Player Matchup

Scylla
Scylla
IWearTankTops
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,780 Elo+
Party 3
Olorun
Olorun
Mikëy
Olorun
Level 63
God Stats
11W - 6L
1,818 SR
Queue Stats
82W - 45L
1,624 Elo+
Party 3
Mercury
Mercury
NightRider08
Mercury
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
elite1shadow
Aphrodite
Level 68
God Stats
13W - 15L
1,482 SR
Queue Stats
87W - 61L
1,543 Elo+
Party 3
Chaac
Chaac
moneydew
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,843 Elo+
Party 3
Team Averages
Level 52
1,560 SR
1,658 Elo+

VS

Team Averages
Level 70
1,440 SR
1,533 Elo+
Merlin
Merlin
Chiclayork
Merlin
Level 7
God Stats
4W - 0L
1,711 SR
Queue Stats
20W - 15L
1,694 Elo+
Party 2
Apollo
Apollo
ChiefChoke96
Apollo
Level 18
God Stats
3W - 3L
1,382 SR
Queue Stats
3W - 11L
1,191 Elo+
Party 1
Mercury
Mercury
Durandart
Mercury
Level 114
God Stats
3W - 5L
1,294 SR
Queue Stats
19W - 20L
1,520 Elo+
Party 2
King Arthur
King Arthur
Marcelo21
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 1L
1,778 Elo+
Party 2
Sylvanus
Sylvanus
aCoupleSkeets
Sylvanus
Level 123
God Stats
6W - 8L
1,311 SR
Queue Stats
326W - 315L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,597
475
6,171
9,641
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Mikëy
Olorun
12
2 / 6 / 3
7,471
467
12,671
15,920
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
NightRider08
Mercury
11
1 / 5 / 2
6,858
429
5,516
12,028
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
elite1shadow
Aphrodite
11
1 / 3 / 3
6,759
422
8,068
10,663
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
moneydew
Chaac
13
2 / 4 / 3
7,708
482
9,615
16,083
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chiclayork
Merlin
15
9 / 0 / 8
9,642
603
15,085
8,015
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
2 / 3 / 7
7,450
466
5,957
12,036
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Durandart
Mercury
15
3 / 1 / 8
9,164
573
6,451
10,822
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Marcelo21
King Arthur
16
9 / 4 / 5
9,813
613
13,248
19,335
13,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
aCoupleSkeets
Sylvanus
13
2 / 1 / 11
7,408
463
7,118
15,846
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
25
25
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chiclayork
Merlin
9
0
8
13
W
Apollo
2
3
7
1.83
W
Mercury
Durandart
Mercury
3
1
8
7
L
3
7
0
0.43
W
King Arthur
Marcelo21
King Arthur
9
4
5
2.88
L
Olorun
Mikëy
Olorun
2
6
3
0.58
L
Mercury
NightRider08
Mercury
1
5
2
0.4
W
Sylvanus
aCoupleSkeets
Sylvanus
2
1
11
7.5
L
Aphrodite
elite1shadow
Aphrodite
1
3
3
0.83
L
Chaac
moneydew
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
47,859
64,335
Taken
66,054
29,935
Mitigated
40,579
22,249
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chiclayork
Merlin
15,085
574
214
2,425
8,015
3,363
400
2,962
4,945
63,301
0
W
Apollo
5,957
2,100
0
3,478
12,036
4,658
1,277
7,546
4,428
0
28,985
W
Mercury
Durandart
Mercury
6,451
2,771
0
1,030
10,822
4,455
100
2,738
7,978
0
67,256
L
6,171
1,222
0
550
9,641
2,798
0
5,128
4,255
22,251
0
W
King Arthur
Marcelo21
King Arthur
13,248
1,390
0
6,514
19,335
13,423
42
3,140
15,473
0
54,988
L
Olorun
Mikëy
Olorun
12,671
7,792
629
5,568
15,920
5,542
450
5,717
10,023
48,122
0
L
Mercury
NightRider08
Mercury
5,516
2,731
0
500
12,028
4,350
0
4,999
6,829
0
37,868
W
Sylvanus
aCoupleSkeets
Sylvanus
7,118
1,774
3,181
7,595
15,846
14,680
465
10,050
5,584
23,528
0
L
Aphrodite
elite1shadow
Aphrodite
8,068
2,135
2,886
5,211
10,663
4,180
400
3,254
7,270
32,294
0
L
Chaac
moneydew
Chaac
9,615
2,002
0
6,905
16,083
13,065
0
2,280
13,755
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
43,477
325
Minions Killed
433
0
Camps Cleared
0
1,491,094
Distance Traveled
1,633,315
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,642
603
124
8
0
339,388
5
W
Apollo
7,450
466
63
4
0
289,302
0
W
Mercury
9,164
573
105
7
0
367,399
4
L
Scylla
7,597
475
39
2
0
297,681
2
W
King Arthur
9,813
613
99
6
0
328,830
5
L
Olorun
7,471
467
97
6
0
252,623
5
L
Mercury
6,858
429
73
5
0
336,699
0
W
Sylvanus
7,408
463
42
3
0
308,396
1
L
Aphrodite
6,759
422
46
3
0
306,342
8
L
Chaac
7,708
482
70
4
0
297,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role