Player Matchup

Nemesis
Nemesis
PerritoRabioso
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Yemoja
Yemoja
Puma OwO
Yemoja
Level 22
God Stats
2W - 0L
1,833 SR
Queue Stats
48W - 44L
1,398 Elo+
Solo
Apollo
Apollo
TheKuza
Apollo
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
108W - 68L
1,251 Elo+
Solo
Thanatos
Thanatos
danbrant1
Thanatos
Level 17
God Stats
1W - 0L
1,090 SR
Queue Stats
4W - 5L
1,535 Elo+
Solo
Scylla
Scylla
zXzDanilozXz
Scylla
Level 11
God Stats
2W - 2L
1,445 SR
Queue Stats
10W - 12L
1,384 Elo+
Solo
Team Averages
Level 12
1,474 SR
1,369 Elo+

VS

Team Averages
Level 15
1,567 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Akriiel
Cu Chulainn
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 69L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
Allanaerys
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 Elo+
Solo
Hercules
Hercules
DionesBond
Hercules
Level 7
God Stats
4W - 5L
1,641 SR
Queue Stats
92W - 76L
1,536 Elo+
Party 1
Pele
Pele
Lila3Pontos
Pele
Level 27
God Stats
3W - 4L
1,913 SR
Queue Stats
37W - 33L
1,506 Elo+
Solo
Zeus
Zeus
Xifrudinho
Zeus
Level 17
God Stats
3W - 2L
1,281 SR
Queue Stats
94W - 70L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,598
537
4,277
9,132
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
Puma OwO
Yemoja
10
0 / 1 / 1
6,568
411
2,701
6,299
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
TheKuza
Apollo
19
15 / 1 / 6
12,333
771
19,021
13,198
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
danbrant1
Thanatos
13
5 / 6 / 4
8,946
559
7,091
10,866
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
13
1 / 1 / 10
8,336
521
9,317
5,730
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akriiel
Cu Chulainn
10
2 / 6 / 5
7,031
439
4,708
12,719
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Allanaerys
Jing Wei
12
0 / 5 / 0
7,393
462
1,977
9,542
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
DionesBond
Hercules
11
3 / 3 / 5
7,694
481
4,352
14,051
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 7 / 0
7,978
499
7,359
12,586
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 5 / 5
7,792
487
9,117
8,152
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
26
Kills
13
13
Deaths
26
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Akriiel
Cu Chulainn
2
6
5
0.75
L
Jing Wei
Allanaerys
Jing Wei
0
5
0
0
L
Hercules
DionesBond
Hercules
3
3
5
1.83
L
6
7
0
0.86
W
5
4
2
1.5
W
Yemoja
Puma OwO
Yemoja
0
1
1
0.5
W
Apollo
TheKuza
Apollo
15
1
6
18
L
2
5
5
0.9
W
Thanatos
danbrant1
Thanatos
5
6
4
1.17
W
Scylla
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
27,513
45,225
Taken
57,050
17,110
Mitigated
26,207
19,174
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Akriiel
Cu Chulainn
4,708
1,156
0
401
12,719
8,250
742
2,391
10,220
3,613
22,290
L
Jing Wei
Allanaerys
Jing Wei
1,977
1,518
0
0
9,542
2,943
1,042
675
8,805
0
37,662
L
Hercules
DionesBond
Hercules
4,352
1,203
0
5,402
14,051
8,464
90
4,428
9,365
0
21,046
L
7,359
2,087
0
2,966
12,586
4,038
0
1,586
10,870
0
40,547
W
4,277
1,342
0
728
9,132
3,258
0
1,166
7,916
0
36,677
W
Yemoja
Puma OwO
Yemoja
2,701
538
4,161
527
6,299
2,456
153
2,851
3,182
9,235
0
W
Apollo
TheKuza
Apollo
19,021
12,038
0
7,971
13,198
5,566
3,545
1,704
11,436
0
102,772
L
9,117
1,496
0
1,187
8,152
2,512
752
2,214
5,772
45,637
0
W
Thanatos
danbrant1
Thanatos
7,091
1,801
0
5,289
10,866
4,443
590
2,268
8,430
0
30,920
W
Scylla
9,317
407
0
498
5,730
1,387
505
1,553
4,005
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
37,888
369
Minions Killed
335
0
Camps Cleared
0
1,547,767
Distance Traveled
1,491,378
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,031
439
37
2
0
294,044
0
L
Jing Wei
7,393
462
79
5
0
310,006
1
L
Hercules
7,694
481
45
3
0
344,025
1
L
Pele
7,978
499
89
6
0
298,071
0
W
Nemesis
8,598
537
53
3
0
295,932
1
W
Yemoja
6,568
411
21
1
0
296,007
2
W
Apollo
12,333
771
155
10
0
325,048
1
L
Zeus
7,792
487
85
5
0
245,232
0
W
Thanatos
8,946
559
62
4
0
330,847
2
W
Scylla
8,336
521
78
5
0
299,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role