Player Matchup

Merlin
Merlin
Ahsan_BITW
Merlin
Level 16
God Stats
2W - 6L
1,163 SR
Queue Stats
18W - 35L
1,188 Elo+
Solo
Gilgamesh
Gilgamesh
Gallax-__
Gilgamesh
Level 18
God Stats
2W - 5L
1,212 SR
Queue Stats
33W - 43L
1,139 Elo+
Solo
Danzaburou
Danzaburou
MBB0000
Danzaburou
Level 29
God Stats
2W - 2L
1,413 SR
Queue Stats
24W - 33L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
VIIVIIMMXIX
Tsukuyomi
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 72L
1,106 Elo+
Party 1
Jormungandr
Jormungandr
WhoAreYou6475
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,078 Elo+
Party 1
Team Averages
Level 22
1,358 SR
1,160 Elo+

VS

Team Averages
Level 26
1,524 SR
1,348 Elo+
Bakasura
Bakasura
FireRider989
Bakasura
Level 9
God Stats
8W - 4L
1,676 SR
Queue Stats
32W - 36L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
MaxandXavy
Gilgamesh
Level 41
God Stats
6W - 3L
1,676 SR
Queue Stats
32W - 34L
1,312 Elo+
Party 2
Bellona
Bellona
elpanabenja3162
Bellona
Level 24
God Stats
12W - 12L
1,265 SR
Queue Stats
49W - 62L
1,211 Elo+
Solo
Vulcan
Vulcan
vxsomaa
Vulcan
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 176L
1,240 Elo+
Solo
Tiamat
Tiamat
xBigA_12
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ahsan_BITW
Merlin
20
3 / 13 / 9
14,237
419
12,618
26,508
10,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Gallax-__
Gilgamesh
6
0 / 6 / 2
8,898
262
1,917
6,103
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MBB0000
Danzaburou
20
3 / 4 / 7
16,321
480
9,643
27,988
13,022
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
VIIVIIMMXIX
Tsukuyomi
20
25 / 7 / 4
18,022
530
39,237
29,510
13,681
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
WhoAreYou6475
Jormungandr
20
2 / 9 / 10
13,417
395
6,677
22,098
15,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FireRider989
Bakasura
20
8 / 10 / 13
16,270
479
12,798
31,468
15,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
MaxandXavy
Gilgamesh
20
15 / 6 / 7
16,955
499
20,600
25,316
21,135
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 4 / 7
15,676
461
6,748
19,983
18,541
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
vxsomaa
Vulcan
20
7 / 5 / 3
16,653
490
27,717
17,569
9,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
xBigA_12
Tiamat
20
4 / 10 / 6
14,038
413
9,217
21,310
11,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
33
Kills
36
39
Deaths
35
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ahsan_BITW
Merlin
3
13
9
0.58
W
Bakasura
FireRider989
Bakasura
8
10
13
1.45
L
Gilgamesh
Gallax-__
Gilgamesh
0
6
2
0.17
L
Danzaburou
MBB0000
Danzaburou
3
4
7
1.63
W
Gilgamesh
MaxandXavy
Gilgamesh
15
6
7
3.08
L
Tsukuyomi
VIIVIIMMXIX
Tsukuyomi
25
7
4
3.86
L
Jormungandr
WhoAreYou6475
Jormungandr
2
9
10
0.78
W
2
4
7
1.38
W
Vulcan
vxsomaa
Vulcan
7
5
3
1.7
W
Tiamat
xBigA_12
Tiamat
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,092
Damage
77,080
112,207
Taken
115,646
55,823
Mitigated
76,776
22,471
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ahsan_BITW
Merlin
12,618
961
0
3,185
26,508
10,661
2,556
8,272
18,026
73,631
0
W
Bakasura
FireRider989
Bakasura
12,798
11,452
0
6,351
31,468
15,675
3,967
4,152
27,062
0
80,321
L
Gilgamesh
Gallax-__
Gilgamesh
1,917
605
0
28
6,103
2,509
0
421
5,652
0
5,626
L
Danzaburou
MBB0000
Danzaburou
9,643
4,299
0
9,164
27,988
13,022
48
14,183
13,805
0
111,838
W
Gilgamesh
MaxandXavy
Gilgamesh
20,600
5,350
0
728
25,316
21,135
1,428
4,648
18,641
0
66,292
L
Tsukuyomi
VIIVIIMMXIX
Tsukuyomi
39,237
14,594
1,196
7,742
29,510
13,681
1,236
7,816
21,230
279
128,634
L
Jormungandr
WhoAreYou6475
Jormungandr
6,677
1,636
0
1,156
22,098
15,950
210
10,364
11,734
56,648
0
W
6,748
1,880
0
4,933
19,983
18,541
1,502
4,294
15,537
0
94,038
W
Vulcan
vxsomaa
Vulcan
27,717
9,668
0
6,574
17,569
9,692
3,748
3,661
13,736
118,508
0
W
Tiamat
xBigA_12
Tiamat
9,217
1,079
0
4,167
21,310
11,733
2,995
2,701
18,567
53,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,895
Gold Earned
79,592
567
Minions Killed
620
0
Camps Cleared
0
2,220,651
Distance Traveled
2,701,362
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,237
419
115
3
0
424,413
1
W
Bakasura
16,270
479
122
4
0
631,724
0
L
Gilgamesh
8,898
262
9
0
0
136,342
0
L
Danzaburou
16,321
480
188
6
0
566,280
2
W
Gilgamesh
16,955
499
89
3
0
650,262
7
L
Tsukuyomi
18,022
530
168
5
0
611,468
4
L
Jormungandr
13,417
395
87
3
0
482,148
4
W
Bellona
15,676
461
150
4
0
517,854
1
W
Vulcan
16,653
490
169
5
0
393,964
3
W
Tiamat
14,038
413
90
3
0
507,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role