Player Matchup

Ah Puch
Ah Puch
Fate_Deliverer
Ah Puch
Level 14
God Stats
8W - 4L
1,645 SR
Queue Stats
299W - 219L
1,576 Elo+
Solo
Neith
Neith
MIDKNIGHTALE
Neith
Level 12
God Stats
4W - 2L
1,600 SR
Queue Stats
19W - 10L
1,600 Elo+
Party 1
King Arthur
King Arthur
SwankyJungle
King Arthur
Level 127
God Stats
1W - 3L
1,179 SR
Queue Stats
165W - 139L
1,600 Elo+
Party 1
Team Averages
Level 51
1,475 SR
1,592 Elo+

VS

Team Averages
Level 50
1,595 SR
1,499 Elo+
Danzaburou
Danzaburou
C411M3P4N
Danzaburou
Level 18
God Stats
45W - 39L
1,616 SR
Queue Stats
529W - 440L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Fat Steak24
Gilgamesh
Level 8
God Stats
10W - 3L
1,682 SR
Queue Stats
145W - 136L
1,496 Elo+
Solo
Tiamat
Tiamat
ReverenceForGod
Tiamat
Level 124
God Stats
2W - 2L
1,487 SR
Queue Stats
222W - 214L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
11,248
592
12,865
14,728
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 5 / 4
11,450
603
9,073
11,700
4,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SwankyJungle
King Arthur
13
3 / 5 / 5
11,399
600
17,664
21,738
24,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C411M3P4N
Danzaburou
17
6 / 4 / 9
13,052
687
14,161
17,768
7,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Fat Steak24
Gilgamesh
16
5 / 2 / 12
14,109
743
11,097
18,088
19,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 3 / 11
13,146
692
15,896
13,458
8,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
18
18
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C411M3P4N
Danzaburou
6
4
9
2.63
W
Gilgamesh
Fat Steak24
Gilgamesh
5
2
12
5.5
L
2
8
6
0.63
L
4
5
4
1.2
W
7
3
11
4.17
L
King Arthur
SwankyJungle
King Arthur
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
41,154
48,166
Taken
49,314
33,364
Mitigated
35,386
3,413
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C411M3P4N
Danzaburou
14,161
6,297
0
6,899
17,768
7,361
1,226
3,712
13,766
0
68,441
W
Gilgamesh
Fat Steak24
Gilgamesh
11,097
2,876
243
1,726
18,088
19,558
755
4,926
12,786
0
41,285
L
12,865
401
0
2,156
14,728
4,842
178
3,975
10,486
52,123
0
L
9,073
4,001
0
661
11,700
4,253
826
4,230
7,104
0
37,494
W
15,896
1,562
0
5,045
13,458
8,467
394
3,608
9,604
60,377
0
L
King Arthur
SwankyJungle
King Arthur
17,664
1,639
0
596
21,738
24,269
233
6,561
14,610
244
49,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
40,307
193
Minions Killed
222
0
Camps Cleared
0
863,619
Distance Traveled
997,315
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,052
687
97
5
0
298,395
4
W
Gilgamesh
14,109
743
42
2
0
357,208
2
L
Ah Puch
11,248
592
92
5
0
251,123
3
L
Neith
11,450
603
55
3
0
280,424
0
W
Tiamat
13,146
692
83
4
0
341,712
6
L
King Arthur
11,399
600
46
2
0
332,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role