Player Matchup

Nemesis
Nemesis
Bobsuruncle1875
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
Deadmuul
Zhong Kui
Level 8
God Stats
3W - 2L
1,759 SR
Queue Stats
29W - 27L
1,254 Elo+
Solo
Anubis
Anubis
Jeep007
Anubis
Level 29
God Stats
4W - 9L
1,228 SR
Queue Stats
109W - 157L
1,377 Elo+
Solo
Chronos
Chronos
YaBoiSadBo1
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 1
Loki
Loki
assassinsins
Loki
Level 17
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 6L
1,779 Elo+
Party 1
Team Averages
Level 15
1,556 SR
1,472 Elo+

VS

Team Averages
Level 17
1,492 SR
1,245 Elo+
Yemoja
Yemoja
LcV_Dzejsone
Yemoja
Level 27
God Stats
11W - 15L
1,532 SR
Queue Stats
48W - 63L
1,169 Elo+
Party 2
Bellona
Bellona
LcV_Kubus
Bellona
Level 8
God Stats
4W - 4L
1,421 SR
Queue Stats
7W - 20L
1,128 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LcV_Rogus
Tsukuyomi
Level 28
God Stats
2W - 6L
1,210 SR
Queue Stats
28W - 34L
1,169 Elo+
Party 2
Arachne
Arachne
festin-bendito
Arachne
Level 17
God Stats
7W - 4L
1,796 SR
Queue Stats
45W - 38L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
yaaayooo77
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,934
378
2,803
16,853
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Deadmuul
Zhong Kui
15
5 / 8 / 1
9,781
466
14,381
16,405
14,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Jeep007
Anubis
18
4 / 5 / 1
11,007
524
9,329
14,672
9,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
YaBoiSadBo1
Chronos
13
0 / 10 / 0
8,027
382
3,577
16,620
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 15 / 0
7,564
360
2,493
13,673
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 0 / 11
11,207
534
4,395
6,174
3,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LcV_Kubus
Bellona
15
3 / 0 / 12
9,622
458
4,849
8,388
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
LcV_Rogus
Tsukuyomi
17
9 / 3 / 11
11,056
526
12,143
9,625
3,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
31 / 1 / 1
15,718
748
31,146
19,017
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
yaaayooo77
Baron Samedi
15
1 / 6 / 0
9,339
445
2,617
10,478
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
10
Kills
47
47
Deaths
10
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Zhong Kui
Deadmuul
Zhong Kui
5
8
1
0.69
L
Anubis
Jeep007
Anubis
4
5
1
0.9
W
Yemoja
3
0
11
8.5
W
Bellona
LcV_Kubus
Bellona
3
0
12
9
W
Tsukuyomi
LcV_Rogus
Tsukuyomi
9
3
11
4.83
L
Chronos
YaBoiSadBo1
Chronos
0
10
0
0
L
1
15
0
0.07
W
31
1
1
31.5
W
Baron Samedi
yaaayooo77
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
55,150
78,223
Taken
53,682
44,844
Mitigated
24,352
14,273
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,803
1,408
0
3,894
16,853
7,733
0
733
16,120
0
43,486
L
Zhong Kui
Deadmuul
Zhong Kui
14,381
2,539
0
3,915
16,405
14,737
1,262
1,558
14,847
56,675
4,061
L
Anubis
Jeep007
Anubis
9,329
961
0
5,676
14,672
9,184
1,131
1,826
12,640
71,041
0
W
Yemoja
4,395
1,113
3,467
1,064
6,174
3,793
1,300
3,912
2,262
28,054
0
W
Bellona
LcV_Kubus
Bellona
4,849
840
0
1,112
8,388
5,505
1,672
4,139
4,249
2,409
31,379
W
Tsukuyomi
LcV_Rogus
Tsukuyomi
12,143
4,890
166
1,256
9,625
3,530
0
4,100
5,525
0
46,793
L
Chronos
YaBoiSadBo1
Chronos
3,577
1,076
0
788
16,620
8,937
160
3,057
13,523
30,710
2,759
L
2,493
355
0
0
13,673
4,253
0
82
13,591
0
24,396
W
31,146
22,110
0
7,599
19,017
8,366
4,348
6,857
12,160
0
117,143
W
Baron Samedi
yaaayooo77
Baron Samedi
2,617
744
218
871
10,478
3,158
1,502
7,833
2,645
35,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
56,942
407
Minions Killed
444
0
Camps Cleared
0
1,654,557
Distance Traveled
1,901,920
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,934
378
73
3
0
352,039
3
L
Zhong Kui
9,781
466
94
4
0
334,580
3
L
Anubis
11,007
524
139
7
0
314,044
1
W
Yemoja
11,207
534
43
2
0
375,438
0
W
Bellona
9,622
458
77
4
0
374,898
0
W
Tsukuyomi
11,056
526
66
3
0
406,939
8
L
Chronos
8,027
382
50
2
0
320,827
1
L
Loki
7,564
360
51
2
0
333,067
0
W
Arachne
15,718
748
186
9
0
436,530
4
W
Baron Samedi
9,339
445
72
3
0
308,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role