Player Matchup

Sun Wukong
Sun Wukong
DrunkSpartan002
Sun Wukong
Level 68
God Stats
2W - 2L
1,307 SR
Queue Stats
18W - 12L
1,609 Elo+
Party 1
Izanami
Izanami
KappaLordShadow
Izanami
Level 62
God Stats
7W - 5L
1,307 SR
Queue Stats
67W - 35L
1,594 Elo+
Party 1
Sol
Sol
whyumbra
Sol
Level 39
God Stats
2W - 1L
1,307 SR
Queue Stats
153W - 103L
1,590 Elo+
Party 1
Team Averages
Level 56
1,307 SR
1,597 Elo+

VS

Team Averages
Level 56
1,557 SR
1,431 Elo+
Chiron
Chiron
ASSASINx505
Chiron
Level 64
God Stats
5W - 6L
1,631 SR
Queue Stats
32W - 34L
1,568 Elo+
Solo
Bellona
Bellona
SouthernSole
Bellona
Level 18
God Stats
1W - 3L
1,380 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
Varlett
Ah Puch
Level 87
God Stats
2W - 1L
1,659 SR
Queue Stats
9W - 10L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrunkSpartan002
Sun Wukong
15
3 / 4 / 6
13,635
718
9,827
17,990
13,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 2
12,841
676
11,567
10,323
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 0 / 2
12,308
648
11,794
18,110
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 4 / 4
11,707
616
10,443
15,699
5,754
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SouthernSole
Bellona
14
2 / 3 / 3
11,076
583
5,379
16,865
12,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Varlett
Ah Puch
16
3 / 2 / 3
12,115
638
23,541
9,876
3,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
7
7
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
4
1
W
Sun Wukong
DrunkSpartan002
Sun Wukong
3
4
6
1.5
W
4
3
2
1.67
L
Bellona
SouthernSole
Bellona
2
3
3
1.17
L
Ah Puch
Varlett
Ah Puch
3
2
3
2.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
39,363
46,423
Taken
42,440
23,922
Mitigated
21,642
13,172
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,443
6,035
275
2,649
15,699
5,754
205
3,944
11,739
0
63,583
W
Sun Wukong
DrunkSpartan002
Sun Wukong
9,827
2,086
0
1,501
17,990
13,059
522
8,451
9,539
183
38,581
W
11,567
6,816
0
177
10,323
3,759
1,322
6,955
3,368
0
71,486
L
Bellona
SouthernSole
Bellona
5,379
1,121
0
2,802
16,865
12,422
459
4,973
11,892
2,636
26,001
L
Ah Puch
Varlett
Ah Puch
23,541
618
219
2,586
9,876
3,466
544
2,848
7,028
80,846
0
W
11,794
3,920
0
11,494
18,110
7,104
1,176
9,342
8,768
73,562
4,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
34,898
290
Minions Killed
226
0
Camps Cleared
0
1,056,468
Distance Traveled
1,001,856
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,707
616
74
4
0
330,154
2
W
Sun Wukong
13,635
718
49
3
0
359,534
3
W
Izanami
12,841
676
116
6
0
367,582
2
L
Bellona
11,076
583
36
2
0
336,720
0
L
Ah Puch
12,115
638
116
6
0
334,982
4
W
Sol
12,308
648
125
7
0
329,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role