Player Matchup

Ymir
Ymir
Lucaa2103
Ymir
Level 8
God Stats
4W - 8L
1,493 SR
Queue Stats
22W - 30L
1,205 Elo+
Party 1
Jormungandr
Jormungandr
TheLAW20129700
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Totolina22
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Baron Samedi
Baron Samedi
Wayovamyhead
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
saSa56u
Bellona
Level 7
God Stats
11W - 14L
1,454 SR
Queue Stats
17W - 24L
1,188 Elo+
Party 1
Team Averages
Level 5
1,489 SR
1,326 Elo+

VS

Team Averages
Level 11
1,466 SR
1,373 Elo+
Set
Set
Ghosted1929
Set
Level 16
God Stats
2W - 3L
1,571 SR
Queue Stats
26W - 36L
1,250 Elo+
Solo
Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 22
God Stats
51W - 45L
1,410 SR
Queue Stats
238W - 252L
1,316 Elo+
Solo
Neith
Neith
Redbullblue7442
Neith
Level 14
God Stats
3W - 2L
1,349 SR
Queue Stats
44W - 46L
1,300 Elo+
Solo
Thor
Thor
Superfly1829
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
rodhector34-rodh
Chang'e
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 1
6,594
388
3,808
9,913
7,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
TheLAW20129700
Jormungandr
8
2 / 5 / 1
6,379
375
1,573
10,843
4,396
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
9
1 / 5 / 2
6,412
377
2,092
7,414
1,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Wayovamyhead
Baron Samedi
6
1 / 4 / 0
6,008
353
1,828
4,996
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
saSa56u
Bellona
13
4 / 3 / 0
8,052
474
4,654
10,281
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,772
516
7,384
7,038
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 0 / 2
9,453
556
6,474
10,513
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 1
8,925
525
5,079
10,334
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 4 / 1
6,548
385
527
6,436
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
6,546
385
748
5,126
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
18
22
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Ymir
1
5
1
0.3
W
8
0
2
9
W
3
1
1
3.5
W
1
4
1
0.38
L
Jormungandr
TheLAW20129700
Jormungandr
2
5
1
0.5
L
Anhur
1
5
2
0.4
L
Baron Samedi
Wayovamyhead
Baron Samedi
1
4
0
0.25
W
0
4
2
0.25
L
Bellona
saSa56u
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
20,212
43,447
Taken
39,447
20,084
Mitigated
20,198
3,882
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
3,253
0
522
7,038
3,361
150
1,347
5,605
0
50,490
L
Ymir
3,808
1,441
0
691
9,913
7,555
69
84
9,504
26,601
0
W
6,474
997
624
3,280
10,513
9,862
747
3,720
6,753
0
51,240
W
5,079
2,914
0
4,248
10,334
3,791
3,196
476
9,818
0
58,144
W
527
382
0
864
6,436
1,873
280
784
5,564
0
12,488
L
Jormungandr
TheLAW20129700
Jormungandr
1,573
624
0
1,718
10,843
4,396
0
0
10,758
19,023
0
L
Anhur
2,092
1,673
0
724
7,414
1,485
176
230
6,989
0
20,187
L
Baron Samedi
Wayovamyhead
Baron Samedi
1,828
467
0
70
4,996
1,369
499
0
4,966
10,556
0
W
748
110
222
811
5,126
1,311
458
588
4,498
12,378
0
L
Bellona
saSa56u
Bellona
4,654
1,436
0
679
10,281
5,279
308
274
9,937
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
40,244
187
Minions Killed
311
0
Camps Cleared
0
1,349,555
Distance Traveled
1,394,976
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,772
516
66
4
0
364,419
1
L
Ymir
6,594
388
34
2
0
358,487
4
W
Guan Yu
9,453
556
95
6
0
347,507
1
W
Neith
8,925
525
95
6
0
260,787
2
W
Thor
6,548
385
24
1
0
193,100
0
L
Jormungandr
6,379
375
18
1
0
216,863
3
L
Anhur
6,412
377
38
2
0
264,236
0
L
Baron Samedi
6,008
353
23
1
0
156,261
0
W
Chang'e
6,546
385
31
2
0
229,163
0
L
Bellona
8,052
474
74
4
0
353,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role