Player Matchup

Cerberus
Cerberus
CarsonAuburn230
Cerberus
Level 49
God Stats
1W - 4L
1,235 SR
Queue Stats
185W - 247L
1,249 Elo+
Party 3
Tiamat
Tiamat
CruelEagle73222
Tiamat
Level 48
God Stats
46W - 72L
1,340 SR
Queue Stats
190W - 266L
1,235 Elo+
Party 3
Nemesis
Nemesis
Druida_Niall
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,447 Elo+
Party 2
Medusa
Medusa
Hakyuma
Medusa
Level 63
God Stats
5W - 9L
1,389 SR
Queue Stats
305W - 287L
1,393 Elo+
Party 2
Osiris
Osiris
Only-Valen-
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,499 Elo+
Party 2
Team Averages
Level 58
1,393 SR
1,364 Elo+

VS

Team Averages
Level 98
1,572 SR
1,503 Elo+
Loki
Loki
FreeDigMoney
Loki
Level 46
God Stats
26W - 33L
1,447 SR
Queue Stats
372W - 409L
1,385 Elo+
Solo
Chiron
Chiron
GAZ-09-
Chiron
Level 158
God Stats
22W - 7L
1,666 SR
Queue Stats
686W - 626L
1,540 Elo+
Party 1
Neith
Neith
MuensterGirl75
Neith
Level 31
God Stats
66W - 61L
1,521 SR
Queue Stats
403W - 407L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
YordleSnapTrap
Kukulkan
Level 106
God Stats
11W - 8L
1,597 SR
Queue Stats
298W - 270L
1,532 Elo+
Party 1
Persephone
Persephone
lucaskid64
Persephone
Level 147
God Stats
12W - 14L
1,630 SR
Queue Stats
533W - 487L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 5 / 2
5,056
460
1,765
7,625
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 0
4,872
443
1,328
6,240
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Druida_Niall
Nemesis
10
1 / 3 / 1
5,745
522
2,128
7,059
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Hakyuma
Medusa
9
2 / 4 / 1
5,825
530
3,064
6,745
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
0 / 6 / 1
5,105
464
3,733
10,550
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
6,950
632
3,024
5,381
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
GAZ-09-
Chiron
11
6 / 0 / 4
7,126
648
6,697
7,356
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 2 / 6
6,509
592
3,039
5,577
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
11
1 / 0 / 2
6,322
575
3,304
1,691
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
lucaskid64
Persephone
12
7 / 0 / 2
7,652
696
9,020
5,110
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
20
20
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
2
0.2
L
0
2
0
0
L
Nemesis
Druida_Niall
Nemesis
1
3
1
0.5
W
5
0
5
7.5
W
Chiron
GAZ-09-
Chiron
6
0
4
8
L
Medusa
Hakyuma
Medusa
2
4
1
0.63
W
1
2
6
2
L
Osiris
0
6
1
0.08
W
Kukulkan
1
0
2
2
W
Persephone
lucaskid64
Persephone
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,018
Damage
25,084
38,219
Taken
25,115
14,804
Mitigated
7,790
8,933
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,765
135
0
1,608
7,625
3,159
0
0
7,625
15,898
0
L
1,328
20
0
2,512
6,240
3,040
0
3,531
2,496
26,959
0
L
Nemesis
Druida_Niall
Nemesis
2,128
968
0
355
7,059
2,048
0
1,579
5,440
0
36,444
W
3,024
254
368
1,135
5,381
1,574
118
159
5,222
0
36,551
W
Chiron
GAZ-09-
Chiron
6,697
2,612
290
2,309
7,356
1,965
1,955
1,167
6,189
0
37,949
L
Medusa
Hakyuma
Medusa
3,064
829
0
1,203
6,745
1,564
0
0
6,745
0
23,485
W
3,039
601
373
1,860
5,577
1,553
999
598
4,979
0
27,121
L
Osiris
3,733
705
0
3,255
10,550
4,993
0
6,867
3,589
0
21,089
W
Kukulkan
3,304
398
0
176
1,691
681
344
373
1,318
25,320
0
W
Persephone
lucaskid64
Persephone
9,020
309
0
1,109
5,110
2,017
135
796
4,314
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
34,559
234
Minions Killed
333
0
Camps Cleared
0
1,021,874
Distance Traveled
1,022,012
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,056
460
22
2
0
192,844
1
L
Tiamat
4,872
443
49
4
0
189,175
2
L
Nemesis
5,745
522
76
7
0
248,210
0
W
Loki
6,950
632
71
6
0
251,607
0
W
Chiron
7,126
648
71
6
0
173,761
0
L
Medusa
5,825
530
48
4
0
189,082
4
W
Neith
6,509
592
49
4
0
187,908
1
L
Osiris
5,105
464
39
4
0
202,563
0
W
Kukulkan
6,322
575
63
6
0
192,790
4
W
Persephone
7,652
696
79
7
0
215,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role