Player Matchup

Hel
Hel
Boosette
Hel
Level 40
God Stats
6W - 6L
1,664 SR
Queue Stats
44W - 56L
1,542 Elo+
Party 1
Artemis
Artemis
Swade
Artemis
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 35L
1,307 Elo+
Party 1
Osiris
Osiris
yElMorenox
Osiris
Level 157
God Stats
11W - 21L
1,485 SR
Queue Stats
421W - 504L
1,374 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,408 Elo+

VS

Team Averages
Level 46
1,515 SR
1,386 Elo+
Skadi
Skadi
HanSoloGoesYo88
Skadi
Level 36
God Stats
5W - 16L
1,357 SR
Queue Stats
124W - 162L
1,436 Elo+
Solo
Fenrir
Fenrir
J-B_team
Fenrir
Level 74
God Stats
1W - 2L
1,791 SR
Queue Stats
75W - 101L
1,397 Elo+
Solo
Kukulkan
Kukulkan
KindOfFryGuy
Kukulkan
Level 29
God Stats
4W - 7L
1,396 SR
Queue Stats
9W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
9,541
795
8,449
10,588
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Swade
Artemis
11
3 / 1 / 8
8,660
722
7,915
5,807
1,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
yElMorenox
Osiris
11
0 / 2 / 11
8,782
732
4,553
13,114
13,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,705
642
8,661
6,733
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
J-B_team
Fenrir
10
1 / 8 / 2
8,092
674
5,763
11,841
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
KindOfFryGuy
Kukulkan
11
1 / 2 / 2
7,670
639
6,268
7,804
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
2
1
1
2.5
L
Fenrir
J-B_team
Fenrir
1
8
2
0.25
L
Kukulkan
KindOfFryGuy
Kukulkan
1
2
2
1
W
Artemis
Swade
Artemis
3
1
8
7
W
Osiris
yElMorenox
Osiris
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
20,692
29,509
Taken
26,378
20,515
Mitigated
11,950
16,332
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,449
485
6,223
7,388
10,588
4,702
113
1,675
8,913
40,337
0
L
8,661
4,010
0
1,218
6,733
2,043
0
1,980
4,753
0
32,742
L
Fenrir
J-B_team
Fenrir
5,763
928
0
1,831
11,841
7,303
0
3,412
8,429
0
14,799
L
Kukulkan
KindOfFryGuy
Kukulkan
6,268
433
246
354
7,804
2,604
0
3,174
4,630
38,621
0
W
Artemis
Swade
Artemis
7,915
3,326
843
523
5,807
1,815
1,244
2,215
3,592
0
26,815
W
Osiris
yElMorenox
Osiris
4,553
754
0
1,355
13,114
13,998
132
2,438
10,676
0
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
23,467
127
Minions Killed
122
0
Camps Cleared
0
705,727
Distance Traveled
620,481
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,541
795
53
4
0
235,074
2
L
Skadi
7,705
642
55
5
0
209,145
0
L
Fenrir
8,092
674
11
1
0
208,141
0
L
Kukulkan
7,670
639
56
5
0
203,195
2
W
Artemis
8,660
722
51
4
0
221,932
0
W
Osiris
8,782
732
23
2
0
248,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role