946
6,821
0
26,145
61,687
98,155
2,166
25,855
35,462
0
127,046
W
Janus
43,182
4,613
488
9,943
38,510
18,323
3,025
22,251
15,705
148,597
0
L
Mercury
WoHoW-
Mercury
48,392
34,492
0
6,531
47,808
31,378
4,187
16,274
31,534
0
199,085
L
Gilgamesh
ariielsan73
Gilgamesh
842
185
0
589
3,287
630
0
990
2,297
0
3,425
W
25,415
5,652
0
9,843
65,448
126,151
1,028
31,248
33,924
89,128
0
L
91,308
4,079
2,217
16,727
44,472
26,024
2,124
17,008
27,464
201,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,088
Gold Earned
96,640
699
Minions Killed
615
0
Camps Cleared
0
4,021,891
Distance Traveled
2,947,092
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,248
378
126
3
0
556,685
2
W
Nemesis
19,709
458
139
3
0
835,336
0
L
Geb
20,410
475
24
1
0
811,404
2
W
Chernobog
17,362
404
135
3
0
700,396
0
W
Amaterasu
20,876
485
135
3
0
894,110
2
W
Janus
19,695
458
185
4
0
634,494
0
L
Mercury
23,724
552
212
5
0
708,219
0
L
Gilgamesh
11,539
268
1
0
0
57,272
0
W
Athena
23,446
545
105
2
0
957,555
0
L
Janus
24,719
575
252
6
0
813,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role