Player Matchup

Chang'e
Chang'e
DrowsyFatBoy-
Chang'e
Level 49
God Stats
7W - 13L
1,329 SR
Queue Stats
89W - 125L
1,311 Elo+
Solo
Cthulhu
Cthulhu
JessyP4dgher_
Cthulhu
Level 43
God Stats
12W - 17L
1,327 SR
Queue Stats
508W - 552L
1,345 Elo+
Solo
Neith
Neith
Theyloose
Neith
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
267W - 267L
1,396 Elo+
Party 2
Ares
Ares
c4rn4g3s
Ares
Level 35
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 3L
1,161 Elo+
Solo
Loki
Loki
ghost man 13000
Loki
Level 16
God Stats
6W - 4L
1,093 SR
Queue Stats
12W - 12L
1,222 Elo+
Party 2
Team Averages
Level 41
1,312 SR
1,287 Elo+

VS

Team Averages
Level 45
1,322 SR
1,206 Elo+
Odin
Odin
AstuteNinja9336
Odin
Level 44
God Stats
0W - 3L
1,597 SR
Queue Stats
89W - 121L
1,337 Elo+
Solo
Amaterasu
Amaterasu
Dracoo7574
Amaterasu
Level 52
God Stats
6W - 13L
1,088 SR
Queue Stats
357W - 489L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
FijiFallzz
Kukulkan
Level 60
God Stats
13W - 33L
1,178 SR
Queue Stats
377W - 476L
1,170 Elo+
Party 1
Merlin
Merlin
Soy_3l_Jefe_Wey
Merlin
Level 44
God Stats
0W - 5L
1,391 SR
Queue Stats
8W - 12L
1,239 Elo+
Solo
Tiamat
Tiamat
kimchi002
Tiamat
Level 27
God Stats
5W - 18L
1,357 SR
Queue Stats
11W - 40L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
4 / 0 / 10
13,128
505
14,022
20,744
7,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
3 / 2 / 9
12,742
490
11,571
18,718
20,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Theyloose
Neith
20
20 / 1 / 10
15,695
604
33,577
15,847
7,103
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
18
8 / 0 / 13
12,699
488
10,901
26,042
27,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 4
11,377
438
6,414
13,562
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
9,089
350
6,145
21,435
14,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Dracoo7574
Amaterasu
16
3 / 7 / 2
10,789
415
6,466
23,825
10,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
FijiFallzz
Kukulkan
17
1 / 7 / 2
10,107
389
17,908
16,979
6,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 8 / 0
11,088
426
21,572
21,815
9,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
kimchi002
Tiamat
16
0 / 10 / 0
9,575
368
4,975
19,399
10,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
38
Kills
6
7
Deaths
39
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Amaterasu
Dracoo7574
Amaterasu
3
7
2
0.57
W
Chang'e
4
0
10
9
L
Kukulkan
FijiFallzz
Kukulkan
1
7
2
0.29
W
Cthulhu
3
2
9
3.75
L
2
8
0
0.25
W
Neith
Theyloose
Neith
20
1
10
25
W
Ares
8
0
13
14.5
W
3
4
4
1.25
L
Tiamat
kimchi002
Tiamat
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
57,066
94,913
Taken
103,453
68,752
Mitigated
51,888
33,206
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,145
1,480
0
850
21,435
14,794
0
8,480
12,955
0
40,000
L
Amaterasu
Dracoo7574
Amaterasu
6,466
3,220
1,379
4,439
23,825
10,640
94
8,787
14,787
0
39,330
W
Chang'e
14,022
1,901
1,883
12,746
20,744
7,919
3,628
11,806
8,279
91,756
0
L
Kukulkan
FijiFallzz
Kukulkan
17,908
1,268
472
3,258
16,979
6,630
750
4,958
11,975
70,559
0
W
Cthulhu
11,571
1,205
615
3,426
18,718
20,520
2,076
3,472
15,167
84,513
0
L
21,572
867
39
4,248
21,815
9,096
506
11,031
10,434
90,033
0
W
Neith
Theyloose
Neith
33,577
19,791
0
9,490
15,847
7,103
1,919
9,099
6,653
0
115,371
W
Ares
10,901
854
0
1,300
26,042
27,531
1,450
15,881
9,956
36,569
0
W
6,414
1,372
0
3,746
13,562
5,679
560
3,111
10,403
0
59,251
L
Tiamat
kimchi002
Tiamat
4,975
502
478
5,176
19,399
10,728
426
2,591
16,808
58,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,641
Gold Earned
50,648
612
Minions Killed
490
0
Camps Cleared
0
2,484,503
Distance Traveled
1,962,071
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,089
350
87
3
0
359,950
0
L
Amaterasu
10,789
415
59
2
0
434,990
0
W
Chang'e
13,128
505
152
6
0
475,815
0
L
Kukulkan
10,107
389
120
5
0
398,079
0
W
Cthulhu
12,742
490
142
5
0
529,769
4
L
Merlin
11,088
426
138
5
0
376,668
0
W
Neith
15,695
604
175
7
0
449,874
2
W
Ares
12,699
488
41
2
0
507,261
2
W
Loki
11,377
438
102
4
0
521,784
2
L
Tiamat
9,575
368
86
3
0
392,384
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role