Player Matchup

Loki
Loki
Diamond I
LordFire4
Loki
Diamond I
Level 160
God Stats
34W - 31L
1,329 SR
Queue Stats
540W - 489L
2,529 MMR
Solo
Rama
Rama
Diamond I
MaskedRuby
Rama
Diamond I
Level 126
God Stats
0W - 3L
1,383 SR
Queue Stats
81W - 57L
2,588 MMR
Solo
Artio
Artio
Diamond II
Shootable
Artio
Diamond II
Level 157
God Stats
13W - 11L
1,638 SR
Queue Stats
637W - 599L
2,364 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
ThePoorOne
Zhong Kui
Diamond I
Level 149
God Stats
34W - 26L
1,670 SR
Queue Stats
91W - 76L
2,385 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
VizzenteFanClub
Gilgamesh
Diamond II
Level 102
God Stats
2W - 1L
1,741 SR
Queue Stats
163W - 145L
2,532 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,552 SR
2,480 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,591 SR
2,263 MMR
Sol
Sol
Diamond I
BlueberryBeau
Sol
Diamond I
Level 85
God Stats
42W - 28L
1,803 SR
Queue Stats
233W - 204L
2,677 MMR
Party 1
Bellona
Bellona
Diamond III
HXSTAGE23
Bellona
Diamond III
Level 160
God Stats
6W - 6L
1,537 SR
Queue Stats
280W - 265L
2,287 MMR
Solo
Terra
Terra
Diamond I
JustDieallready
Terra
Diamond I
Level 125
God Stats
10W - 12L
1,779 SR
Queue Stats
359W - 334L
2,375 MMR
Solo
Nemesis
Nemesis
Diamond I
YogurtYar
Nemesis
Diamond I
Level 136
God Stats
5W - 7L
1,338 SR
Queue Stats
602W - 519L
2,473 MMR
Party 1
Izanami
Izanami
Diamond I
dkryption
Izanami
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 6 / 2
9,389
522
6,891
14,237
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 2
9,401
522
6,479
11,731
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Shootable
Artio
17
1 / 3 / 2
10,156
564
9,529
16,240
13,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
ThePoorOne
Zhong Kui
12
1 / 4 / 4
8,245
458
7,062
10,607
6,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
VizzenteFanClub
Gilgamesh
14
2 / 8 / 3
8,299
461
9,349
23,077
9,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTiamatAthenaAnhurTsukuyomi

VS

Bans
King ArthurAresKhepriSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,586
644
15,965
10,960
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HXSTAGE23
Bellona
19
4 / 1 / 0
11,790
655
9,665
13,667
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 7
10,804
600
7,093
19,445
16,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
YogurtYar
Nemesis
18
8 / 1 / 6
12,020
668
15,728
13,020
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
dkryption
Izanami
20
2 / 0 / 1
12,809
712
6,052
10,122
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
23
23
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Bellona
HXSTAGE23
Bellona
4
1
0
4
W
3
5
7
1.3
L
Loki
6
6
2
1.17
L
0
2
2
0.5
L
Artio
Shootable
Artio
1
3
2
0.67
L
Zhong Kui
ThePoorOne
Zhong Kui
1
4
4
0.75
L
Gilgamesh
VizzenteFanClub
Gilgamesh
2
8
3
0.44
W
Nemesis
YogurtYar
Nemesis
8
1
6
11
W
Izanami
dkryption
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
54,503
75,892
Taken
67,214
38,580
Mitigated
39,659
20,807
Healing
27,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,965
5,126
0
5,116
10,960
3,500
2,230
792
10,168
88,377
0
W
Bellona
HXSTAGE23
Bellona
9,665
4,495
0
6,108
13,667
9,337
1,045
7,485
5,408
0
75,298
W
7,093
854
2,347
6,375
19,445
16,478
170
4,943
14,434
23,515
0
L
Loki
6,891
1,690
0
850
14,237
5,857
0
3,968
10,269
0
62,941
L
6,479
4,529
0
4,508
11,731
3,556
1,092
1,211
10,486
0
72,154
L
Artio
Shootable
Artio
9,529
1,346
389
9,303
16,240
13,265
0
991
15,249
62,431
0
L
Zhong Kui
ThePoorOne
Zhong Kui
7,062
359
0
1,695
10,607
6,294
0
3,693
6,633
23,047
0
L
Gilgamesh
VizzenteFanClub
Gilgamesh
9,349
2,207
0
4,062
23,077
9,608
0
12,880
10,197
0
61,888
W
Nemesis
YogurtYar
Nemesis
15,728
8,973
0
1,944
13,020
6,890
955
2,234
10,680
0
80,798
W
Izanami
dkryption
Izanami
6,052
4,105
0
5,759
10,122
3,454
4,670
1,176
8,908
0
124,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
59,009
545
Minions Killed
645
0
Camps Cleared
0
1,738,319
Distance Traveled
1,865,483
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,586
644
144
8
0
357,918
5
W
Bellona
11,790
655
150
8
0
387,759
4
W
Terra
10,804
600
22
1
0
360,567
3
L
Loki
9,389
522
110
6
0
390,000
6
L
Rama
9,401
522
140
8
0
329,449
5
L
Artio
10,156
564
146
8
0
356,849
4
L
Zhong Kui
8,245
458
41
2
0
322,563
3
L
Gilgamesh
8,299
461
108
6
0
339,458
1
W
Nemesis
12,020
668
129
7
0
433,672
8
W
Izanami
12,809
712
200
11
0
325,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role