Player Matchup

Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 33
God Stats
73W - 76L
1,542 SR
Queue Stats
382W - 439L
1,354 Elo+
Solo
Janus
Janus
MidwayWharf2051
Janus
Level 86
God Stats
8W - 8L
1,392 SR
Queue Stats
316W - 419L
1,364 Elo+
Party 2
Anhur
Anhur
Miismuchaaa
Anhur
Level 18
God Stats
0W - 4L
1,138 SR
Queue Stats
75W - 115L
1,269 Elo+
Party 2
Ymir
Ymir
sebastiago12314
Ymir
Level 67
God Stats
65W - 92L
1,365 SR
Queue Stats
496W - 644L
1,318 Elo+
Party 2
Ao Kuang
Ao Kuang
valid00
Ao Kuang
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 168L
1,348 Elo+
Solo
Team Averages
Level 49
1,387 SR
1,331 Elo+

VS

Team Averages
Level 53
1,466 SR
1,397 Elo+
Danzaburou
Danzaburou
DonPaco777
Danzaburou
Level 39
God Stats
3W - 4L
1,546 SR
Queue Stats
245W - 300L
1,366 Elo+
Solo
Bacchus
Bacchus
NextSphere76575
Bacchus
Level 62
God Stats
7W - 4L
1,478 SR
Queue Stats
540W - 535L
1,391 Elo+
Party 3
Osiris
Osiris
OsirisGoddess
Osiris
Level 27
God Stats
4W - 6L
1,447 SR
Queue Stats
24W - 32L
1,373 Elo+
Party 1
Da Ji
Da Ji
Syncropolis
Da Ji
Level 49
God Stats
5W - 6L
1,404 SR
Queue Stats
532W - 515L
1,395 Elo+
Party 3
Janus
Janus
TicoParce
Janus
Level 88
God Stats
2W - 2L
1,455 SR
Queue Stats
11W - 13L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MewNemia
Amaterasu
11
0 / 2 / 0
6,100
508
3,465
6,522
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
5 / 4 / 2
7,404
617
8,381
6,906
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
4,965
414
2,943
7,947
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 4 / 2
6,115
510
3,139
9,403
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
valid00
Ao Kuang
6
1 / 3 / 0
4,760
397
810
3,604
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonPaco777
Danzaburou
12
7 / 1 / 4
7,898
658
6,869
6,563
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 6
7,092
591
4,777
8,340
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 0
7,181
598
3,182
5,978
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 1
7,813
651
4,932
7,693
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
TicoParce
Janus
12
2 / 3 / 2
7,067
589
4,455
5,043
1,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
20
20
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DonPaco777
Danzaburou
7
1
4
9
L
Amaterasu
MewNemia
Amaterasu
0
2
0
0
L
5
4
2
1.5
L
0
7
0
0
W
3
1
6
6
W
2
0
0
2
W
6
2
1
3.25
W
Janus
TicoParce
Janus
2
3
2
1
L
1
4
2
0.5
L
Ao Kuang
valid00
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
24,215
34,382
Taken
33,617
11,321
Mitigated
14,605
2,342
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DonPaco777
Danzaburou
6,869
2,632
0
681
6,563
1,941
1,496
2,447
4,044
0
39,206
L
Amaterasu
MewNemia
Amaterasu
3,465
2,329
0
158
6,522
2,525
186
494
6,028
0
27,394
L
8,381
826
0
770
6,906
2,011
0
2,071
4,835
41,407
0
L
2,943
1,348
0
537
7,947
1,769
0
1,288
6,659
0
17,202
W
4,777
490
0
3,327
8,340
5,002
84
3,438
4,736
18,217
0
W
3,182
1,576
0
1,649
5,978
3,338
350
0
5,978
0
33,909
W
4,932
1,173
0
585
7,693
2,739
0
2,765
4,836
0
43,963
W
Janus
TicoParce
Janus
4,455
199
0
570
5,043
1,585
228
3,172
1,693
40,845
0
L
3,139
863
0
744
9,403
4,065
0
4,558
4,845
15,860
0
L
Ao Kuang
valid00
Ao Kuang
810
354
0
133
3,604
951
0
821
2,783
11,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
37,051
235
Minions Killed
338
0
Camps Cleared
0
973,643
Distance Traveled
1,211,383
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,898
658
73
6
0
221,133
1
L
Amaterasu
6,100
508
61
5
0
231,527
0
L
Janus
7,404
617
79
7
0
234,251
0
L
Anhur
4,965
414
33
3
0
174,138
0
W
Bacchus
7,092
591
25
2
0
259,164
1
W
Osiris
7,181
598
77
6
0
239,643
1
W
Da Ji
7,813
651
88
7
0
256,433
0
W
Janus
7,067
589
75
6
0
235,010
6
L
Ymir
6,115
510
30
3
0
226,924
0
L
Ao Kuang
4,760
397
32
3
0
106,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role