Player Matchup

Cthulhu
Cthulhu
HivemindX
Cthulhu
Level 28
God Stats
9W - 10L
1,195 SR
Queue Stats
49W - 50L
1,341 Elo+
Party 3
Cernunnos
Cernunnos
Saegerfredo
Cernunnos
Level 29
God Stats
6W - 6L
1,418 SR
Queue Stats
56W - 75L
1,331 Elo+
Party 3
Kukulkan
Kukulkan
Snufftea
Kukulkan
Level 27
God Stats
27W - 31L
1,490 SR
Queue Stats
71W - 85L
1,386 Elo+
Party 3
Gilgamesh
Gilgamesh
阿烨不吃辣
Gilgamesh
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 28L
1,379 Elo+
Party 2
Susano
Susano
阿煜永远的爹
Susano
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,421 SR
1,387 Elo+

VS

Team Averages
Level 23
1,406 SR
1,351 Elo+
Bellona
Bellona
Garayito
Bellona
Level 31
God Stats
61W - 66L
1,455 SR
Queue Stats
106W - 136L
1,350 Elo+
Solo
Apollo
Apollo
Geza1861
Apollo
Level 18
God Stats
3W - 4L
1,481 SR
Queue Stats
16W - 24L
1,286 Elo+
Party 1
Bastet
Bastet
MrScaper
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,297 Elo+
Party 1
Anubis
Anubis
PDalma
Anubis
Level 29
God Stats
13W - 19L
1,400 SR
Queue Stats
66W - 80L
1,371 Elo+
Party 1
Artio
Artio
toszosmoni
Artio
Level 26
God Stats
0W - 4L
1,196 SR
Queue Stats
43W - 38L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HivemindX
Cthulhu
10
1 / 0 / 4
6,693
478
7,114
8,736
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Saegerfredo
Cernunnos
12
4 / 0 / 3
6,905
493
6,836
5,538
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Snufftea
Kukulkan
14
6 / 1 / 1
7,818
558
7,288
5,098
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
阿烨不吃辣
Gilgamesh
12
1 / 0 / 2
6,998
500
2,929
7,207
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 4 / 3
7,186
513
4,767
8,948
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Garayito
Bellona
15
4 / 2 / 0
8,676
620
5,865
8,003
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Geza1861
Apollo
9
0 / 4 / 0
5,562
397
2,332
8,342
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
MrScaper
Bastet
8
0 / 4 / 1
5,455
390
1,413
8,693
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
PDalma
Anubis
12
1 / 3 / 0
6,807
486
4,940
6,427
2,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
10
0 / 3 / 0
6,139
439
3,596
13,701
7,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
5
5
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Garayito
Bellona
4
2
0
2
L
Apollo
Geza1861
Apollo
0
4
0
0
W
Cthulhu
HivemindX
Cthulhu
1
0
4
3
L
Bastet
MrScaper
Bastet
0
4
1
0.13
L
Anubis
PDalma
Anubis
1
3
0
0.33
W
Cernunnos
Saegerfredo
Cernunnos
4
0
3
5.5
W
Kukulkan
Snufftea
Kukulkan
6
1
1
6.5
L
Artio
0
3
0
0
W
Gilgamesh
阿烨不吃辣
Gilgamesh
1
0
2
2
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
18,146
35,527
Taken
45,166
14,342
Mitigated
19,869
8,821
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Garayito
Bellona
5,865
515
0
2,262
8,003
5,699
272
683
7,238
0
54,838
L
Apollo
Geza1861
Apollo
2,332
1,521
0
2,550
8,342
2,046
0
3,733
4,585
0
28,387
W
Cthulhu
HivemindX
Cthulhu
7,114
309
520
1,726
8,736
4,204
390
2,975
5,761
21,446
0
L
Bastet
MrScaper
Bastet
1,413
734
0
2,556
8,693
1,966
0
921
7,696
0
19,405
L
Anubis
PDalma
Anubis
4,940
186
0
2,187
6,427
2,712
198
3,635
2,454
34,785
0
W
Cernunnos
Saegerfredo
Cernunnos
6,836
3,099
0
562
5,538
2,080
749
1,569
3,969
0
35,022
W
Kukulkan
Snufftea
Kukulkan
7,288
714
231
1,644
5,098
1,782
696
2,119
2,979
42,781
0
L
Artio
3,596
221
887
5,169
13,701
7,446
0
4,848
8,791
19,184
0
W
Gilgamesh
阿烨不吃辣
Gilgamesh
2,929
765
0
858
7,207
3,513
0
0
7,207
0
29,591
W
4,767
1,211
0
3,280
8,948
2,763
21
1,873
7,075
0
31,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
32,639
323
Minions Killed
298
0
Camps Cleared
0
1,374,720
Distance Traveled
1,169,704
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,676
620
111
8
0
258,859
1
L
Apollo
5,562
397
49
4
0
195,647
0
W
Cthulhu
6,693
478
35
3
0
286,012
8
L
Bastet
5,455
390
38
3
0
234,669
3
L
Anubis
6,807
486
72
5
0
230,877
3
W
Cernunnos
6,905
493
55
4
0
242,335
1
W
Kukulkan
7,818
558
88
6
0
249,039
0
L
Artio
6,139
439
28
2
0
249,652
1
W
Gilgamesh
6,998
500
75
5
0
305,507
0
W
Susano
7,186
513
70
5
0
291,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role