Player Matchup

Janus
Janus
Ale00753
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CheeseSamigeYume
Kuzenbo
Level 27
God Stats
38W - 16L
1,656 SR
Queue Stats
104W - 79L
1,532 Elo+
Party 1
Artemis
Artemis
S1lvio
Artemis
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,865 Elo+
Party 1
Team Averages
Level 71
1,552 SR
1,632 Elo+

VS

Team Averages
Level 32
1,525 SR
1,489 Elo+
Sun Wukong
Sun Wukong
MrKucyk
Sun Wukong
Level 6
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XDilerr
Danzaburou
Level 81
God Stats
6W - 7L
1,548 SR
Queue Stats
51W - 53L
1,533 Elo+
Solo
Yemoja
Yemoja
vPapryk
Yemoja
Level 9
God Stats
0W - 3L
1,707 SR
Queue Stats
1W - 18L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ale00753
Janus
15
13 / 3 / 8
11,475
820
17,443
9,430
3,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 15
10,863
776
5,911
13,395
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
S1lvio
Artemis
14
8 / 3 / 13
11,124
795
18,961
10,317
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrKucyk
Sun Wukong
11
2 / 14 / 1
8,572
612
3,913
19,036
12,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
XDilerr
Danzaburou
14
3 / 6 / 3
10,453
747
12,734
15,436
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
vPapryk
Yemoja
12
1 / 6 / 3
8,820
630
4,937
15,013
9,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
26
Kills
6
6
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Ale00753
Janus
13
3
8
5.67
W
5
0
15
12.5
L
Sun Wukong
MrKucyk
Sun Wukong
2
14
1
0.18
W
Artemis
S1lvio
Artemis
8
3
13
4.83
L
Danzaburou
XDilerr
Danzaburou
3
6
3
0.75
L
Yemoja
vPapryk
Yemoja
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,315
Damage
21,584
33,142
Taken
49,485
24,993
Mitigated
26,418
6,945
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ale00753
Janus
17,443
2,261
0
2,228
9,430
3,530
1,050
2,037
7,393
48,449
0
W
5,911
2,799
0
1,081
13,395
17,227
468
1,163
12,232
17,516
0
L
Sun Wukong
MrKucyk
Sun Wukong
3,913
874
0
438
19,036
12,077
0
11,069
7,967
0
12,303
W
Artemis
S1lvio
Artemis
18,961
11,429
0
3,636
10,317
4,236
1,024
1,777
8,540
0
50,969
L
Danzaburou
XDilerr
Danzaburou
12,734
6,351
0
2,511
15,436
5,341
0
5,120
10,316
0
55,141
L
Yemoja
vPapryk
Yemoja
4,937
383
286
0
15,013
9,000
0
7,221
7,792
27,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
27,845
154
Minions Killed
126
0
Camps Cleared
0
744,431
Distance Traveled
643,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,475
820
93
7
0
239,611
1
W
Kuzenbo
10,863
776
17
1
0
295,849
0
L
Sun Wukong
8,572
612
14
1
0
181,986
2
W
Artemis
11,124
795
44
3
0
208,971
1
L
Danzaburou
10,453
747
85
6
0
217,632
4
L
Yemoja
8,820
630
27
2
0
243,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role