Player Matchup

Yemoja
Yemoja
MrCSCP
Yemoja
Level 22
God Stats
371W - 475L
1,296 SR
Queue Stats
408W - 533L
1,342 Elo+
Solo
Nemesis
Nemesis
Red_Smoke001
Nemesis
Level 9
God Stats
23W - 9L
1,873 SR
Queue Stats
109W - 93L
1,525 Elo+
Solo
Anhur
Anhur
XGN Doubled
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,417 Elo+
Party 1
Neith
Neith
Xacourii
Neith
Level 17
God Stats
34W - 35L
1,442 SR
Queue Stats
37W - 47L
1,366 Elo+
Party 1
Serqet
Serqet
mamu_5790
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,354 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,401 Elo+

VS

Team Averages
Level 15
1,431 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
ASFzombiewolf
Tsukuyomi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 84L
1,633 Elo+
Solo
Ullr
Ullr
Hades of Wrath
Ullr
Level 24
God Stats
1W - 2L
1,481 SR
Queue Stats
7W - 9L
1,682 Elo+
Solo
Jormungandr
Jormungandr
Law of the Gun
Jormungandr
Level 18
God Stats
5W - 8L
1,474 SR
Queue Stats
77W - 68L
1,474 Elo+
Party 2
Merlin
Merlin
xWinTooMuchx
Merlin
Level 18
God Stats
2W - 4L
1,420 SR
Queue Stats
74W - 68L
1,456 Elo+
Party 2
Pele
Pele
ōkami740
Pele
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
75W - 73L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrCSCP
Yemoja
20
1 / 5 / 32
13,337
1,111
4,295
23,387
15,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Red_Smoke001
Nemesis
20
38 / 5 / 11
20,953
1,746
66,432
29,651
14,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 31
14,262
1,189
18,819
16,323
7,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Xacourii
Neith
20
8 / 4 / 21
14,410
1,201
20,214
16,858
6,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
mamu_5790
Serqet
19
0 / 11 / 23
12,017
1,001
2,229
17,481
6,763
Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASFzombiewolf
Tsukuyomi
19
6 / 9 / 15
13,537
1,128
15,794
18,457
4,797
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 10 / 10
12,030
1,003
9,430
24,290
7,936
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Law of the Gun
Jormungandr
20
7 / 12 / 20
13,659
1,138
17,635
32,136
35,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
11 / 10 / 14
14,949
1,246
33,624
21,320
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
4 / 13 / 13
12,836
1,070
14,146
22,478
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
103
54
Kills
31
31
Deaths
54
118
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASFzombiewolf
Tsukuyomi
6
9
15
1.5
L
3
10
10
0.8
L
Jormungandr
Law of the Gun
Jormungandr
7
12
20
1.42
W
Yemoja
MrCSCP
Yemoja
1
5
32
3.4
W
Nemesis
Red_Smoke001
Nemesis
38
5
11
8.7
W
7
6
31
3.75
W
Neith
Xacourii
Neith
8
4
21
4.63
W
Serqet
mamu_5790
Serqet
0
11
23
1.05
L
Merlin
11
10
14
1.8
L
Pele
4
13
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,989
Damage
90,629
103,700
Taken
118,681
50,589
Mitigated
60,675
21,507
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASFzombiewolf
Tsukuyomi
15,794
4,392
0
960
18,457
4,797
0
517
16,972
0
27,957
L
9,430
6,785
696
1,264
24,290
7,936
0
663
23,120
0
37,116
L
Jormungandr
Law of the Gun
Jormungandr
17,635
4,534
0
0
32,136
35,214
0
762
30,700
52,226
0
W
Yemoja
MrCSCP
Yemoja
4,295
916
1,065
5,846
23,387
15,551
0
12,622
10,765
18,005
0
W
Nemesis
Red_Smoke001
Nemesis
66,432
42,122
0
9,682
29,651
14,356
0
14,283
15,368
0
85,031
W
18,819
14,225
0
0
16,323
7,771
0
7,440
8,883
0
40,861
W
Neith
Xacourii
Neith
20,214
11,600
304
4,610
16,858
6,148
0
8,301
8,469
0
58,665
W
Serqet
mamu_5790
Serqet
2,229
208
0
0
17,481
6,763
0
8,613
8,626
0
9,271
L
Merlin
33,624
2,495
0
0
21,320
6,416
0
487
20,833
59,638
0
L
Pele
14,146
5,572
0
687
22,478
6,312
0
758
21,440
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,979
Gold Earned
67,011
203
Minions Killed
221
5
Camps Cleared
3
1,060,460
Distance Traveled
1,031,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,537
1,128
15
1
2
209,653
2
L
Ullr
12,030
1,003
46
4
0
179,505
0
L
Jormungandr
13,659
1,138
80
7
0
204,931
0
W
Yemoja
13,337
1,111
24
2
0
183,031
0
W
Nemesis
20,953
1,746
41
3
1
271,390
1
W
Anhur
14,262
1,189
48
4
0
195,304
0
W
Neith
14,410
1,201
63
5
4
198,508
0
W
Serqet
12,017
1,001
27
2
0
212,227
1
L
Merlin
14,949
1,246
55
5
0
218,100
0
L
Pele
12,836
1,070
25
2
1
219,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role