Player Matchup

Hades
Hades
 
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IM_THROWING420-
King Arthur
Level 86
God Stats
2W - 3L
1,469 SR
Queue Stats
97W - 100L
1,518 Elo+
Solo
Bacchus
Bacchus
PrimordialKaiser
Bacchus
Level 139
God Stats
0W - 3L
1,316 SR
Queue Stats
89W - 83L
1,439 Elo+
Solo
Hou Yi
Hou Yi
papucho99-bbarre
Hou Yi
Level 67
God Stats
11W - 6L
1,722 SR
Queue Stats
199W - 185L
1,514 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,494 Elo+

VS

Team Averages
Level 91
1,607 SR
1,364 Elo+
Awilix
Awilix
Arn_Vero
Awilix
Level 89
God Stats
3W - 2L
1,397 SR
Queue Stats
39W - 61L
1,333 Elo+
Solo
Artemis
Artemis
IcemanYettie
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,333 Elo+
Solo
Chang'e
Chang'e
NukeForce951
Chang'e
Level 73
God Stats
31W - 18L
1,599 SR
Queue Stats
224W - 191L
1,464 Elo+
Solo
Cerberus
Cerberus
OnceUponaKat23
Cerberus
Level 62
God Stats
21W - 5L
1,857 SR
Queue Stats
320W - 311L
1,307 Elo+
Solo
Apollo
Apollo
daniel_gamer2002
Apollo
Level 85
God Stats
7W - 2L
1,680 SR
Queue Stats
131W - 175L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
2 / 3 / 0
4,968
621
4,354
5,503
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
7
0 / 2 / 0
4,360
545
597
5,068
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IM_THROWING420-
King Arthur
8
0 / 2 / 0
4,698
587
2,104
5,176
1,873
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 3 / 4
4,930
616
3,917
6,702
3,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 1 / 1
5,208
651
3,750
4,212
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arn_Vero
Awilix
10
6 / 0 / 2
6,094
762
3,357
4,712
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IcemanYettie
Artemis
8
1 / 2 / 2
4,968
621
2,232
4,413
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
NukeForce951
Chang'e
10
2 / 0 / 1
5,197
650
1,944
3,765
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
7
1 / 2 / 1
4,705
588
2,887
7,166
3,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 2
4,814
602
3,447
4,950
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
10
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
0
0.67
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Awilix
Arn_Vero
Awilix
6
0
2
7
L
King Arthur
IM_THROWING420-
King Arthur
0
2
0
0
W
Artemis
IcemanYettie
Artemis
1
2
2
1
W
Chang'e
NukeForce951
Chang'e
2
0
1
2.5
W
Cerberus
1
2
1
0.75
L
1
3
4
1
W
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
13,867
26,661
Taken
25,006
8,723
Mitigated
7,887
6,723
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,354
597
287
1,816
5,503
1,509
362
1,326
4,177
22,549
0
L
Ao Kuang
 
Ao Kuang
597
297
0
732
5,068
1,227
0
0
5,068
20,080
0
W
Awilix
Arn_Vero
Awilix
3,357
1,543
0
2,468
4,712
1,370
163
534
4,178
0
21,020
L
King Arthur
IM_THROWING420-
King Arthur
2,104
208
0
1,296
5,176
1,873
0
1,822
3,232
0
21,309
W
Artemis
IcemanYettie
Artemis
2,232
847
159
1,102
4,413
1,403
55
3,108
1,305
0
19,212
W
Chang'e
NukeForce951
Chang'e
1,944
140
96
2,504
3,765
873
468
186
3,579
22,023
0
W
Cerberus
2,887
331
290
2,894
7,166
3,008
0
3,459
3,707
9,647
0
L
3,917
916
0
1,022
6,702
3,219
0
1,352
5,350
10,488
0
W
3,447
1,977
0
1,738
4,950
1,233
0
1,581
3,369
0
24,622
L
3,750
2,345
0
1,570
4,212
895
0
209
4,003
0
24,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
25,778
216
Minions Killed
207
0
Camps Cleared
0
742,810
Distance Traveled
832,635
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,968
621
44
6
0
156,185
1
L
Ao Kuang
4,360
545
46
6
0
164,567
1
W
Awilix
6,094
762
42
5
0
193,010
0
L
King Arthur
4,698
587
53
7
0
124,460
1
W
Artemis
4,968
621
42
5
0
140,446
3
W
Chang'e
5,197
650
58
7
0
163,080
0
W
Cerberus
4,705
588
14
2
0
184,024
1
L
Bacchus
4,930
616
19
2
0
144,967
2
W
Apollo
4,814
602
51
6
0
152,075
1
L
Hou Yi
5,208
651
54
7
0
152,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role