Player Matchup

Ymir
Ymir
DaeDinero
Ymir
Level 17
God Stats
1W - 2L
1,716 SR
Queue Stats
25W - 26L
1,384 Elo+
Solo
Hercules
Hercules
DudeMan42
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,692 Elo+
Solo
Mercury
Mercury
Pyroblazer4252
Mercury
Level 25
God Stats
49W - 40L
1,645 SR
Queue Stats
165W - 162L
1,629 Elo+
Solo
Hel
Hel
Sharperpato09
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,571 Elo+
Solo
Apollo
Apollo
tripodz
Apollo
Level 29
God Stats
16W - 20L
1,376 SR
Queue Stats
56W - 49L
1,408 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,537 Elo+

VS

Team Averages
Level 27
1,444 SR
1,644 Elo+
Nu Wa
Nu Wa
AzsharasFist
Nu Wa
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,512 Elo+
Solo
Anhur
Anhur
DsNutsBDragin
Anhur
Level 28
God Stats
8W - 2L
1,273 SR
Queue Stats
120W - 55L
1,789 Elo+
Party 1
Pele
Pele
DsNutsBSaggin
Pele
Level 26
God Stats
2W - 2L
1,436 SR
Queue Stats
114W - 50L
1,781 Elo+
Party 1
Ne Zha
Ne Zha
DsNutsBSwingin
Ne Zha
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
111W - 48L
1,781 Elo+
Party 1
King Arthur
King Arthur
SamuraiZoe
King Arthur
Level 27
God Stats
3W - 5L
1,276 SR
Queue Stats
76W - 78L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 1
4,348
395
305
7,587
1,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
DudeMan42
Hercules
5
0 / 6 / 0
4,209
383
1,909
8,107
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,471
497
2,244
7,441
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 5 / 0
6,361
578
6,872
7,653
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
tripodz
Apollo
8
0 / 3 / 0
4,859
442
2,002
6,650
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 8
5,523
502
4,029
5,164
1,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 3
7,127
648
5,305
4,140
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 0 / 4
7,565
688
8,919
6,474
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 10
7,008
637
5,258
6,018
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SamuraiZoe
King Arthur
10
0 / 1 / 2
5,831
530
2,104
6,407
2,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
19
19
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
Ymir
0
4
1
0.13
W
5
0
3
6.5
W
8
0
4
10
W
5
0
10
10
L
Hercules
DudeMan42
Hercules
0
6
0
0
L
1
1
2
2
W
King Arthur
SamuraiZoe
King Arthur
0
1
2
1
L
5
5
0
1
L
Apollo
tripodz
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
25,615
37,438
Taken
28,203
11,575
Mitigated
9,805
6,769
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,029
821
0
373
5,164
1,384
912
2,013
2,961
16,050
0
L
Ymir
305
32
0
0
7,587
1,984
270
581
7,006
6,199
0
W
5,305
2,282
0
1,416
4,140
1,205
977
399
3,707
0
39,031
W
8,919
2,043
0
4,187
6,474
2,056
259
1,329
4,905
0
49,063
W
5,258
1,460
0
1,675
6,018
2,355
260
1,236
4,608
0
24,372
L
Hercules
DudeMan42
Hercules
1,909
1,062
0
1,167
8,107
4,293
0
772
7,335
0
11,852
L
2,244
1,303
0
0
7,441
1,930
0
440
7,001
0
27,168
W
King Arthur
SamuraiZoe
King Arthur
2,104
272
0
1,592
6,407
2,805
93
1,651
4,605
0
25,496
L
6,872
313
1,522
2,564
7,653
1,923
42
1,637
6,016
33,959
0
L
Apollo
tripodz
Apollo
2,002
583
0
1,516
6,650
1,445
560
599
6,051
0
21,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
33,054
208
Minions Killed
271
0
Camps Cleared
0
1,038,089
Distance Traveled
1,155,022
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,523
502
27
2
0
200,343
1
L
Ymir
4,348
395
16
1
0
189,648
0
W
Anhur
7,127
648
66
6
0
212,633
1
W
Pele
7,565
688
87
8
0
252,672
2
W
Ne Zha
7,008
637
36
3
0
267,838
7
L
Hercules
4,209
383
30
3
0
170,518
3
L
Mercury
5,471
497
53
5
0
241,774
3
W
King Arthur
5,831
530
55
5
0
221,536
4
L
Hel
6,361
578
67
6
0
203,740
4
L
Apollo
4,859
442
42
4
0
232,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role