Player Matchup

Sylvanus
Sylvanus
ONYX SA1NT
Sylvanus
Level 140
God Stats
4W - 3L
1,376 SR
Queue Stats
76W - 87L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
StankyPanky24
Heimdallr
Level 111
God Stats
20W - 19L
1,524 SR
Queue Stats
491W - 441L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSleepyKitty
Gilgamesh
Level 21
God Stats
1W - 7L
1,322 SR
Queue Stats
89W - 84L
1,616 Elo+
Party 1
Thanatos
Thanatos
percoseht
Thanatos
Level 34
God Stats
27W - 24L
1,686 SR
Queue Stats
142W - 146L
1,598 Elo+
Solo
Hades
Hades
xKING OF CRUNKx
Hades
Level 159
God Stats
2W - 8L
1,486 SR
Queue Stats
214W - 211L
1,555 Elo+
Party 1
Team Averages
Level 93
1,479 SR
1,577 Elo+

VS

Team Averages
Level 87
1,572 SR
1,542 Elo+
Nemesis
Nemesis
Dragonballofury
Nemesis
Level 120
God Stats
12W - 14L
1,620 SR
Queue Stats
281W - 257L
1,592 Elo+
Party 2
Sol
Sol
FattedFurball03
Sol
Level 123
God Stats
13W - 8L
1,738 SR
Queue Stats
260W - 190L
1,642 Elo+
Party 2
Ullr
Ullr
SenorPea
Ullr
Level 127
God Stats
26W - 25L
1,657 SR
Queue Stats
408W - 377L
1,547 Elo+
Party 2
Vulcan
Vulcan
elvirivle
Vulcan
Level 35
God Stats
3W - 5L
1,290 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Sobek
Sobek
thepoobdealr
Sobek
Level 28
God Stats
15W - 9L
1,556 SR
Queue Stats
87W - 62L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ONYX SA1NT
Sylvanus
16
4 / 8 / 6
11,408
456
6,312
24,839
26,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
StankyPanky24
Heimdallr
20
6 / 4 / 4
15,147
606
20,164
21,589
8,502
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TheSleepyKitty
Gilgamesh
16
2 / 9 / 6
10,537
421
7,024
18,916
10,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
percoseht
Thanatos
19
6 / 8 / 2
12,767
511
8,705
21,294
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 3
11,370
455
12,091
21,647
13,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 12
13,458
538
12,994
23,619
12,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
20 / 2 / 3
18,046
722
36,261
23,277
9,223
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
12 / 5 / 4
15,972
639
23,866
15,621
7,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
elvirivle
Vulcan
6
0 / 0 / 0
8,233
329
134
448
109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 7 / 21
12,801
512
9,162
22,340
27,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
20
Kills
35
35
Deaths
20
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
20
2
3
10.75
L
Sylvanus
ONYX SA1NT
Sylvanus
4
8
6
0.88
W
Ullr
12
5
4
2.8
L
Heimdallr
StankyPanky24
Heimdallr
6
4
4
2
L
Gilgamesh
TheSleepyKitty
Gilgamesh
2
9
6
0.56
W
Vulcan
elvirivle
Vulcan
0
0
0
0
L
Thanatos
percoseht
Thanatos
6
8
2
0.88
W
0
7
21
1.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,296
Damage
82,417
108,285
Taken
85,305
66,048
Mitigated
57,268
40,432
Healing
32,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,994
5,834
0
5,014
23,619
12,896
776
7,471
16,148
0
107,412
W
36,261
16,693
0
16,725
23,277
9,223
5,288
4,562
18,715
164,312
0
L
Sylvanus
ONYX SA1NT
Sylvanus
6,312
1,436
1,834
6,236
24,839
26,075
590
12,623
12,050
30,262
0
W
Ullr
23,866
11,329
0
2,761
15,621
7,701
4,073
2,442
13,179
0
127,990
L
Heimdallr
StankyPanky24
Heimdallr
20,164
12,532
0
6,881
21,589
8,502
3,004
9,187
12,402
0
121,876
L
Gilgamesh
TheSleepyKitty
Gilgamesh
7,024
2,161
0
1,598
18,916
10,494
0
9,335
9,316
0
38,572
W
Vulcan
elvirivle
Vulcan
134
47
0
0
448
109
0
234
214
1,270
0
L
Thanatos
percoseht
Thanatos
8,705
2,673
323
15,239
21,294
7,862
42
7,057
14,206
0
96,062
W
9,162
1,049
2,198
5,731
22,340
27,339
136
5,018
17,322
26,406
0
L
12,091
83
378
7,943
21,647
13,115
160
6,632
14,754
75,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,229
Gold Earned
68,510
630
Minions Killed
574
0
Camps Cleared
0
2,073,899
Distance Traveled
2,027,347
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,458
538
144
6
0
602,138
1
W
Sol
18,046
722
191
8
0
457,086
8
L
Sylvanus
11,408
456
56
2
0
367,496
0
W
Ullr
15,972
639
197
8
0
462,050
5
L
Heimdallr
15,147
606
201
8
0
409,168
1
L
Gilgamesh
10,537
421
78
3
0
429,222
3
W
Vulcan
8,233
329
5
0
0
28,032
0
L
Thanatos
12,767
511
155
6
0
455,379
6
W
Sobek
12,801
512
37
1
0
478,041
4
L
Hades
11,370
455
140
6
0
412,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role