Player Matchup

Hou Yi
Hou Yi
Acs02
Hou Yi
Level 66
God Stats
0W - 4L
1,694 SR
Queue Stats
244W - 226L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IvyGhost
Tsukuyomi
Level 156
God Stats
5W - 4L
1,618 SR
Queue Stats
237W - 219L
1,474 Elo+
Party 1
Chang'e
Chang'e
RoldDarl
Chang'e
Level 101
God Stats
3W - 6L
1,390 SR
Queue Stats
187W - 190L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Sandjama
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
acs12_
Yemoja
Level 68
God Stats
0W - 2L
1,194 SR
Queue Stats
62W - 77L
1,421 Elo+
Party 2
Team Averages
Level 109
1,479 SR
1,469 Elo+

VS

Team Averages
Level 128
1,463 SR
1,473 Elo+
Athena
Athena
FatFrank
Athena
Level 125
God Stats
4W - 3L
1,365 SR
Queue Stats
165W - 155L
1,471 Elo+
Solo
Medusa
Medusa
Nidz
Medusa
Level 143
God Stats
1W - 0L
1,295 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Rinni5
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Yermat9000
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
krautmouse
Gilgamesh
Level 158
God Stats
2W - 3L
1,654 SR
Queue Stats
214W - 227L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acs02
Hou Yi
14
2 / 5 / 5
8,717
459
6,787
12,647
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tsukuyomi
IvyGhost
Tsukuyomi
16
4 / 7 / 6
9,877
520
13,225
19,826
13,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
RoldDarl
Chang'e
17
3 / 5 / 6
9,834
518
10,814
16,353
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Sandjama
Ne Zha
17
7 / 4 / 5
10,308
543
5,771
16,208
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
acs12_
Yemoja
13
0 / 4 / 9
8,813
464
6,395
17,172
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FatFrank
Athena
15
3 / 2 / 15
10,373
546
11,017
15,435
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Nidz
Medusa
16
5 / 3 / 4
10,592
557
9,041
10,342
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Rinni5
Kukulkan
18
6 / 3 / 5
11,272
593
17,374
9,829
4,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Yermat9000
Bastet
17
5 / 5 / 7
10,241
539
10,808
15,728
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
krautmouse
Gilgamesh
16
5 / 3 / 9
10,190
536
10,007
14,832
7,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
16
Kills
24
25
Deaths
16
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Acs02
Hou Yi
2
5
5
0.9
W
Athena
FatFrank
Athena
3
2
15
5.25
L
Tsukuyomi
IvyGhost
Tsukuyomi
4
7
6
1
W
Medusa
Nidz
Medusa
5
3
4
2.33
W
Kukulkan
Rinni5
Kukulkan
6
3
5
2.83
L
Chang'e
RoldDarl
Chang'e
3
5
6
1.2
L
Ne Zha
Sandjama
Ne Zha
7
4
5
2.38
W
Bastet
Yermat9000
Bastet
5
5
7
1.7
L
Yemoja
acs12_
Yemoja
0
4
9
1.13
W
Gilgamesh
krautmouse
Gilgamesh
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,992
Damage
58,247
82,206
Taken
66,166
43,740
Mitigated
41,485
20,825
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Acs02
Hou Yi
6,787
2,543
0
2,267
12,647
4,317
0
3,294
9,353
0
43,631
W
Athena
FatFrank
Athena
11,017
3,513
0
2,357
15,435
15,774
139
5,201
10,098
24,031
0
L
Tsukuyomi
IvyGhost
Tsukuyomi
13,225
1,871
0
3,295
19,826
13,783
99
5,088
14,738
7,693
55,752
W
Medusa
Nidz
Medusa
9,041
4,602
0
512
10,342
4,044
2,314
1,994
8,302
0
58,704
W
Kukulkan
Rinni5
Kukulkan
17,374
1,390
701
3,509
9,829
4,123
888
5,469
4,128
88,116
0
L
Chang'e
RoldDarl
Chang'e
10,814
671
917
6,336
16,353
6,757
0
9,026
7,327
70,065
0
L
Ne Zha
Sandjama
Ne Zha
5,771
880
0
6,323
16,208
6,368
0
2,597
13,611
0
63,787
W
Bastet
Yermat9000
Bastet
10,808
3,210
0
3,927
15,728
10,000
1,332
2,473
13,163
0
46,530
L
Yemoja
acs12_
Yemoja
6,395
527
1,401
286
17,172
12,515
0
8,386
8,786
19,883
0
W
Gilgamesh
krautmouse
Gilgamesh
10,007
1,877
0
1,119
14,832
7,544
0
3,116
11,671
0
67,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
52,668
483
Minions Killed
427
0
Camps Cleared
0
1,605,513
Distance Traveled
1,843,279
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,717
459
64
3
0
317,450
6
W
Athena
10,373
546
14
1
0
383,240
10
L
Tsukuyomi
9,877
520
113
6
0
302,172
4
W
Medusa
10,592
557
103
5
0
343,384
3
W
Kukulkan
11,272
593
139
7
0
352,877
2
L
Chang'e
9,834
518
143
8
0
303,109
3
L
Ne Zha
10,308
543
132
7
0
367,454
0
W
Bastet
10,241
539
70
4
0
378,159
3
L
Yemoja
8,813
464
31
2
0
315,328
6
W
Gilgamesh
10,190
536
101
5
0
385,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role