Player Matchup

Tiamat
Tiamat
AntiValley
Tiamat
Level 18
God Stats
2W - 0L
1,665 SR
Queue Stats
20W - 7L
1,735 Elo+
Party 1
Anubis
Anubis
HoundtheVoid
Anubis
Level 7
God Stats
24W - 21L
1,439 SR
Queue Stats
48W - 66L
1,346 Elo+
Solo
Medusa
Medusa
THE-REAL-FATALIS
Medusa
Level 27
God Stats
6W - 8L
1,727 SR
Queue Stats
93W - 73L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
TRU-ARMY
Kukulkan
Level 8
God Stats
15W - 3L
1,732 SR
Queue Stats
36W - 22L
1,532 Elo+
Party 1
Ymir
Ymir
VERHOEKS-LM10
Ymir
Level 24
God Stats
46W - 32L
1,489 SR
Queue Stats
47W - 34L
1,450 Elo+
Party 1
Team Averages
Level 17
1,610 SR
1,520 Elo+

VS

Team Averages
Level 16
1,452 SR
1,542 Elo+
Izanami
Izanami
JUBILEU AZUL
Izanami
Level 28
God Stats
22W - 26L
1,433 SR
Queue Stats
108W - 119L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Stiffmeister5874
Kukulkan
Level 29
God Stats
1W - 2L
1,328 SR
Queue Stats
25W - 23L
1,466 Elo+
Solo
Bakasura
Bakasura
flamngo
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Solo
Olorun
Olorun
joojvsio
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Serqet
Serqet
lfrostyphoenixl
Serqet
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AntiValley
Tiamat
17
16 / 0 / 13
11,939
1,492
30,237
7,714
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
1 / 3 / 15
8,447
1,056
6,060
6,590
3,204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 14
11,173
1,397
13,289
6,963
2,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TRU-ARMY
Kukulkan
15
2 / 0 / 14
9,251
1,156
6,807
3,582
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 12
8,577
1,072
1,724
6,308
3,038
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

312

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JUBILEU AZUL
Izanami
14
3 / 2 / 2
8,882
1,110
7,089
9,868
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 7 / 2
7,956
995
8,882
13,964
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
flamngo
Bakasura
12
0 / 5 / 0
7,253
907
1,743
8,044
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
joojvsio
Olorun
15
1 / 8 / 4
8,553
1,069
3,838
15,721
4,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 11 / 2
8,694
1,087
4,372
17,312
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
33
Kills
6
6
Deaths
33
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AntiValley
Tiamat
16
0
13
22.5
W
Anubis
1
3
15
2.83
L
Izanami
JUBILEU AZUL
Izanami
3
2
2
2
L
0
7
2
0.14
W
12
1
14
19
W
Kukulkan
TRU-ARMY
Kukulkan
2
0
14
9
W
2
2
12
4
L
Bakasura
flamngo
Bakasura
0
5
0
0
L
Olorun
joojvsio
Olorun
1
8
4
0.38
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,117
Damage
25,924
31,157
Taken
64,909
16,960
Mitigated
21,076
7,294
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AntiValley
Tiamat
30,237
2,342
0
3,216
7,714
6,655
0
2,432
4,920
46,140
0
W
Anubis
6,060
598
0
1,963
6,590
3,204
0
2,411
3,963
18,780
0
L
Izanami
JUBILEU AZUL
Izanami
7,089
4,478
366
991
9,868
3,237
0
6,401
3,240
0
28,785
L
8,882
605
0
250
13,964
4,859
0
10,243
3,525
35,428
0
W
13,289
9,177
0
2,115
6,963
2,677
0
3,597
3,226
0
27,815
W
Kukulkan
TRU-ARMY
Kukulkan
6,807
932
0
0
3,582
1,386
0
2,200
1,382
21,517
0
W
1,724
238
0
0
6,308
3,038
0
2,080
4,054
5,911
0
L
Bakasura
flamngo
Bakasura
1,743
1,213
0
113
8,044
2,266
0
4,647
3,225
0
3,451
L
Olorun
joojvsio
Olorun
3,838
176
91
1,603
15,721
4,832
0
11,765
3,650
18,047
0
L
4,372
1,034
0
0
17,312
5,882
0
10,588
6,441
0
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
41,338
154
Minions Killed
145
8
Camps Cleared
4
717,533
Distance Traveled
700,502
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,939
1,492
36
5
6
184,568
0
W
Anubis
8,447
1,056
36
5
0
109,782
2
L
Izanami
8,882
1,110
44
6
1
148,593
2
L
Kukulkan
7,956
995
53
7
1
126,723
0
W
Medusa
11,173
1,397
40
5
2
146,611
0
W
Kukulkan
9,251
1,156
37
5
0
132,545
0
W
Ymir
8,577
1,072
5
1
0
144,027
1
L
Bakasura
7,253
907
5
1
0
127,547
0
L
Olorun
8,553
1,069
28
4
1
162,772
0
L
Serqet
8,694
1,087
15
2
1
134,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role