Player Matchup

Anubis
Anubis
Conchudo0
Anubis
Level 24
God Stats
13W - 4L
1,733 SR
Queue Stats
151W - 113L
1,734 Elo+
Solo
Pele
Pele
CzechHerOut
Pele
Level 16
God Stats
12W - 8L
1,696 SR
Queue Stats
77W - 87L
1,538 Elo+
Party 1
Cerberus
Cerberus
JOJOSZN
Cerberus
Level 21
God Stats
20W - 14L
1,574 SR
Queue Stats
156W - 138L
1,545 Elo+
Solo
Ra
Ra
JohnnnyBigNutz
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,246 Elo+
Party 1
Izanami
Izanami
SonOfHotlink
Izanami
Level 16
God Stats
13W - 9L
1,670 SR
Queue Stats
229W - 226L
1,564 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,525 Elo+

VS

Team Averages
Level 25
1,503 SR
1,528 Elo+
Osiris
Osiris
FakeFineOkay
Osiris
Level 29
God Stats
2W - 4L
1,532 SR
Queue Stats
153W - 151L
1,561 Elo+
Solo
Heimdallr
Heimdallr
SuperAcuariano
Heimdallr
Level 29
God Stats
14W - 11L
1,621 SR
Queue Stats
78W - 80L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
althea2018
Gilgamesh
Level 17
God Stats
3W - 2L
1,792 SR
Queue Stats
38W - 23L
1,677 Elo+
Solo
Ymir
Ymir
lilpiolin
Ymir
Level 20
God Stats
0W - 4L
1,117 SR
Queue Stats
126W - 111L
1,420 Elo+
Solo
Scylla
Scylla
xSeHVeRe-
Scylla
Level 28
God Stats
16W - 18L
1,450 SR
Queue Stats
110W - 109L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conchudo0
Anubis
17
11 / 1 / 1
10,766
718
11,378
8,148
4,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 2
8,420
561
4,821
8,184
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
JOJOSZN
Cerberus
14
3 / 1 / 3
8,314
554
7,914
11,324
6,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 1 / 5
7,278
485
5,601
5,324
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SonOfHotlink
Izanami
13
4 / 1 / 3
7,905
527
5,565
7,103
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 3 / 2
8,398
560
8,455
14,541
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SuperAcuariano
Heimdallr
11
0 / 5 / 2
6,514
434
6,080
10,723
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
althea2018
Gilgamesh
15
3 / 2 / 1
8,758
584
5,830
11,171
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
1 / 4 / 1
5,977
398
1,627
10,222
5,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
xSeHVeRe-
Scylla
13
0 / 7 / 2
7,484
499
2,696
9,423
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
6
7
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Conchudo0
Anubis
11
1
1
11.5
W
2
3
2
1
L
Osiris
2
3
2
1
W
Cerberus
JOJOSZN
Cerberus
3
1
3
4.5
W
1
1
5
3.5
W
Izanami
SonOfHotlink
Izanami
4
1
3
5.5
L
Heimdallr
SuperAcuariano
Heimdallr
0
5
2
0.2
L
Gilgamesh
althea2018
Gilgamesh
3
2
1
1.75
L
Ymir
1
4
1
0.38
L
Scylla
xSeHVeRe-
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
24,688
40,083
Taken
56,080
17,621
Mitigated
24,550
20,675
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Conchudo0
Anubis
11,378
825
0
5,413
8,148
4,970
0
2,817
5,127
80,634
0
W
4,821
1,580
0
2,702
8,184
2,809
512
48
8,136
0
56,564
L
Osiris
8,455
3,138
0
5,876
14,541
9,667
0
6,911
7,630
441
47,935
W
Cerberus
JOJOSZN
Cerberus
7,914
949
74
7,110
11,324
6,103
342
112
11,212
50,149
0
W
5,601
497
323
1,313
5,324
1,688
464
1,111
4,213
32,830
0
W
Izanami
SonOfHotlink
Izanami
5,565
3,648
0
3,740
7,103
2,051
1,274
468
6,635
0
50,078
L
Heimdallr
SuperAcuariano
Heimdallr
6,080
2,979
0
2,059
10,723
2,971
0
3,568
6,863
0
37,298
L
Gilgamesh
althea2018
Gilgamesh
5,830
2,155
0
3,233
11,171
4,247
0
4,298
6,873
0
59,405
L
Ymir
1,627
478
0
500
10,222
5,315
0
4,277
5,622
24,017
0
L
Scylla
xSeHVeRe-
Scylla
2,696
351
0
2,507
9,423
2,350
0
5,224
4,199
42,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
37,131
578
Minions Killed
397
0
Camps Cleared
0
1,493,790
Distance Traveled
1,305,089
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,766
718
168
11
0
269,273
6
W
Pele
8,420
561
109
7
0
366,806
0
L
Osiris
8,398
560
94
6
0
274,955
7
W
Cerberus
8,314
554
142
9
0
271,728
4
W
Ra
7,278
485
59
4
0
293,631
2
W
Izanami
7,905
527
100
7
0
292,352
2
L
Heimdallr
6,514
434
60
4
0
226,517
2
L
Gilgamesh
8,758
584
114
8
0
314,120
3
L
Ymir
5,977
398
32
2
0
243,429
0
L
Scylla
7,484
499
97
6
0
246,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role