Player Matchup

Bastet
Bastet
Blaqkgrief
Bastet
Level 17
God Stats
4W - 2L
1,691 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
RayBlazar
Kukulkan
Level 13
God Stats
6W - 3L
1,322 SR
Queue Stats
99W - 97L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
T2chillin
Sylvanus
Level 15
God Stats
3W - 1L
1,843 SR
Queue Stats
41W - 11L
1,805 Elo+
Party 2
Ullr
Ullr
spaghettifi
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 77L
1,646 Elo+
Solo
Neith
Neith
tboehne
Neith
Level 7
God Stats
15W - 6L
1,668 SR
Queue Stats
106W - 64L
1,693 Elo+
Party 2
Team Averages
Level 14
1,605 SR
1,533 Elo+

VS

Team Averages
Level 13
1,405 SR
1,353 Elo+
Neith
Neith
Aranubis
Neith
Level 13
God Stats
2W - 4L
1,455 SR
Queue Stats
13W - 19L
1,417 Elo+
Solo
Merlin
Merlin
AutomatonAuthor
Merlin
Level 14
God Stats
39W - 49L
1,272 SR
Queue Stats
43W - 62L
1,236 Elo+
Party 3
Mulan
Mulan
HiddinMoon
Mulan
Level 5
God Stats
4W - 13L
1,171 SR
Queue Stats
4W - 17L
1,095 Elo+
Party 3
Set
Set
bongocongo548
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,436 Elo+
Solo
Ymir
Ymir
yosoyelataque77
Ymir
Level 18
God Stats
61W - 47L
1,630 SR
Queue Stats
61W - 49L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blaqkgrief
Bastet
18
4 / 2 / 19
10,892
1,089
9,036
8,080
3,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RayBlazar
Kukulkan
17
2 / 2 / 18
10,036
1,004
11,256
5,301
2,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
T2chillin
Sylvanus
18
5 / 2 / 29
11,760
1,176
18,403
15,954
17,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
17 / 3 / 18
13,018
1,302
28,064
11,118
6,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
tboehne
Neith
19
15 / 1 / 19
12,608
1,261
24,037
10,563
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aranubis
Neith
15
3 / 10 / 3
10,125
1,013
10,590
16,828
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 10 / 6
9,564
956
6,484
19,773
17,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
15
2 / 8 / 5
9,852
985
7,112
23,157
20,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 9 / 4
9,427
943
6,383
17,682
6,946
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 6 / 7
10,929
1,093
10,877
19,881
24,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
43
Kills
10
10
Deaths
43
103
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Aranubis
Neith
3
10
3
0.45
L
1
10
6
0.4
W
Bastet
Blaqkgrief
Bastet
4
2
19
6.75
L
Mulan
2
8
5
0.56
W
Kukulkan
RayBlazar
Kukulkan
2
2
18
5.5
W
Sylvanus
T2chillin
Sylvanus
5
2
29
9.75
L
1
9
4
0.33
W
17
3
18
8.67
W
Neith
tboehne
Neith
15
1
19
24.5
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,796
Damage
41,446
51,016
Taken
97,321
36,399
Mitigated
75,680
17,455
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aranubis
Neith
10,590
4,250
0
1,890
16,828
6,369
0
5,659
11,169
0
24,727
L
6,484
1,026
0
0
19,773
17,388
0
5,964
13,809
18,668
0
W
Bastet
Blaqkgrief
Bastet
9,036
1,855
0
0
8,080
3,970
0
3,775
4,305
0
17,687
L
Mulan
7,112
1,725
0
2,106
23,157
20,296
0
6,358
16,799
0
12,698
W
Kukulkan
RayBlazar
Kukulkan
11,256
1,163
0
0
5,301
2,576
0
2,555
2,746
35,895
0
W
Sylvanus
T2chillin
Sylvanus
18,403
6,054
3,835
6,646
15,954
17,457
0
4,103
11,851
22,945
0
L
6,383
3,078
0
1,123
17,682
6,946
0
4,796
12,886
0
19,189
W
28,064
20,090
0
2,683
11,118
6,096
0
3,353
7,765
0
35,582
W
Neith
tboehne
Neith
24,037
16,936
0
4,291
10,563
6,300
0
3,575
6,988
0
42,788
L
10,877
850
0
0
19,881
24,681
0
6,882
12,999
25,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,314
Gold Earned
49,897
156
Minions Killed
149
3
Camps Cleared
3
836,775
Distance Traveled
757,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,125
1,013
33
3
0
145,626
1
L
Merlin
9,564
956
34
3
0
128,187
0
W
Bastet
10,892
1,089
26
3
1
209,931
0
L
Mulan
9,852
985
12
1
1
163,788
0
W
Kukulkan
10,036
1,004
69
7
0
138,169
0
W
Sylvanus
11,760
1,176
9
1
0
150,369
0
L
Set
9,427
943
29
3
1
150,156
0
W
Ullr
13,018
1,302
18
2
2
174,130
0
W
Neith
12,608
1,261
34
3
0
164,176
0
L
Ymir
10,929
1,093
41
4
1
169,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role