Player Matchup

Ah Puch
Ah Puch
MEXICAN E M C
Ah Puch
Level 36
God Stats
3W - 2L
1,598 SR
Queue Stats
100W - 98L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Verbal-Is-Keyser
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,389 Elo+
Party 3
Izanami
Izanami
VileAxwell
Izanami
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 152L
1,497 Elo+
Party 1
Pele
Pele
Zylveer
Pele
Level 86
God Stats
2W - 3L
1,117 SR
Queue Stats
247W - 227L
1,502 Elo+
Party 1
Hercules
Hercules
rifler1321
Hercules
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 148L
1,447 Elo+
Party 3
Team Averages
Level 67
1,443 SR
1,457 Elo+

VS

Team Averages
Level 50
1,634 SR
1,477 Elo+
Guan Yu
Guan Yu
EwwItsAsian
Guan Yu
Level 85
God Stats
14W - 11L
1,599 SR
Queue Stats
494W - 436L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
bandana_dave
Ao Kuang
Level 29
God Stats
29W - 22L
1,674 SR
Queue Stats
215W - 174L
1,500 Elo+
Party 2
Apollo
Apollo
bev-boys
Apollo
Level 40
God Stats
39W - 37L
1,507 SR
Queue Stats
108W - 106L
1,510 Elo+
Solo
Olorun
Olorun
danssmite
Olorun
Level 66
God Stats
9W - 4L
1,701 SR
Queue Stats
72W - 81L
1,479 Elo+
Party 2
Ares
Ares
nessy1214
Ares
Level 32
God Stats
0W - 1L
1,686 SR
Queue Stats
171W - 169L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
10 / 8 / 8
18,660
565
35,416
21,402
9,198
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 11
17,989
545
12,007
27,511
43,637
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
VileAxwell
Izanami
20
11 / 4 / 12
23,050
698
26,930
30,481
13,391
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Zylveer
Pele
20
9 / 3 / 10
18,937
574
18,874
28,199
14,499
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
rifler1321
Hercules
20
2 / 6 / 7
16,435
498
11,975
32,945
30,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EwwItsAsian
Guan Yu
20
7 / 3 / 10
17,360
526
30,129
41,020
69,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
bandana_dave
Ao Kuang
20
9 / 5 / 8
17,198
521
20,764
31,673
16,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
bev-boys
Apollo
20
3 / 9 / 7
15,152
459
21,381
28,643
11,370
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
danssmite
Olorun
20
5 / 12 / 7
18,032
546
22,131
36,764
16,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
8
0 / 5 / 0
9,651
292
1,255
6,994
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
34
Kills
24
24
Deaths
34
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
EwwItsAsian
Guan Yu
7
3
10
4
W
Ah Puch
10
8
8
1.75
W
2
3
11
2.5
W
Izanami
VileAxwell
Izanami
11
4
12
4.25
W
Pele
Zylveer
Pele
9
3
10
4.67
L
Ao Kuang
bandana_dave
Ao Kuang
9
5
8
2.6
L
Apollo
bev-boys
Apollo
3
9
7
0.72
L
Olorun
danssmite
Olorun
5
12
7
0.71
L
Ares
0
5
0
0
W
Hercules
rifler1321
Hercules
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,202
Damage
95,660
140,538
Taken
145,094
110,899
Mitigated
116,961
47,098
Healing
56,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
EwwItsAsian
Guan Yu
30,129
2,983
2,138
14,320
41,020
69,733
116
14,477
26,543
0
128,320
W
Ah Puch
35,416
639
0
6,066
21,402
9,198
1,199
8,697
12,705
132,140
0
W
12,007
3,633
0
5,462
27,511
43,637
623
9,658
17,853
42,429
0
W
Izanami
VileAxwell
Izanami
26,930
19,756
0
17,181
30,481
13,391
18,106
9,586
20,895
0
242,350
W
Pele
Zylveer
Pele
18,874
4,502
0
9,839
28,199
14,499
840
8,083
20,116
0
141,171
L
Ao Kuang
bandana_dave
Ao Kuang
20,764
5,005
0
13,480
31,673
16,177
0
9,770
21,903
130,687
0
L
Apollo
bev-boys
Apollo
21,381
17,005
0
9,302
28,643
11,370
568
8,642
20,001
0
107,681
L
Olorun
danssmite
Olorun
22,131
11,626
1,018
16,149
36,764
16,418
258
19,127
17,637
149,645
0
L
Ares
1,255
73
0
420
6,994
3,263
0
1,559
5,435
15,686
0
W
Hercules
rifler1321
Hercules
11,975
3,758
0
8,550
32,945
30,174
643
10,174
22,771
323
94,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,071
Gold Earned
77,393
886
Minions Killed
788
0
Camps Cleared
0
3,055,990
Distance Traveled
2,584,558
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,360
526
186
6
0
677,811
1
W
Ah Puch
18,660
565
150
5
0
596,541
1
W
Kuzenbo
17,989
545
47
1
0
622,590
2
W
Izanami
23,050
698
368
11
0
557,263
9
W
Pele
18,937
574
174
5
0
664,432
12
L
Ao Kuang
17,198
521
167
5
0
619,911
5
L
Apollo
15,152
459
171
5
0
542,737
4
L
Olorun
18,032
546
244
7
0
565,068
2
L
Ares
9,651
292
20
1
0
179,031
1
W
Hercules
16,435
498
147
4
0
615,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role