Player Matchup

Fenrir
Fenrir
CRUSINROMO11
Fenrir
Level 29
God Stats
2W - 4L
1,144 SR
Queue Stats
102W - 103L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
CeaJayAre
Gilgamesh
Level 15
God Stats
15W - 19L
1,312 SR
Queue Stats
40W - 55L
1,271 Elo+
Solo
Yemoja
Yemoja
PepperRhett
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,019 Elo+
Party 1
Thor
Thor
ThunderBeatZ007
Thor
Level 25
God Stats
24W - 15L
1,580 SR
Queue Stats
24W - 15L
1,428 Elo+
Solo
Ra
Ra
komoNinjakenz
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,407 SR
1,310 Elo+

VS

Team Averages
Level 17
1,468 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
DiddleFiddle96
Tsukuyomi
Level 17
God Stats
186W - 155L
1,521 SR
Queue Stats
392W - 358L
1,390 Elo+
Solo
Pele
Pele
Ozymandiasknk
Pele
Level 26
God Stats
3W - 3L
1,242 SR
Queue Stats
110W - 136L
1,356 Elo+
Solo
Scylla
Scylla
Yolox3298xd
Scylla
Level 18
God Stats
4W - 1L
1,704 SR
Queue Stats
17W - 16L
1,297 Elo+
Solo
Hercules
Hercules
luc-mar-84
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,328 Elo+
Solo
Jormungandr
Jormungandr
sharktoothpudge
Jormungandr
Level 8
God Stats
8W - 9L
1,371 SR
Queue Stats
100W - 99L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 3 / 3
6,529
1,088
3,118
4,927
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
CeaJayAre
Gilgamesh
11
1 / 7 / 2
6,560
1,093
6,806
11,752
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
0 / 5 / 4
6,649
1,108
867
8,062
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 0
4,110
685
0
0
0
12
3 / 5 / 2
7,640
1,273
8,002
7,441
2,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

259

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiddleFiddle96
Tsukuyomi
13
5 / 2 / 8
7,703
1,284
7,238
6,898
2,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 12
8,325
1,388
8,846
5,796
1,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
0 / 1 / 0
5,610
935
609
606
138
Hercules
luc-mar-84
Hercules
14
4 / 1 / 9
8,183
1,364
2,497
7,273
6,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
sharktoothpudge
Jormungandr
14
6 / 1 / 11
8,415
1,403
8,951
5,392
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
20
20
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
3
0.83
L
Gilgamesh
CeaJayAre
Gilgamesh
1
7
2
0.29
W
Tsukuyomi
DiddleFiddle96
Tsukuyomi
5
2
8
4.5
W
5
0
12
11
L
Yemoja
0
5
4
0.4
L
0
0
0
0
W
Scylla
0
1
0
0
L
3
5
2
0.8
W
Hercules
luc-mar-84
Hercules
4
1
9
8.5
W
Jormungandr
sharktoothpudge
Jormungandr
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
28,141
32,182
Taken
25,965
16,752
Mitigated
15,175
1,699
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,118
910
0
289
4,927
1,857
0
1,022
3,905
0
6,171
L
Gilgamesh
CeaJayAre
Gilgamesh
6,806
1,938
0
140
11,752
5,230
0
3,493
8,259
0
16,518
W
Tsukuyomi
DiddleFiddle96
Tsukuyomi
7,238
2,516
0
67
6,898
2,682
0
1,639
5,259
0
14,789
W
8,846
3,189
393
794
5,796
1,976
0
2,074
3,722
0
18,430
L
Yemoja
867
571
203
185
8,062
7,145
0
2,179
5,883
1,669
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
609
272
0
0
606
138
0
154
452
643
0
L
8,002
1,780
324
558
7,441
2,520
0
2,866
4,575
21,909
0
W
Hercules
luc-mar-84
Hercules
2,497
1,149
0
1,888
7,273
6,580
0
3,203
4,070
0
13,126
W
Jormungandr
sharktoothpudge
Jormungandr
8,951
2,207
0
0
5,392
3,799
0
1,799
3,593
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
38,236
60
Minions Killed
80
0
Camps Cleared
3
383,285
Distance Traveled
556,282
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,529
1,088
7
1
0
74,422
0
L
Gilgamesh
6,560
1,093
20
3
0
122,671
0
W
Tsukuyomi
7,703
1,284
16
3
0
135,994
0
W
Pele
8,325
1,388
23
4
0
141,761
0
L
Yemoja
6,649
1,108
0
0
0
80,885
0
L
Thor
4,110
685
0
0
0
0
0
W
Scylla
5,610
935
0
0
0
13,208
0
L
Ra
7,640
1,273
33
6
0
105,307
1
W
Hercules
8,183
1,364
16
3
1
136,101
0
W
Jormungandr
8,415
1,403
25
4
2
129,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role