Player Matchup

Sobek
Sobek
Brutalwormzs
Sobek
Level 27
God Stats
20W - 1L
2,009 SR
Queue Stats
291W - 64L
1,877 Elo+
Party 1
Scylla
Scylla
ElCholoo
Scylla
Level 7
God Stats
2W - 0L
1,886 SR
Queue Stats
5W - 7L
1,416 Elo+
Solo
Heimdallr
Heimdallr
RevoChe
Heimdallr
Level 28
God Stats
14W - 1L
1,859 SR
Queue Stats
190W - 53L
1,852 Elo+
Party 1
Discordia
Discordia
dragapui
Discordia
Level 25
God Stats
4W - 3L
1,481 SR
Queue Stats
110W - 130L
1,537 Elo+
Party 3
Fenrir
Fenrir
simpforseli
Fenrir
Level 23
God Stats
29W - 32L
1,693 SR
Queue Stats
94W - 108L
1,526 Elo+
Party 3
Team Averages
Level 22
1,786 SR
1,641 Elo+

VS

Team Averages
Level 22
1,521 SR
1,532 Elo+
Ah Puch
Ah Puch
HOBOFOS
Ah Puch
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kurka11
Neith
Level 4
God Stats
5W - 12L
1,601 SR
Queue Stats
6W - 12L
1,643 Elo+
Party 2
Khepri
Khepri
RagnarokOGkush
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 2
Olorun
Olorun
Xadras
Olorun
Level 29
God Stats
6W - 7L
1,502 SR
Queue Stats
25W - 25L
1,507 Elo+
Party 2
Ra
Ra
rozwa
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 34
13,179
1,318
11,568
18,053
24,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
ElCholoo
Scylla
18
8 / 1 / 28
11,677
1,168
12,928
9,550
3,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RevoChe
Heimdallr
20
17 / 0 / 29
14,313
1,431
31,854
11,259
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
dragapui
Discordia
17
3 / 1 / 17
10,341
1,034
6,080
8,941
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
19
15 / 1 / 21
12,728
1,273
14,638
11,675
7,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HOBOFOS
Ah Puch
15
3 / 10 / 2
10,309
1,031
14,978
17,876
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kurka11
Neith
15
0 / 12 / 4
9,484
948
7,574
16,343
7,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 2
8,808
881
4,170
13,604
13,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Xadras
Olorun
15
1 / 12 / 4
9,749
975
12,905
20,690
9,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
16
2 / 10 / 3
10,286
1,029
11,641
14,484
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
21
51
Kills
6
6
Deaths
51
129
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
3
34
8.33
W
Scylla
ElCholoo
Scylla
8
1
28
22
L
Ah Puch
HOBOFOS
Ah Puch
3
10
2
0.4
L
Neith
Kurka11
Neith
0
12
4
0.17
L
0
7
2
0.14
W
Heimdallr
RevoChe
Heimdallr
17
0
29
31.5
L
Olorun
Xadras
Olorun
1
12
4
0.25
W
Discordia
dragapui
Discordia
3
1
17
11.5
L
Ra
2
10
3
0.35
W
Fenrir
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,068
Damage
51,268
59,478
Taken
82,997
44,461
Mitigated
45,287
4,805
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,568
895
0
3,612
18,053
24,629
0
11,019
7,034
28,905
0
W
Scylla
ElCholoo
Scylla
12,928
1,083
0
0
9,550
3,707
0
8,710
840
23,211
0
L
Ah Puch
HOBOFOS
Ah Puch
14,978
1,179
0
439
17,876
7,086
0
7,150
10,726
43,455
0
L
Neith
Kurka11
Neith
7,574
5,458
0
1,026
16,343
7,942
0
3,894
12,449
0
18,506
L
4,170
165
243
243
13,604
13,745
0
6,299
7,305
12,167
0
W
Heimdallr
RevoChe
Heimdallr
31,854
24,407
0
894
11,259
5,432
0
8,374
2,885
0
58,944
L
Olorun
Xadras
Olorun
12,905
9,392
458
2,039
20,690
9,529
0
7,313
13,371
34,823
0
W
Discordia
dragapui
Discordia
6,080
460
0
27
8,941
3,121
0
6,997
1,944
25,068
0
L
Ra
11,641
862
2,042
1,038
14,484
6,985
0
5,920
8,564
41,131
0
W
Fenrir
14,638
3,449
0
272
11,675
7,572
0
8,594
3,081
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,238
Gold Earned
48,636
205
Minions Killed
194
8
Camps Cleared
7
1,075,798
Distance Traveled
929,651
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,179
1,318
30
3
1
200,993
0
W
Scylla
11,677
1,168
24
2
2
216,963
2
L
Ah Puch
10,309
1,031
63
6
2
181,130
0
L
Neith
9,484
948
32
3
1
141,025
0
L
Khepri
8,808
881
5
1
0
202,899
0
W
Heimdallr
14,313
1,431
78
8
3
215,116
0
L
Olorun
9,749
975
24
2
3
212,983
0
W
Discordia
10,341
1,034
43
4
0
190,475
1
L
Ra
10,286
1,029
70
7
1
191,614
0
W
Fenrir
12,728
1,273
30
3
2
252,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role