Player Matchup

Chang'e
Chang'e
LeoJPGM
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
MixerGenoves
Scylla
Level 101
God Stats
0W - 2L
1,662 SR
Queue Stats
41W - 48L
1,326 Elo+
Party 3
Erlang Shen
Erlang Shen
dilancho
Erlang Shen
Level 148
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 4L
1,755 Elo+
Party 2
Fenrir
Fenrir
slumpstxge
Fenrir
Level 17
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 12L
1,092 Elo+
Party 3
Team Averages
Level 73
1,443 SR
1,418 Elo+

VS

Team Averages
Level 108
1,551 SR
1,471 Elo+
Janus
Janus
BadmanJSav
Janus
Level 160
God Stats
5W - 2L
1,513 SR
Queue Stats
7W - 6L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
CaffeinoFree
Sylvanus
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Pele
Pele
CloverWrld
Pele
Level 18
God Stats
1W - 5L
1,348 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo
Danzaburou
Danzaburou
madgoon23
Danzaburou
Level 124
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LeoJPGM
Chang'e
16
2 / 5 / 1
9,990
768
5,450
11,606
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
0 / 5 / 3
9,569
736
10,629
10,903
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
dilancho
Erlang Shen
16
2 / 5 / 2
10,958
843
8,717
18,131
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
slumpstxge
Fenrir
15
3 / 7 / 2
9,781
752
7,334
12,587
10,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 0 / 9
11,686
899
9,162
9,294
3,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
CaffeinoFree
Sylvanus
17
4 / 2 / 14
12,388
953
6,234
16,578
21,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 7
10,945
842
4,504
11,137
12,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
madgoon23
Danzaburou
18
9 / 2 / 8
12,548
965
21,436
11,591
5,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
22
22
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
9
8.5
W
Sylvanus
CaffeinoFree
Sylvanus
4
2
14
5.5
W
5
3
7
2.83
L
Chang'e
LeoJPGM
Chang'e
2
5
1
0.5
L
Scylla
0
5
3
0.3
L
Erlang Shen
dilancho
Erlang Shen
2
5
2
0.6
W
Danzaburou
madgoon23
Danzaburou
9
2
8
6.5
L
Fenrir
slumpstxge
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
41,336
53,227
Taken
48,600
26,813
Mitigated
42,158
9,694
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,162
883
0
3,732
9,294
3,244
1,395
2,910
6,374
49,654
0
W
Sylvanus
CaffeinoFree
Sylvanus
6,234
1,259
3,240
3,715
16,578
21,106
769
6,269
10,059
17,616
0
W
4,504
574
0
269
11,137
12,343
208
2,898
8,073
0
13,561
L
Chang'e
LeoJPGM
Chang'e
5,450
980
2,289
2,139
11,606
4,493
939
2,945
8,661
27,005
0
L
Scylla
10,629
168
0
2,510
10,903
3,431
1,706
2,350
8,553
49,672
0
L
Erlang Shen
dilancho
Erlang Shen
8,717
3,516
0
1,552
18,131
7,967
0
6,360
11,771
0
37,284
W
Danzaburou
madgoon23
Danzaburou
21,436
9,373
0
3,343
11,591
5,465
5,578
3,828
7,725
0
56,329
L
Fenrir
slumpstxge
Fenrir
7,334
1,405
0
1,204
12,587
10,922
111
4,203
8,384
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
47,567
227
Minions Killed
206
8
Camps Cleared
10
876,627
Distance Traveled
1,064,553
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,686
899
99
8
6
316,583
0
W
Sylvanus
12,388
953
20
2
2
252,197
1
W
Pele
10,945
842
17
1
0
254,373
0
L
Chang'e
9,990
768
60
5
0
232,562
2
L
Scylla
9,569
736
69
5
2
195,613
0
L
Erlang Shen
10,958
843
63
5
3
246,122
2
W
Danzaburou
12,548
965
70
5
2
241,400
1
L
Fenrir
9,781
752
35
3
3
202,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role