Player Matchup

Bacchus
Bacchus
Gold III
Aimee4444
Bacchus
Gold III
Level 99
God Stats
18W - 22L
1,438 SR
Queue Stats
116W - 125L
1,590 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
HappyBomby
Cu Chulainn
Gold II
Level 136
God Stats
3W - 3L
1,579 SR
Queue Stats
317W - 314L
1,598 MMR
Solo
Cupid
Cupid
Bronze III
KlypThaek
Cupid
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,541 MMR
Party 2
Pele
Pele
Silver I
Nairolf42
Pele
Silver I
Level 145
God Stats
23W - 16L
1,805 SR
Queue Stats
45W - 37L
1,621 MMR
Party 2
Janus
Janus
Gold II
Stev19Jh
Janus
Gold II
Level 69
God Stats
35W - 36L
1,678 SR
Queue Stats
139W - 131L
1,604 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,600 SR
1,591 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,705 SR
1,591 MMR
Chang'e
Chang'e
Gold II
Amarak
Chang'e
Gold II
Level 149
God Stats
17W - 7L
1,861 SR
Queue Stats
96W - 87L
1,589 MMR
Party 1
Serqet
Serqet
Silver I
Dkanoda
Serqet
Silver I
Level 126
God Stats
1W - 0L
1,740 SR
Queue Stats
12W - 14L
1,580 MMR
Solo
Anhur
Anhur
Gold II
SamElRey
Anhur
Gold II
Level 122
God Stats
34W - 30L
1,586 SR
Queue Stats
152W - 144L
1,594 MMR
Solo
Horus
Horus
Gold II
XFirecekQQ
Horus
Gold II
Level 159
God Stats
3W - 2L
1,649 SR
Queue Stats
128W - 113L
1,593 MMR
Party 1
Scylla
Scylla
Gold I
Xenphious
Scylla
Gold I
Level 160
God Stats
6W - 4L
1,688 SR
Queue Stats
40W - 37L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aimee4444
Bacchus
15
1 / 5 / 6
10,713
397
8,457
22,063
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HappyBomby
Cu Chulainn
19
1 / 6 / 3
12,144
450
16,952
24,476
21,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
KlypThaek
Cupid
19
1 / 3 / 5
12,294
455
8,574
12,969
3,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
6 / 2 / 2
14,009
519
12,383
18,400
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Stev19Jh
Janus
17
4 / 7 / 4
11,991
444
14,582
16,175
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshTiamatAthenaTsukuyomiSet

VS

Bans
ApolloHeimdallrAwilixChernobogNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amarak
Chang'e
20
12 / 2 / 7
15,128
560
16,218
14,340
9,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Dkanoda
Serqet
18
1 / 7 / 12
12,383
459
11,106
22,813
9,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
SamElRey
Anhur
20
4 / 3 / 12
14,682
544
18,949
22,177
10,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
19
1 / 1 / 14
13,433
498
8,222
25,871
32,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Xenphious
Scylla
19
5 / 0 / 10
13,277
492
13,857
13,479
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
13
Kills
23
23
Deaths
13
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aimee4444
Bacchus
1
5
6
0.8
W
Chang'e
Amarak
Chang'e
12
2
7
7.75
W
Serqet
Dkanoda
Serqet
1
7
12
1
L
Cu Chulainn
HappyBomby
Cu Chulainn
1
6
3
0.42
L
Cupid
KlypThaek
Cupid
1
3
5
1.17
L
Pele
6
2
2
3.5
W
Anhur
SamElRey
Anhur
4
3
12
3.33
L
Janus
Stev19Jh
Janus
4
7
4
0.86
W
Horus
1
1
14
8
W
Scylla
Xenphious
Scylla
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,948
Damage
68,352
94,083
Taken
98,680
60,862
Mitigated
68,955
26,401
Healing
53,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aimee4444
Bacchus
8,457
763
362
2,466
22,063
22,698
74
6,175
15,709
21,199
0
W
Chang'e
Amarak
Chang'e
16,218
586
7,688
8,139
14,340
9,853
1,724
3,492
10,848
90,969
0
W
Serqet
Dkanoda
Serqet
11,106
2,530
0
7,245
22,813
9,720
361
5,965
16,848
0
65,744
L
Cu Chulainn
HappyBomby
Cu Chulainn
16,952
1,583
0
4,966
24,476
21,040
137
10,088
13,672
7,259
79,573
L
Cupid
KlypThaek
Cupid
8,574
4,947
998
5,658
12,969
3,957
864
3,827
8,987
0
83,807
L
Pele
12,383
2,987
0
8,597
18,400
7,371
0
4,140
13,872
0
145,609
W
Anhur
SamElRey
Anhur
18,949
15,003
0
9,751
22,177
10,896
3,190
6,804
15,373
0
133,945
L
Janus
Stev19Jh
Janus
14,582
735
0
3,354
16,175
5,796
500
5,212
10,209
97,182
0
W
Horus
8,222
3,430
3,719
12,752
25,871
32,542
215
5,800
19,724
0
45,864
W
Scylla
Xenphious
Scylla
13,857
1,380
0
3,843
13,479
5,944
2,447
4,675
8,804
113,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
68,903
743
Minions Killed
674
0
Camps Cleared
0
2,619,080
Distance Traveled
2,539,198
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,713
397
20
1
0
525,410
10
W
Chang'e
15,128
560
152
6
0
525,341
5
W
Serqet
12,383
459
107
4
0
502,533
10
L
Cu Chulainn
12,144
450
164
6
0
516,703
4
L
Cupid
12,294
455
181
7
0
494,394
11
L
Pele
14,009
519
205
8
0
565,216
3
W
Anhur
14,682
544
187
7
0
458,064
10
L
Janus
11,991
444
173
6
0
517,357
4
W
Horus
13,433
498
61
2
0
526,625
7
W
Scylla
13,277
492
167
6
0
526,635
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role