Player Matchup

Anubis
Anubis
 
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AnitaBuerk
Ymir
Level 18
God Stats
53W - 36L
1,417 SR
Queue Stats
112W - 123L
1,270 Elo+
Party 2
Thanatos
Thanatos
BlackFlameOfHell
Thanatos
Level 32
God Stats
12W - 8L
1,523 SR
Queue Stats
81W - 63L
1,584 Elo+
Party 3
Apollo
Apollo
IvIadder
Apollo
Level 13
God Stats
9W - 9L
1,500 SR
Queue Stats
67W - 62L
1,458 Elo+
Party 2
Merlin
Merlin
dragonkillfight
Merlin
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 3L
1,626 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,488 Elo+

VS

Team Averages
Level 15
1,382 SR
1,257 Elo+
Ra
Ra
Jarder88
Ra
Level 17
God Stats
7W - 16L
1,249 SR
Queue Stats
46W - 61L
1,314 Elo+
Party 1
Nu Wa
Nu Wa
Jillsephia
Nu Wa
Level 14
God Stats
9W - 18L
1,308 SR
Queue Stats
34W - 42L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
Rakutz
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,182 Elo+
Solo
Neith
Neith
Starlordwar
Neith
Level 8
God Stats
15W - 18L
1,562 SR
Queue Stats
67W - 57L
1,384 Elo+
Solo
Olorun
Olorun
schnitzel09
Olorun
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 25L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 6 / 32
13,822
1,152
20,474
17,296
8,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 11 / 37
12,606
1,051
10,164
26,780
31,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
25 / 3 / 22
17,805
1,484
28,582
21,075
8,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
IvIadder
Apollo
20
13 / 9 / 33
15,035
1,253
35,981
23,126
9,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 8 / 14
11,392
949
8,156
15,024
5,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 18
13,216
1,101
18,775
23,361
7,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
8 / 14 / 21
13,935
1,161
20,712
26,683
8,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Rakutz
Sylvanus
19
3 / 7 / 21
12,397
1,033
12,847
20,884
25,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 4 / 9
15,725
1,310
33,784
12,112
4,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
18
2 / 17 / 17
11,254
938
5,805
25,172
9,411

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
123
53
Kills
37
37
Deaths
53
138
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
6
32
4
W
2
11
37
1.86
W
25
3
22
12
W
Apollo
IvIadder
Apollo
13
9
33
3.28
L
6
11
18
1.36
L
Nu Wa
8
14
21
1.32
L
Sylvanus
Rakutz
Sylvanus
3
7
21
1.93
L
18
4
9
5.63
W
5
8
14
1.5
L
Olorun
2
17
17
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,357
Damage
91,923
103,301
Taken
108,212
63,305
Mitigated
55,727
28,271
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,474
567
0
5,346
17,296
8,485
0
11,116
6,180
46,298
0
W
10,164
484
0
0
26,780
31,699
0
14,614
12,166
32,312
0
W
28,582
5,932
753
16,931
21,075
8,370
0
12,243
8,372
0
53,257
W
Apollo
IvIadder
Apollo
35,981
19,889
0
3,725
23,126
9,132
0
12,382
10,744
0
66,437
L
18,775
2,977
2,015
3,185
23,361
7,539
0
9,061
14,300
35,564
0
L
Nu Wa
20,712
8,421
138
2,240
26,683
8,788
0
12,811
13,872
40,097
0
L
Sylvanus
Rakutz
Sylvanus
12,847
4,030
3,406
4,354
20,884
25,901
0
7,628
13,256
19,706
0
L
33,784
19,592
0
1,675
12,112
4,088
0
2,367
9,745
0
99,031
W
8,156
1,566
0
1,516
15,024
5,619
0
7,324
7,700
28,558
0
L
Olorun
5,805
3,781
212
192
25,172
9,411
0
6,927
18,245
10,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,660
Gold Earned
66,527
267
Minions Killed
231
5
Camps Cleared
7
971,908
Distance Traveled
837,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,822
1,152
52
4
0
196,490
1
W
Ymir
12,606
1,051
50
4
1
187,755
0
W
Thanatos
17,805
1,484
50
4
3
240,832
0
W
Apollo
15,035
1,253
67
6
1
204,760
1
L
Ra
13,216
1,101
30
3
2
186,780
0
L
Nu Wa
13,935
1,161
37
3
0
150,392
0
L
Sylvanus
12,397
1,033
22
2
0
176,603
0
L
Neith
15,725
1,310
139
12
4
193,361
2
W
Merlin
11,392
949
48
4
0
142,071
0
L
Olorun
11,254
938
3
0
1
130,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role