Player Matchup

Nike
Nike
Arcane_Nullifier
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
BAEZ43
Sun Wukong
Level 24
God Stats
99W - 78L
1,584 SR
Queue Stats
99W - 80L
1,476 Elo+
Solo
Susano
Susano
Hexbal
Susano
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Solo
Cthulhu
Cthulhu
Landje2511
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
XGN Trench
Neith
Level 7
God Stats
1W - 4L
1,366 SR
Queue Stats
1W - 4L
1,302 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,460 Elo+

VS

Team Averages
Level 30
1,436 SR
1,396 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BIueishSquir
Pele
Level 25
God Stats
13W - 12L
1,202 SR
Queue Stats
32W - 17L
1,210 Elo+
Solo
Jormungandr
Jormungandr
JeefyJuff
Jormungandr
Level 29
God Stats
10W - 1L
1,500 SR
Queue Stats
135W - 29L
1,667 Elo+
Solo
Nu Wa
Nu Wa
ValentineZkilla
Nu Wa
Level 8
God Stats
22W - 16L
1,478 SR
Queue Stats
33W - 28L
1,351 Elo+
Party 1
Guan Yu
Guan Yu
ehiner
Guan Yu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,396
1,036
11,825
20,106
16,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
BAEZ43
Sun Wukong
16
3 / 9 / 2
10,624
966
14,940
22,471
10,333
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Hexbal
Susano
16
2 / 9 / 6
10,695
972
13,389
22,726
9,224
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Landje2511
Cthulhu
15
1 / 10 / 2
10,048
913
9,197
18,151
15,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
16
0 / 4 / 5
9,916
901
6,427
9,726
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

68

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 4 / 17
14,832
1,348
28,486
24,727
13,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 2 / 7
13,015
1,183
14,097
12,048
6,055
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JeefyJuff
Jormungandr
19
9 / 0 / 20
13,107
1,192
20,984
11,231
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 0 / 13
10,901
991
10,942
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
ehiner
Guan Yu
18
2 / 3 / 23
11,524
1,048
11,072
14,223
15,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
116
9
Kills
36
36
Deaths
9
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
4
17
4.63
L
3
4
4
1.25
L
Sun Wukong
BAEZ43
Sun Wukong
3
9
2
0.44
W
13
2
7
8.25
L
Susano
Hexbal
Susano
2
9
6
0.56
W
Jormungandr
JeefyJuff
Jormungandr
9
0
20
19
L
Cthulhu
Landje2511
Cthulhu
1
10
2
0.2
W
2
0
13
8.5
L
Neith
0
4
5
0.63
W
Guan Yu
ehiner
Guan Yu
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
85,581
93,180
Taken
62,229
56,217
Mitigated
45,293
2,529
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
28,486
11,879
0
7,053
24,727
13,294
0
1,749
22,978
4,055
51,377
L
11,825
2,696
0
279
20,106
16,564
0
10,385
9,721
0
31,834
L
Sun Wukong
BAEZ43
Sun Wukong
14,940
7,052
0
838
22,471
10,333
0
4,623
17,848
0
33,523
W
14,097
6,186
449
1,445
12,048
6,055
0
2,419
9,629
0
22,341
L
Susano
Hexbal
Susano
13,389
2,757
0
11
22,726
9,224
0
7,708
15,018
0
33,857
W
Jormungandr
JeefyJuff
Jormungandr
20,984
4,868
0
837
11,231
10,319
0
2,439
8,792
35,732
0
L
Cthulhu
Landje2511
Cthulhu
9,197
1,024
0
0
18,151
15,383
0
7,638
10,513
23,330
0
W
10,942
5,183
0
0
0
0
0
0
0
23,129
0
L
Neith
6,427
2,636
0
1,401
9,726
4,713
0
4,240
5,486
0
20,868
W
Guan Yu
ehiner
Guan Yu
11,072
2,429
3,413
3,977
14,223
15,625
0
2,590
11,633
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
63,379
165
Minions Killed
138
5
Camps Cleared
8
914,855
Distance Traveled
1,093,148
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,832
1,348
58
5
5
208,691
0
L
Nike
11,396
1,036
50
5
1
213,003
1
L
Sun Wukong
10,624
966
29
3
1
183,300
0
W
Pele
13,015
1,183
17
2
1
186,972
0
L
Susano
10,695
972
39
4
0
187,582
1
W
Jormungandr
13,107
1,192
22
2
0
232,243
0
L
Cthulhu
10,048
913
20
2
2
174,255
1
W
Nu Wa
10,901
991
24
2
0
220,678
0
L
Neith
9,916
901
27
2
1
156,715
2
W
Guan Yu
11,524
1,048
17
2
2
244,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role