Player Matchup

Mulan
Mulan
XxhumbertoxX507
Mulan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Da Ji
Da Ji
bruth2005
Da Ji
Level 58
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Hel
Hel
xXalechandreXx
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Team Averages
Level 55
1,406 SR
1,211 Elo+

VS

Team Averages
Level 66
1,469 SR
1,400 Elo+
Hou Yi
Hou Yi
Ace Troglodyte
Hou Yi
Level 115
God Stats
18W - 16L
1,479 SR
Queue Stats
258W - 257L
1,523 Elo+
Party 1
Sol
Sol
Norwall311
Sol
Level 28
God Stats
24W - 22L
1,479 SR
Queue Stats
129W - 125L
1,413 Elo+
Party 1
Ganesha
Ganesha
l FriendlyFire1
Ganesha
Level 55
God Stats
3W - 7L
1,450 SR
Queue Stats
42W - 47L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
8,584
660
5,738
15,762
8,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
bruth2005
Da Ji
11
5 / 5 / 5
8,778
675
12,575
15,309
5,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 5 / 5
8,516
655
5,199
13,265
6,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 4
10,245
788
11,953
10,703
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 6
9,097
700
12,828
7,450
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 13
9,367
721
6,934
16,408
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
13
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
4
3
6
2.33
L
2
4
6
1.25
L
Da Ji
bruth2005
Da Ji
5
5
5
1.5
W
0
4
13
1.63
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
31,715
44,336
Taken
34,561
21,341
Mitigated
23,202
13,811
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,953
6,504
0
2,215
10,703
5,530
932
1,088
9,615
0
44,892
W
12,828
674
799
2,245
7,450
2,364
1,227
892
6,558
33,732
0
L
5,738
715
0
348
15,762
8,647
0
6,550
8,886
0
19,758
L
Da Ji
bruth2005
Da Ji
12,575
3,340
0
2,742
15,309
5,978
0
6,272
8,637
0
28,128
W
6,934
561
0
4,304
16,408
15,308
218
3,247
13,161
16,972
0
L
5,199
146
4,774
5,947
13,265
6,716
0
7,104
5,814
18,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
28,709
80
Minions Killed
131
0
Camps Cleared
0
626,905
Distance Traveled
651,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,245
788
73
6
0
183,512
0
W
Sol
9,097
700
56
4
0
229,516
0
L
Mulan
8,584
660
25
2
0
220,728
0
L
Da Ji
8,778
675
31
2
0
202,085
1
W
Ganesha
9,367
721
2
0
0
238,184
2
L
Hel
8,516
655
24
2
0
204,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role