Player Matchup

Loki
Loki
CaptainFloob
Loki
Level 48
God Stats
8W - 6L
1,851 SR
Queue Stats
354W - 323L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
I2ecover
Zhong Kui
Level 154
God Stats
22W - 11L
1,614 SR
Queue Stats
332W - 289L
1,549 Elo+
Party 1
Ymir
Ymir
RagingRussell69
Ymir
Level 49
God Stats
13W - 10L
1,500 SR
Queue Stats
408W - 374L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Target Pills
Danzaburou
Level 33
God Stats
67W - 35L
1,569 SR
Queue Stats
212W - 178L
1,513 Elo+
Party 1
Scylla
Scylla
kevankIutches
Scylla
Level 67
God Stats
96W - 101L
1,562 SR
Queue Stats
595W - 510L
1,558 Elo+
Party 1
Team Averages
Level 70
1,619 SR
1,518 Elo+

VS

Team Averages
Level 67
1,615 SR
1,477 Elo+
Arachne
Arachne
BigBlackChacc
Arachne
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 86L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegendaryyJet
Cu Chulainn
Level 126
God Stats
0W - 1L
1,814 SR
Queue Stats
119W - 97L
1,636 Elo+
Party 2
Freya
Freya
McFlairy
Freya
Level 44
God Stats
0W - 1L
1,820 SR
Queue Stats
153W - 152L
1,406 Elo+
Solo
Ares
Ares
ThePatriot4132
Ares
Level 7
God Stats
0W - 1L
1,132 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
Tropical22
Danzaburou
Level 57
God Stats
1W - 3L
1,810 SR
Queue Stats
89W - 77L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
14,269
549
16,110
15,896
6,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
I2ecover
Zhong Kui
20
10 / 1 / 1
18,148
698
24,248
19,419
18,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 7 / 8
11,435
440
7,523
20,108
23,337
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Target Pills
Danzaburou
19
5 / 6 / 9
13,378
515
14,461
17,564
7,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 10
15,093
581
12,582
11,309
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 5 / 4
14,049
540
17,521
24,495
15,674
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LegendaryyJet
Cu Chulainn
18
2 / 9 / 1
12,064
464
14,359
34,401
21,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
McFlairy
Freya
12
1 / 4 / 2
9,451
364
2,895
7,674
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 9 / 2
9,437
363
1,705
21,448
22,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tropical22
Danzaburou
18
6 / 4 / 4
12,443
479
17,708
20,412
8,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
30
Kills
20
20
Deaths
31
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
11
5
4
2.6
W
6
4
14
3.25
W
Zhong Kui
I2ecover
Zhong Kui
10
1
1
10.5
L
Cu Chulainn
LegendaryyJet
Cu Chulainn
2
9
1
0.28
L
Freya
McFlairy
Freya
1
4
2
0.5
W
3
7
8
1
W
Danzaburou
Target Pills
Danzaburou
5
6
9
1.58
L
0
9
2
0.11
L
Danzaburou
Tropical22
Danzaburou
6
4
4
2
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,924
Damage
54,188
84,296
Taken
108,430
59,823
Mitigated
71,460
25,036
Healing
25,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
17,521
10,116
0
7,051
24,495
15,674
0
7,329
17,023
0
126,495
W
16,110
3,164
0
3,923
15,896
6,587
160
1,748
14,148
0
91,160
W
Zhong Kui
I2ecover
Zhong Kui
24,248
4,513
210
9,883
19,419
18,106
6,952
59
19,360
149,240
0
L
Cu Chulainn
LegendaryyJet
Cu Chulainn
14,359
2,414
0
7,409
34,401
21,807
941
18,499
15,800
0
85,316
L
Freya
McFlairy
Freya
2,895
1,017
0
2,618
7,674
2,737
0
2,521
5,003
22,215
1,962
W
7,523
1,488
0
3,027
20,108
23,337
500
1,457
18,651
26,917
0
W
Danzaburou
Target Pills
Danzaburou
14,461
7,431
0
6,672
17,564
7,142
2,758
786
16,778
0
100,473
L
1,705
611
0
809
21,448
22,770
842
7,600
13,628
13,108
0
L
Danzaburou
Tropical22
Danzaburou
17,708
8,755
0
7,880
20,412
8,472
92
7,910
12,468
0
99,472
W
12,582
1,275
0
1,321
11,309
4,651
1,960
1,031
10,278
113,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,323
Gold Earned
57,444
781
Minions Killed
536
0
Camps Cleared
0
2,313,822
Distance Traveled
2,034,784
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,049
540
161
6
0
539,546
2
W
Loki
14,269
549
141
5
0
530,642
7
W
Zhong Kui
18,148
698
267
10
0
453,862
4
L
Cu Chulainn
12,064
464
146
6
0
408,397
1
L
Freya
9,451
364
56
2
0
189,665
2
W
Ymir
11,435
440
31
1
0
401,727
3
W
Danzaburou
13,378
515
153
6
0
442,429
1
L
Ares
9,437
363
14
1
0
462,887
0
L
Danzaburou
12,443
479
159
6
0
434,289
3
W
Scylla
15,093
581
189
7
0
485,162
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role