Player Matchup

Tiamat
Tiamat
AquilaOptimus
Tiamat
Level 62
God Stats
7W - 5L
1,823 SR
Queue Stats
128W - 120L
1,563 Elo+
Party 2
Medusa
Medusa
BMPixy
Medusa
Level 26
God Stats
48W - 42L
1,706 SR
Queue Stats
49W - 51L
1,588 Elo+
Party 2
Geb
Geb
BreakingArrows
Geb
Level 43
God Stats
0W - 2L
1,495 SR
Queue Stats
64W - 67L
1,587 Elo+
Party 2
Awilix
Awilix
Chupey
Awilix
Level 129
God Stats
4W - 4L
1,714 SR
Queue Stats
135W - 138L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Shavikarus
Jormungandr
Level 41
God Stats
3W - 4L
1,446 SR
Queue Stats
81W - 81L
1,553 Elo+
Party 2
Team Averages
Level 60
1,637 SR
1,568 Elo+

VS

Team Averages
Level 53
1,692 SR
1,635 Elo+
Mulan
Mulan
Felrynbtw
Mulan
Level 66
God Stats
20W - 8L
1,512 SR
Queue Stats
231W - 215L
1,615 Elo+
Party 3
Fafnir
Fafnir
MissEveryAuto
Fafnir
Level 35
God Stats
11W - 1L
1,860 SR
Queue Stats
145W - 86L
1,696 Elo+
Party 1
Neith
Neith
Rigboned
Neith
Level 52
God Stats
5W - 4L
1,670 SR
Queue Stats
437W - 353L
1,655 Elo+
Party 1
Ra
Ra
Uhuh
Ra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,521 Elo+
Party 3
Chronos
Chronos
Vynlendurf
Chronos
Level 29
God Stats
4W - 0L
1,920 SR
Queue Stats
46W - 26L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,186
516
5,623
5,752
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
BMPixy
Medusa
12
0 / 2 / 1
6,323
527
4,143
5,892
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,760
480
2,680
8,840
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Chupey
Awilix
11
3 / 1 / 0
6,542
545
3,875
7,110
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Shavikarus
Jormungandr
11
0 / 3 / 0
6,005
500
3,692
10,149
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Felrynbtw
Mulan
10
2 / 0 / 3
6,684
557
3,803
8,269
3,651
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 1
7,605
634
4,804
6,745
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Rigboned
Neith
14
2 / 0 / 3
8,049
671
7,350
5,528
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
Uhuh
Ra
11
1 / 2 / 4
6,396
533
3,141
4,513
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Vynlendurf
Chronos
13
1 / 1 / 1
7,176
598
6,306
7,170
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Medusa
BMPixy
Medusa
0
2
1
0.25
L
0
1
0
0
L
Awilix
Chupey
Awilix
3
1
0
3
W
Mulan
Felrynbtw
Mulan
2
0
3
3.5
W
3
0
1
3.5
W
Neith
Rigboned
Neith
2
0
3
3.5
L
Jormungandr
Shavikarus
Jormungandr
0
3
0
0
W
Ra
Uhuh
Ra
1
2
4
1.5
W
Chronos
Vynlendurf
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
25,404
37,743
Taken
32,225
16,992
Mitigated
13,464
9,422
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
442
0
1,225
5,752
3,258
292
2,386
3,286
37,093
0
L
Medusa
BMPixy
Medusa
4,143
1,658
0
1,822
5,892
1,726
0
3,049
2,843
0
47,816
L
2,680
237
0
1,993
8,840
3,041
0
5,072
3,734
21,090
0
L
Awilix
Chupey
Awilix
3,875
1,230
0
1,876
7,110
2,033
0
2,673
4,371
0
30,542
W
Mulan
Felrynbtw
Mulan
3,803
391
0
2,426
8,269
3,651
0
3,278
4,813
0
17,108
W
4,804
793
0
4,907
6,745
4,029
0
2,619
3,920
43,401
0
W
Neith
Rigboned
Neith
7,350
3,124
0
2,823
5,528
2,077
864
2,571
2,537
0
55,900
L
Jormungandr
Shavikarus
Jormungandr
3,692
282
0
2,506
10,149
6,934
75
876
9,258
33,661
0
W
Ra
Uhuh
Ra
3,141
268
126
1,297
4,513
1,470
448
1,423
2,914
30,394
0
W
Chronos
Vynlendurf
Chronos
6,306
2,379
0
2,596
7,170
2,237
0
1,124
6,046
51,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
35,910
349
Minions Killed
420
0
Camps Cleared
0
1,202,226
Distance Traveled
1,234,506
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,186
516
81
7
0
244,743
3
L
Medusa
6,323
527
92
8
0
212,502
0
L
Geb
5,760
480
39
3
0
223,741
0
L
Awilix
6,542
545
61
5
0
304,314
5
W
Mulan
6,684
557
24
2
0
261,485
3
W
Fafnir
7,605
634
96
8
0
277,064
4
W
Neith
8,049
671
122
10
0
206,667
3
L
Jormungandr
6,005
500
76
6
0
216,926
1
W
Ra
6,396
533
69
6
0
241,344
0
W
Chronos
7,176
598
109
9
0
247,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role